sprint-retrospective
Installation
SKILL.md
Sprint Retrospective
Use this skill when the job is to turn completed work into one retrospective mode, a small set of themes, and a few owned follow-through actions.
Read these references before unusual cases or when the request starts to sprawl:
When to use this skill
- Run a sprint retrospective after a completed sprint, release slice, milestone, or rough iteration
- Facilitate a retro for a remote, hybrid, or cross-functional team
- Convert repeated team complaints into a few concrete process experiments
- Review which retro actions are done, stale, blocked, or worth dropping
- Pick a better retrospective mode instead of reusing a stale template
- Run a software, product, marketing, ops, or game-team milestone postmortem that is more about workflow learning than deep technical RCA
When not to use this skill
- The real task is planning what to do next, splitting work, or preparing the next sprint → use
task-planning - The real task is estimating effort, capacity, confidence, or sizing disagreement → use
task-estimation - The real task is a daily sync, board walk, or blocker-first status ritual → use
standup-meeting - The main task is outage forensics, security investigation, or deep incident analysis → use debugging / incident / launch-specific skills and only return here for process follow-through
Instructions
Step 1: Normalize the intake
Classify the request before suggesting any format.
retro_intake:
cadence: sprint | release | milestone | project-phase | mixed | unclear
team_shape: colocated | hybrid | distributed | cross-functional | unknown
current_pain:
- stale-format
- low-participation
- blame-risk
- too-many-actions
- no-follow-through
- remote-friction
- weak-evidence
- recurring-same-problems
- unclear
evidence_available:
- previous-actions
- board-notes
- ticket-summary
- metrics
- customer-feedback
- playtest-feedback
- none
facilitation_need: light | medium | high
psychological_safety: low | medium | high | unknown
desired_outcome:
- identify-themes
- choose-experiments
- repair-ritual
- capture-postmortem-learnings
- review-old-actions
Then choose exactly one primary mode:
live-facilitated-retroasync-first-retrohybrid-retromilestone-postmortemaction-review-reset
Step 2: Choose the smallest fitting mode
Use references/facilitation-modes.md and pick the lightest mode that still fits the workflow.
Default rules:
- distributed team or timezone spread → prefer
async-first-retro - mixed remote + in-room participation → prefer
hybrid-retro - release/demo/launch/vertical-slice learning → prefer
milestone-postmortem - dead action items are the main failure mode → prefer
action-review-reset - otherwise choose
live-facilitated-retro
Do not blend multiple primary modes into one answer.
Step 3: Start with evidence and prior commitments
Always review what already happened before generating fresh observations.
Minimum checks:
- previous retro actions: done | stale | blocked | dropped
- sprint or milestone outcome
- carryover work, blockers, or repeated interruptions
- notable QA spikes, launch friction, customer feedback, or playtest feedback
- repeated themes from the last 2-3 retros if available
Rules:
- If prior actions are missing, say so explicitly
- If the team keeps generating many actions but closing none, switch to
action-review-reset - If evidence is thin, label the result as low-confidence instead of faking certainty
Step 4: Gather observations without turning the retro into blame theater
Use one prompt family that matches the chosen mode.
Good families:
went well / didn’t go well / change nextstart / stop / continuemad / sad / glad4Ls- custom prompts tied to quality, communication, handoffs, delivery risk, or release readiness
Guardrails:
- use silent writing or async collection when trust is low or a few voices dominate
- keep observations separate from solution proposals until clustering is done
- for milestone or game retros, include prompts for pipeline friction, QA timing, asset/content dependency, playtest signal, and release readiness
Step 5: Cluster themes and constrain the action count
After collecting notes:
- merge duplicates
- group into 3-5 themes max
- separate controllable team issues from escalations
- rank themes
- choose 1-3 actions max
Every action needs:
- an owner
- a due date, next sprint, or checkpoint
- a success signal
- explicit escalation labeling when the team cannot solve it alone
Step 6: Build the retrospective brief
Return a compact brief, not a generic agile tutorial.
# Retrospective Brief
## Recommended mode
- Mode: live-facilitated-retro | async-first-retro | hybrid-retro | milestone-postmortem | action-review-reset
- Why this mode fits: ...
## Review of previous actions
| Action | Status | What happened | Keep / close / escalate |
|--------|--------|---------------|--------------------------|
| ... | done/stale/blocked/dropped | ... | ... |
## Evidence considered
- ...
## Top themes
1. ...
2. ...
3. ...
## Facilitation flow
1. ...
2. ...
3. ...
4. ...
## Prompt set
```text
...
Agreed actions
| Action | Owner | Due | Success signal |
|---|---|---|---|
| ... | ... | ... | ... |
Risks / escalations
- ...
Adjacent handoffs
- Use
task-planningwhen ... - Use
task-estimationwhen ... - Use
standup-meetingwhen ...
### Step 7: Tailor the brief to the mode
Use `references/action-review-and-packet-shapes.md` for stable packet patterns.
Mode-specific reminders:
- **live-facilitated-retro** — timebox discussion and use silent writing first if louder voices dominate
- **async-first-retro** — collect notes in a bounded window, then reserve the live step for clarification and prioritization only
- **hybrid-retro** — make the shared board/doc the primary workspace so remote participants do not get outrun by room talk
- **milestone-postmortem** — include quality, handoffs, readiness, and cross-discipline coordination prompts without drifting into full RCA
- **action-review-reset** — spend the first half on prior commitments and why they failed before collecting anything new
### Step 8: Route adjacent PM work explicitly
Before finalizing, state when the user should switch skills:
- use `task-planning` for next-sprint decomposition, backlog cleanup, or scope slicing
- use `task-estimation` for sizing, confidence, or capacity disagreements
- use `standup-meeting` when the right next move is a lighter daily coordination change
## Output format
Always return a **Retrospective Brief** with these qualities:
- exactly one primary mode
- previous-action review before new action creation
- 3-5 themes maximum
- 1-3 owned actions maximum
- clear distinction between team-owned actions and escalations
- explicit PM-cluster handoffs when the job changes
## Examples
### Example 1: remote team stuck in stale retros
**Input**
> Our sprint retros are the same every two weeks and people barely talk. We’re remote across three time zones.
**Output sketch**
- Mode: `async-first-retro`
- Silent/async collection window before the meeting
- Short live clustering and vote
- 1-2 actions with explicit owner and next-retro review
### Example 2: game milestone postmortem
**Input**
> We just finished a demo milestone for our Unity game. QA found issues late, art handoffs slipped, and the team is frustrated.
**Output sketch**
- Mode: `milestone-postmortem`
- Prompts include handoffs, asset readiness, QA timing, and cross-discipline blockers
- Actions split between team-owned workflow experiments and producer escalations
### Example 3: same action items keep dying
**Input**
> Every retro ends with five good ideas and none of them ever happen.
**Output sketch**
- Mode: `action-review-reset`
- First section audits prior actions
- New action count capped at 1-2
- Notes why prior actions failed and what review hook changes next cycle
## Best practices
1. **Start with prior commitments** — otherwise the retro becomes performative novelty.
2. **Pick the smallest mode that fits** — more templates is not the same as better learning.
3. **Keep action counts brutally small** — a few owned changes beat a wall of wishes.
4. **Preserve non-blame framing** — process reflection dies when people feel individually judged.
5. **Use evidence, not memory theater** — bring sprint outcomes, QA spikes, support load, launch friction, or playtest signal when available.
6. **Route out when the job changes** — planning, sizing, and daily-sync redesign are adjacent jobs, not retro substeps.
## References
- Atlassian Team Playbook, *Retrospective* — https://www.atlassian.com/team-playbook/plays/retrospective
- Scrum.org, *What is a Sprint Retrospective?* — https://www.scrum.org/resources/what-is-a-sprint-retrospective
- Miro, *Remote Retrospective Guide* — https://miro.com/agile/guide-to-remote-retrospectives/
- Parabol, *22 Retrospective Ideas for Ambitious Teams* — https://www.parabol.co/resources/sprint-retrospective-ideas/
- TeamRetro, *Sprint Retrospective Template* — https://ww2.teamretro.com/retro-template/sprint-retrospective/