war-room
Table of Contents
- Overview
- Reversibility-Based Routing
- When to Use
- When NOT to Use
- Expert Panel
- Deliberation Protocol
- Integration
- Usage
- Output
- Configuration
- Related Skills
War Room Skill
Orchestrate multi-LLM deliberation for complex strategic decisions.
Overview
The War Room convenes multiple AI experts to analyze problems from diverse perspectives, challenge assumptions through adversarial review, and synthesize optimal approaches under the guidance of a Supreme Commander.
Philosophy
"The trick is that there is no trick. The power of intelligence stems from our vast diversity, not from any single, perfect principle."
- Marvin Minsky, Society of Mind
Reversibility-Based Routing
Before deliberation, assess the Reversibility Score (RS) to determine appropriate resource allocation:
RS = (Reversal Cost + Time Lock-In + Blast Radius + Information Loss + Reputation Impact) / 25
| RS Range | Type | Mode | Resources |
|---|---|---|---|
| 0.04 - 0.40 | Type 2 | Express | 1 expert, < 2 min |
| 0.41 - 0.60 | Type 1B | Lightweight | 3 experts, 5-10 min |
| 0.61 - 0.80 | Type 1A | Full Council | 7 experts, 15-30 min |
| 0.81 - 1.00 | Type 1A+ | Delphi | 7 experts, 30-60 min |
Quick Heuristics:
- Can be A/B tested? → Type 2
- Requires data migration? → Type 1
- Public commitment required? → Type 1A+
See modules/reversibility-assessment.md for full scoring guide.
When to Use
- Architectural decisions with major trade-offs
- Multi-stakeholder problems requiring diverse perspectives
- High-stakes choices with significant consequences (RS > 0.60)
- Novel problems without clear precedent
- When brainstorming produces multiple strong competing approaches
When NOT to Use
- Simple questions with obvious answers
- Routine implementation tasks
- Well-documented patterns with clear solutions
- Time-critical decisions requiring immediate action
- Type 2 decisions (RS ≤ 0.40) — use Express mode or skip War Room entirely
Expert Panel
Default (Lightweight Mode)
| Role | Model | Purpose |
|---|---|---|
| Supreme Commander | Claude Opus | Final synthesis, escalation decisions |
| Chief Strategist | Claude Sonnet | Approach generation, trade-off analysis |
| Red Team | Gemini Flash | Adversarial challenge, failure modes |
Full Council (Escalated)
| Role | Model | Purpose |
|---|---|---|
| Supreme Commander | Claude Opus | Final synthesis |
| Chief Strategist | Claude Sonnet | Approach generation |
| Intelligence Officer | Gemini 2.5 Pro | Large context analysis (1M+) |
| Field Tactician | GLM-4.7 | Implementation feasibility |
| Scout | Qwen Turbo | Quick data gathering |
| Red Team Commander | Gemini Flash | Adversarial challenge |
| Logistics Officer | Qwen Max | Resource estimation |
Deliberation Protocol
Two-Round Default
Round 1: Generation
- Phase 1: Intelligence Gathering (Scout, Intel Officer)
- Phase 2: Situation Assessment (Chief Strategist)
- Phase 3: COA Development (Multiple experts, parallel)
- Commander Escalation Check
Round 2: Pressure Testing
- Phase 4: Red Team Review (all COAs)
- Phase 5: Voting + Narrowing (top 2-3)
- Phase 6: Premortem Analysis (selected COA)
- Phase 7: Supreme Commander Synthesis
Delphi Extension (High-Stakes)
For high-stakes decisions, extend to iterative Delphi convergence:
- Multiple rounds until expert consensus
- Convergence threshold: 0.85
Integration
With Brainstorm
War Room is AUTOMATICALLY INVOKED from Skill(attune:project-brainstorming) after Phase 3 (Approach Generation).
The brainstorm skill passes all context to War Room:
- Problem statement and constraints
- Generated approaches with pros/cons
- Comparison matrix
- Reversibility assessment (automatically calculated)
Bypass conditions (only if ALL true):
- RS ≤ 0.40 (Type 2 decision - clearly reversible)
- Single obvious approach with no meaningful trade-offs
- Low complexity with well-documented pattern
- User explicitly declines after seeing RS assessment
# Automatic invocation from brainstorm (do not skip)
/attune:war-room --from-brainstorm
# Direct invocation (standalone)
/attune:war-room "Should we use microservices or monolith for this system?"
With Memory Palace
Sessions persist to the Strategeion (War Palace):
~/.claude/memory-palace/strategeion/
- war-table/ # Active sessions
- campaign-archive/ # Historical decisions
- doctrine/ # Learned patterns
- armory/ # Expert configurations
With Conjure
Experts are invoked via conjure delegation:
conjure:gemini-delegationfor Gemini modelsconjure:qwen-delegationfor Qwen models- Direct CLI for GLM-4.7 (
ccgdorclaude-glm --dangerously-skip-permissions)
Usage
Basic Invocation
/attune:war-room "What architecture should we use for the new payment system?"
With Context
/attune:war-room "Best approach for API versioning" --files src/api/**/*.py
Reversibility Assessment Only
Quick assessment without full deliberation:
/attune:war-room "Database migration to MongoDB" --assess-only
Output:
Reversibility Assessment
========================
Decision: Database migration to MongoDB
Dimensions:
Reversal Cost: 5/5 (months of rework)
Time Lock-In: 4/5 (migration path hardens)
Blast Radius: 5/5 (all services affected)
Information Loss: 4/5 (query patterns, ACID)
Reputation Impact: 2/5 (internal unless downtime)
Reversibility Score: 0.80
Decision Type: Type 1A (One-Way Door)
Recommended Mode: Full Council
Proceed with full deliberation? [Y/n]
Force Express Mode (Type 2)
Skip to rapid decision for clearly reversible choices:
/attune:war-room "Which logging library to use" --express
Force Full Council
Override RS assessment for critical decisions:
/attune:war-room "Migration strategy" --full-council
Delphi Mode
For highest-stakes irreversible decisions:
/attune:war-room "Long-term platform decision" --delphi
Resume Session
/attune:war-room --resume war-room-20260120-153022
Output
Decision Document
The War Room produces a Supreme Commander Decision document:
## SUPREME COMMANDER DECISION: {session_id}
### Reversibility Assessment
| Dimension | Score | Rationale |
|-----------|-------|-----------|
| Reversal Cost | X/5 | ... |
| Time Lock-In | X/5 | ... |
| Blast Radius | X/5 | ... |
| Information Loss | X/5 | ... |
| Reputation Impact | X/5 | ... |
**RS: 0.XX | Type: [1A+/1A/1B/2] | Mode: [delphi/full_council/lightweight/express]**
### Decision
**Selected Approach**: [Name]
### Rationale
[Why this approach was selected]
### Implementation Orders
1. [ ] Immediate actions
2. [ ] Short-term actions
### Watch Points
[From Premortem - what to monitor]
### Reversal Plan (for Type 1 decisions)
[If this decision proves wrong, here's the exit strategy]
### Dissenting Views
[For the record]
Session Artifacts
Saved to Strategeion:
- Intelligence reports
- Situation assessment
- All COAs (with full attribution after unsealing)
- Red Team challenges
- Premortem analysis
- Final decision
Anonymization
Expert contributions are anonymized during deliberation using Merkle-DAG:
- Responses labeled as "Response A, B, C..." during review
- Attribution revealed only after decision is made
- Hash verification ensures integrity
See modules/merkle-dag.md for details.
Escalation
Automatic (Reversibility-Based)
Deliberation mode is automatically selected based on Reversibility Score:
| RS Score | Automatic Mode |
|---|---|
| ≤ 0.40 | Express (bypass full War Room) |
| 0.41 - 0.60 | Lightweight panel |
| 0.61 - 0.80 | Full Council |
| > 0.80 | Full Council + Delphi |
Manual Override
The Supreme Commander may override automatic classification when:
- High complexity detected (multiple architectural trade-offs)
- Significant disagreement between initial experts
- Novel problem domain requiring specialized analysis
- Precedent-setting decision (future decisions will follow pattern)
- Political/organizational sensitivity beyond technical scope
Escalation requires written justification with RS assessment.
De-escalation
Equally important: identify decisions being over-deliberated:
- If RS ≤ 0.40, recommend Express mode or immediate execution
- Challenge "false irreversibility" ("we can't change this later" without evidence)
- Track de-escalation rate as team health metric
Configuration
User Settings
{
"war_room": {
"default_mode": "lightweight",
"auto_escalate": true,
"delphi_threshold": 0.85,
"max_delphi_rounds": 5
}
}
Hook Auto-Trigger
War Room can be auto-suggested via hook when:
- Keywords detected ("strategic decision", "trade-off", etc.)
- Complexity score exceeds threshold (0.7)
- User has opted in via settings
Related Skills
Skill(attune:project-brainstorming)- Pre-War Room ideationSkill(imbue:scope-guard)- Scope managementSkill(imbue:rigorous-reasoning)- Reasoning methodologySkill(conjure:delegation-core)- Expert dispatch
Related Commands
/attune:war-room- Invoke this skill/attune:brainstorm- Pre-War Room ideation/memory-palace:strategeion- Access War Room history
References
Strategic Foundations
- Sun Tzu - Art of War (intelligence gathering)
- Clausewitz - On War (friction and fog)
- Robert Greene - 33 Strategies of War (unity of command)
- MDMP - U.S. Army (structured decision process)
- Gary Klein - Premortem (failure mode analysis)
- Karpathy - LLM Council (anonymized peer review)
Reversibility Framework
- Jeff Bezos - Type 1 vs Type 2 Decisions (Amazon shareholder letters)
- Farnam Street - Reversible and Irreversible Decisions (STOP-LOP-KNOW framework)
- Tapan Desai - One-Way and Two-Way Door Decision-Making (practical application)