multiplayer-building
Pass
Audited by Gen Agent Trust Hub on Mar 6, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill implementation follows industry best practices for networked game mechanics and contains no malicious code or patterns.
- [PROMPT_INJECTION]: Analysis of the skill's instructions and documentation shows no attempts to bypass safety filters or manipulate agent behavior.
- Ingestion points: Network data is received via
socket.onmessageinscripts/building-network-manager.js. - Boundary markers: Data is processed as structured JSON; no specific natural language delimiters are present.
- Capability inventory: The skill is restricted to virtual building state management and lacks access to the host filesystem, shell, or arbitrary networking.
- Sanitization: Inbound building requests are validated against permission and collision rules in the server logic.
- [DATA_EXFILTRATION]: The skill establishes network connections to a specified server for game state updates. It does not access or transmit sensitive credentials or private files.
- [EXTERNAL_DOWNLOADS]: The skill utilizes the reputable
threelibrary for 3D rendering. No unverified third-party scripts or packages are downloaded or executed. - [COMMAND_EXECUTION]: No scripts within the skill utilize
eval(),exec(), or other methods to run shell commands or dynamic code.
Audit Metadata