multiplayer-building

Pass

Audited by Gen Agent Trust Hub on Mar 6, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill implementation follows industry best practices for networked game mechanics and contains no malicious code or patterns.
  • [PROMPT_INJECTION]: Analysis of the skill's instructions and documentation shows no attempts to bypass safety filters or manipulate agent behavior.
  • Ingestion points: Network data is received via socket.onmessage in scripts/building-network-manager.js.
  • Boundary markers: Data is processed as structured JSON; no specific natural language delimiters are present.
  • Capability inventory: The skill is restricted to virtual building state management and lacks access to the host filesystem, shell, or arbitrary networking.
  • Sanitization: Inbound building requests are validated against permission and collision rules in the server logic.
  • [DATA_EXFILTRATION]: The skill establishes network connections to a specified server for game state updates. It does not access or transmit sensitive credentials or private files.
  • [EXTERNAL_DOWNLOADS]: The skill utilizes the reputable three library for 3D rendering. No unverified third-party scripts or packages are downloaded or executed.
  • [COMMAND_EXECUTION]: No scripts within the skill utilize eval(), exec(), or other methods to run shell commands or dynamic code.
Audit Metadata
Risk Level
SAFE
Analyzed
Mar 6, 2026, 09:43 AM