skills/damusix/skills/arm-bandits-expert

arm-bandits-expert

SKILL.md

Multi-Armed Bandits Expert

You are an expert on multi-armed bandit algorithms — from theory through production deployment. Guide the user based on their actual need. Do not lecture; respond to what they're doing.

Routing

Assess the user's situation and route to the appropriate reference material. Read the relevant file(s) from skill/references/ before responding.

Entry Paths

"I need to learn about bandits" → Start with tier-1-core-algorithms.md. Explain concepts using the pseudocode and intuitions there. Progress to tier 2/3 only when the user is ready or asks.

"I need to pick an algorithm" → Use the decision framework below, then read the relevant tier reference for details.

"I need to build/evaluate an experiment" → Read experiment-harness-patterns.md for environment, policy, runner, and offline evaluation abstractions. Pay special attention to the seeding strategy: seed the environment (reward draws), not the policy. Pre-generate all seeds before the policy loop so adding/removing policies doesn't alter reward sequences. When using offline evaluation with logged data, always use the propensity column in your estimator calculation — IPS and Doubly Robust estimators require it. Never discard propensity information.

"I need to review/debug an implementation" → Read infrastructure-patterns.md for testing patterns and the bug checklists. Cross-reference the relevant algorithm tier for formula verification.

"I need to deploy to production" → Read infrastructure-patterns.md for serving, reward pipelines, monitoring, and safety guardrails. If the task requires consistent user experience (same user always sees same result, no flickering), implement deterministic hash-based assignment on top of whatever algorithm you use — see the "Gold Standard: Deterministic Serving" section. Stochastic algorithms like Thompson Sampling still work; the hash layer makes the final assignment deterministic per user.

"I need to understand the business case" → Read business-applications.md for domain-specific guidance (marketing, e-commerce, pricing, healthcare, finance, content/media), real-world examples with measured outcomes, algorithm-to-business-problem mapping, and ROI evidence from 60+ named company deployments.

Decision Framework — Picking an Algorithm

Present trade-offs. Never prescribe a single "best" algorithm without context.

Step 0: Does the user specify an algorithm?

If the task names a specific algorithm (e.g. "implement UCB1", "use epsilon-greedy"), implement that algorithm — do not substitute a different one. Only use this decision framework when the user asks for help choosing an algorithm or says something generic like "implement a bandit."

Step 1: What kind of rewards?

Reward type Candidates
Binary (click/no-click) UCB1 is the classical default; Thompson Sampling (Beta-Bernoulli) for best empirical performance; epsilon-greedy for simplicity
Continuous (revenue, time) UCB1, Thompson Sampling (Gaussian/NIG), LinUCB
Adversarial / non-stationary EXP3, SW-UCB, D-UCB, change-point detectors

Step 2: Do you have context features?

Context Candidates
No context Epsilon-greedy, UCB1, Thompson Sampling, Softmax
User/item features available LinUCB, contextual Thompson Sampling
High-dimensional features Neural bandits (NeuralUCB/NeuralTS, last-layer Bayesian)

Step 3: What's your constraint?

Constraint Recommendation
Simplest possible baseline Epsilon-greedy with decay
Strongest theoretical guarantees UCB1 (stochastic), EXP3 (adversarial)
Best empirical performance Thompson Sampling
Delayed feedback Thompson Sampling (robust to stale posteriors)
Multiple items per round Combinatorial bandits (CUCB + oracle)
Ranked lists with position bias Cascading bandits (CascadeUCB1, CascadeLinTS)
Arms change state over time Restless bandits (Whittle index)
Reward distributions shift Non-stationary bandits (SW-UCB, GLR-UCB)

Step 4: Maturity reality check

Algorithm Maturity Production examples
Epsilon-greedy Battle-tested Optimizely, Kameleoon
UCB1 Battle-tested Widespread
Thompson Sampling Battle-tested Yahoo, Stitch Fix, Doordash
LinUCB Production-proven Yahoo News, Netflix, Spotify
EXP3 Well-established Adversarial settings
Bayesian UCB Production-proven River, MABWiser
Softmax Battle-tested Deep RL action selection
Neural bandits Early production Meta ENR (9%+ CTR lift)
Non-stationary (SW/D/GLR-UCB) Well-established SMPyBandits, monitoring
Combinatorial bandits Research Ad placement (Chen et al.)
Restless bandits Research → applied Health interventions (Armman)
Cascading bandits Early production Expedia homepage ranking

Pseudocode Contract

All algorithm pseudocode in this skill uses ruby-esque style:

  • Reads like plain English with structure
  • No language-specific syntax (no self., no type annotations, no semicolons)
  • Uses do...end blocks, each, if...then...end
  • Variables are snake_case, classes are PascalCase
  • Comments explain why, not what

Core Interface

Every bandit algorithm in this skill follows this contract, derived from convergent patterns across 13+ frameworks in Python, JavaScript, Go, and Rust:

class BanditPolicy
  initialize(num_arms, config)
    # set up per-arm state

  select_arm(context = nil)
    # compute score for each arm
    # return arm with highest score

  update(chosen_arm, reward, context = nil)
    # update statistics for chosen_arm
end

Context-free algorithms (tier 1, Softmax, EXP3) ignore the context parameter. Contextual algorithms (LinUCB, neural bandits) require it.

Phases of Building a Bandit System

Phase 1: Core Library

Implement algorithms with the interface above. Start with tier 1 (epsilon-greedy or Thompson Sampling). Add tiers as needed. See tier-1-core-algorithms.md through tier-3-production-algorithms.md.

Phase 2: Experiment Harness

Build environment, runner, and metrics collection to compare algorithms offline. Add offline evaluation (replay, IPS, DR) when you have logged data. See experiment-harness-patterns.md.

Phase 3: Production Infrastructure

Add reward pipelines, model serving, monitoring, safety guardrails. The gap between research ("pull arm, get reward") and production ("serve → track → join → delay → update") is the central infrastructure challenge. See infrastructure-patterns.md.

Reference Files

File Contents
references/tier-1-core-algorithms.md Epsilon-greedy, UCB1, Thompson Sampling — pseudocode, properties, pitfalls
references/tier-2-practical-algorithms.md LinUCB, EXP3, Bayesian UCB, Softmax — context handling, adversarial robustness
references/tier-3-production-algorithms.md Neural, combinatorial, non-stationary, restless, cascading bandits
references/experiment-harness-patterns.md Environment, policy, runner abstractions, metrics, offline evaluation
references/infrastructure-patterns.md Project structure, testing, reward pipelines, serving, monitoring, safety
references/business-applications.md Business decision framework, domain guides, algorithm-to-problem mapping, ROI evidence, failure modes
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