skills/dotnet/winforms/new-control-api

new-control-api

Installation
SKILL.md

Adding New APIs to an Existing WinForms Control or Component

These rules apply when adding new public or protected members — properties, methods, events, delegates, enums, or interfaces — to an existing WinForms control or component. For creating entirely new controls, or for general coding standards, see the coding-standards skill instead.

Golden rule: Every new public API must be tracked, reviewed, documented, and serialization-safe before it ships.


1. API Issue Tracking

Every new public API surface change requires a corresponding API proposal issue in the api-suggestion format, which will be reviewed by the .NET API review board.

1.1 Check for an existing issue

Before creating anything, search the upstream repository (dotnet/winforms) for an existing issue with the api-suggestion label that covers the planned API change.

1.2 Environment-aware issue management

  • Copilot CLI / Copilot Web-UI (CCA): You have permission to interact with the GitHub API. Follow the rules below to check, create, or update issues.
  • VS Code / Visual Studio: Do not attempt to create or modify issues yourself — the necessary permissions may not be available. Instead, remind the user to verify and manage the API issue manually.

1.3 Creating or updating the API issue

⚠️ NEVER create a new issue in the upstream repo (dotnet/winforms).

  1. If the issue exists upstream and you can modify it (you are acting on behalf of a WinForms team member with sufficient permissions), update it in-place.
  2. If you cannot modify the upstream issue, check whether a corresponding issue exists in the origin fork. If yes, update it there. If no, create it there.
  3. If no issue exists at all, create it in the origin fork using the format described below.

1.4 Required issue content

The API issue must contain all of the following sections. If any information is missing, stop and ask the user before proceeding with implementation.

Section 1 — Background and motivation: Why is this API needed? What scenario does it enable?

Section 2 — API Proposal (C# code block with full public signature, no method bodies):

namespace System.Windows.Forms;

public partial class ExistingControl
{
    public Color NewProperty { get; set; }
    public event EventHandler? NewPropertyChanged;
    protected virtual void OnNewPropertyChanged(EventArgs e);
}

Section 3 — API Usage (C# code block showing consumption):

var control = new ExistingControl();
control.NewProperty = Color.Red;
control.NewPropertyChanged += (s, e) => Console.WriteLine("Changed!");

Section 4 — Alternative Designs: Other approaches considered.

Section 5 — Risks: Breaking changes, perf regressions, etc.

Section 6 — Will this feature affect UI controls? Designer support, accessibility impact, localization needs.


2. PublicAPI File Tracking

All new public and protected members must be recorded in the PublicAPI text files so the Roslyn analyzer can enforce API compatibility.

2.1 During development — PublicAPI.Unshipped.txt

Add entries for every new API surface to the Unshipped file of the project that contains the new code. For System.Windows.Forms controls this is:

src\System.Windows.Forms\PublicAPI.Unshipped.txt

2.2 Before final release — PublicAPI.Shipped.txt

Before snapping for a release, entries are moved from Unshipped to Shipped. During development, only touch Unshipped.

2.3 Entry format

Entries use the Roslyn PublicAPI format — one line per accessor, fully qualified, sorted alphabetically. Key patterns:

# Property (getter + setter on separate lines)
System.Windows.Forms.Control.DataContext.get -> object?
System.Windows.Forms.Control.DataContext.set -> void

# Virtual / override / abstract modifiers prefix the line
virtual System.Windows.Forms.Control.DataContext.get -> object?
virtual System.Windows.Forms.Control.DataContext.set -> void

# Events — handler type as return
System.Windows.Forms.Control.DataContextChanged -> System.EventHandler?

# Protected virtual On-methods
virtual System.Windows.Forms.Control.OnDataContextChanged(System.EventArgs! e) -> void

# Methods with parameters
System.Windows.Forms.Control.SomeMethod(int count, string! name) -> bool

# Constructors
System.Windows.Forms.MyComponent.MyComponent() -> void

# Enum members
System.Windows.Forms.MyEnum.Value1 = 0 -> System.Windows.Forms.MyEnum
System.Windows.Forms.MyEnum.Value2 = 1 -> System.Windows.Forms.MyEnum

Nullable annotations: ? = nullable reference, ! = non-nullable reference. Value types do not carry these markers unless Nullable<T>.

2.4 Publicly accessible interfaces

If a new public or protected interface is introduced (or an existing one gains new members), every member that is publicly accessible must also appear in the PublicAPI file and be part of the API review scope.


3. New Property Conventions

3.1 Property backing storage — PropertyStore (mandatory)

WinForms controls do not use regular backing fields for public properties. Instead, all property values are stored in the control's Properties collection (a PropertyStore instance). This is critical for two reasons:

  1. Memory efficiency — only properties that are explicitly set consume space. A form with hundreds of controls does not multiply per-property field overhead.
  2. Constructor ordering — in an inherited control, the base class constructor runs first, and virtual methods like CreateParams are called before the derived class's constructor body executes. If a property getter relied on a backing field initialized in the derived constructor, it would read an uninitialized value. The PropertyStore avoids this because GetValueOrDefault safely returns a default when no value has been stored.

Declare a static key for each new property (one per property, shared across all instances):

private static readonly int s_myPropertyProperty = PropertyStore.CreateKey();

Value-type property (int, bool, Color, enum, struct):

public Color MyProperty
{
    get => Properties.GetValueOrDefault(s_myPropertyProperty, Color.Empty);
    set
    {
        if (Properties.GetValueOrDefault(s_myPropertyProperty, Color.Empty) != value)
        {
            Properties.AddOrRemoveValue(s_myPropertyProperty, value, defaultValue: Color.Empty);
            OnMyPropertyChanged(EventArgs.Empty);
        }
    }
}

AddOrRemoveValue automatically removes the entry when the value equals the default, keeping the store lean.

Reference-type property (object, string, Image):

public Image? MyImage
{
    get => Properties.GetValueOrDefault<Image>(s_myImageProperty);
    set
    {
        if (Properties.GetValueOrDefault<Image>(s_myImageProperty) != value)
        {
            Properties.AddOrRemoveValue(s_myImageProperty, value);
            OnMyImageChanged(EventArgs.Empty);
        }
    }
}

3.2 CodeDOM serialization strategy — mandatory

Every new public property must have a serialization strategy so the WinForms Designer can persist it correctly. Use one of these approaches:

Approach When to use
[DefaultValue(...)] Simple value-type properties with a constant default
[DesignerSerializationVisibility(Hidden)] Properties that must not be serialized (e.g., runtime-only, bound)
ShouldSerialize + Reset methods Complex defaults, reference-type defaults, or ambient properties

ShouldSerialize / Reset pattern (uses PropertyStore):

// These methods MUST be private — the Designer finds them by convention.
private bool ShouldSerializeMyProperty()
    => Properties.ContainsKey(s_myPropertyProperty);

private void ResetMyProperty()
    => Properties.RemoveValue(s_myPropertyProperty);

3.3 Change notification — On[Property]Changed + event

Unless explicitly stated otherwise, every new public property requires:

  1. A protected virtual void On[Property]Changed(EventArgs e) method.
  2. A corresponding [Property]Changed event of type EventHandler?.

Event delegate storage also uses a static key / centralized collection — see Section 4.3 below.

private static readonly object s_myPropertyChangedEvent = new();

/// <summary>
///  Occurs when the value of <see cref="MyProperty"/> changes.
/// </summary>
[SRCategory(nameof(SR.CatPropertyChanged))]
[SRDescription(nameof(SR.ControlOnMyPropertyChangedDescr))]
public event EventHandler? MyPropertyChanged
{
    add => Events.AddHandler(s_myPropertyChangedEvent, value);
    remove => Events.RemoveHandler(s_myPropertyChangedEvent, value);
}

/// <summary>
///  Raises the <see cref="MyPropertyChanged"/> event.
/// </summary>
/// <param name="e">An <see cref="EventArgs"/> that contains the event data.</param>
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected virtual void OnMyPropertyChanged(EventArgs e)
{
    if (Events[s_myPropertyChangedEvent] is EventHandler handler)
    {
        handler(this, e);
    }
}

3.4 Design-time attributes

Decorate new properties with attributes to support the Properties window and IntelliSense. Check existing properties on the same control for precedent:

Attribute Purpose
[SRCategory(nameof(SR.CatXxx))] Groups the property in the Properties window
[SRDescription(nameof(SR.XxxDescr))] Tooltip in the Properties window
[Browsable(true/false)] Show/hide in Properties window
[Bindable(true)] Marks the property as data-bindable
[EditorBrowsable(...)] Controls IntelliSense visibility
[Localizable(true)] Marks the property value as localizable

Resource strings: Category and description strings go in SR.resx with localization-ready keys — follow the naming conventions already present (e.g., CatAppearance, CatBehavior, CatData, ControlOnXxxDescr).

3.5 Naming conventions

  • Check the target control and its base classes for naming precedent.
  • Property names should follow the same naming style as peer properties.
  • If similar properties exist on related controls (e.g., WPF's DataContext), match the established name where it makes sense.

4. New Event Conventions

4.1 Standard events

Use the standard EventHandler delegate and EventArgs.Empty when no additional data is needed:

public event EventHandler? SomethingHappened;

4.2 Events with custom data — dedicated EventArgs + Delegate

When the event carries data beyond what EventArgs provides, do not use generics (EventHandler<T>). Instead, create:

  1. A dedicated EventArgs subclass (e.g., MyActionEventArgs).
  2. A dedicated delegate (e.g., MyActionEventHandler).
/// <summary>
///  Provides data for the <see cref="Control.MyAction"/> event.
/// </summary>
public class MyActionEventArgs : EventArgs
{
    public MyActionEventArgs(string detail) => Detail = detail;

    /// <summary>
    ///  Gets the detail information associated with this event.
    /// </summary>
    public string Detail { get; }
}

/// <summary>
///  Represents the method that will handle the <see cref="Control.MyAction"/> event.
/// </summary>
public delegate void MyActionEventHandler(object? sender, MyActionEventArgs e);

4.3 Event delegate storage

Just as properties use PropertyStore, event delegates use the inherited Events collection (EventHandlerList from Component) with static key objects — one object per event, shared across all instances. This avoids allocating a delegate field per instance for events that are rarely subscribed.

Declare a static key object for each event:

private static readonly object s_myActionEvent = new();

Declare the event using custom add/remove accessors:

public event MyActionEventHandler? MyAction
{
    add => Events.AddHandler(s_myActionEvent, value);
    remove => Events.RemoveHandler(s_myActionEvent, value);
}

Raise the event in the On method by retrieving the delegate from the collection:

protected virtual void OnMyAction(MyActionEventArgs e)
{
    if (Events[s_myActionEvent] is MyActionEventHandler handler)
    {
        handler(this, e);
    }
}

Exception: Components with only a single event (e.g., Timer.Tick) may use a regular field-backed delegate instead. For controls — which inherit dozens of events from Control — always use the Events collection.


5. New Method Conventions

5.1 Argument validation

Use throw helpers — never hand-roll null or range checks:

ArgumentNullException.ThrowIfNull(parameter);
ArgumentOutOfRangeException.ThrowIfNegative(value);

5.2 Virtual methods

When adding a method that derived controls should be able to override, make it protected virtual. Follow the naming conventions already in use on the control's class hierarchy.


6. XML Documentation

Every new public or protected member must have XML documentation. This is the basis for the official docs.

6.1 Minimum requirements

  • <summary> — always present. Concise statement of what the member does.
  • <param> — for every parameter, with a meaningful description.
  • <returns> — for non-void methods.
  • <exception> — for every exception the method can throw.
  • <value> — for properties, when the summary alone is not sufficient.

6.2 Non-trivial members

For APIs that are not self-explanatory, also include:

  • <remarks> with <para> blocks — design rationale, usage patterns, threading considerations, inheritance notes.
  • <example> — code samples using <code> blocks.
/// <summary>
///  Gets or sets the data context for data binding purposes.
///  This is an ambient property.
/// </summary>
/// <remarks>
///  <para>
///   The data context is inherited by child controls that do not have
///   their own <see cref="DataContext"/> set. When a parent's data
///   context changes, <see cref="OnParentDataContextChanged"/> is
///   called on each child.
///  </para>
/// </remarks>
/// <example>
///  <code>
///   var form = new MyForm();
///   form.DataContext = new MyViewModel();
///  </code>
/// </example>
public virtual object? DataContext { get; set; }

6.3 On-methods and events

/// <summary>
///  Raises the <see cref="MyPropertyChanged"/> event.
/// </summary>
/// <param name="e">An <see cref="EventArgs"/> that contains the event data.</param>
protected virtual void OnMyPropertyChanged(EventArgs e)

6.4 Formatting

  • Indent XML structure with 1 space per nesting level.
  • Use Unicode characters, not HTML entities.
  • Use <see cref="..."/> for cross-references.
  • Use <inheritdoc/> on overrides when the base documentation is sufficient.

7. .NET Version Guard — Mandatory

All new public APIs must be guarded with a preprocessor directive for the target .NET version. Currently, new APIs target at least .NET 11:

#if NET11_0_OR_GREATER
    /// <summary>
    ///  Gets or sets the corner radius for the control's border.
    /// </summary>
    public int CornerRadius
    {
        get => Properties.GetValueOrDefault(s_cornerRadiusProperty, 0);
        set
        {
            ArgumentOutOfRangeException.ThrowIfNegative(value);

            if (Properties.GetValueOrDefault(s_cornerRadiusProperty, 0) != value)
            {
                Properties.AddOrRemoveValue(s_cornerRadiusProperty, value, defaultValue: 0);
                OnCornerRadiusChanged(EventArgs.Empty);
            }
        }
    }
#endif

Why? Version guards ensure new APIs are only available on the .NET version they were approved for, preventing accidental use on older runtimes. The guard applies to the entire API surface: property, event, On method, and any associated types.

The matching tests must use the same preprocessor guard:

#if NET11_0_OR_GREATER
    [WinFormsFact]
    public void MyControl_CornerRadius_Set_GetReturnsExpected()
    {
        using MyControl control = new() { CornerRadius = 5 };
        Assert.Equal(5, control.CornerRadius);
    }
#endif

8. Checklist Before Submitting

Before considering the implementation complete, verify:

  • API proposal issue exists (upstream or fork) with full proposal format
  • All new public/protected members are in PublicAPI.Unshipped.txt
  • New APIs guarded with #if NET11_0_OR_GREATER (or appropriate version)
  • Property values stored via PropertyStore (not backing fields)
  • Every property has a CodeDOM serialization strategy
  • Every property has On[Property]Changed + [Property]Changed event (unless explicitly exempted)
  • Event delegates stored via Events collection (not field-backed)
  • Design-time attributes are applied (SRCategory, SRDescription, etc.)
  • Resource strings added to SR.resx as XML entries
  • Events with custom data use dedicated EventArgs + Delegate (no generics)
  • XML documentation on every new public/protected member
  • Naming follows precedent on the control and its base classes
  • Publicly accessible interface members are tracked in PublicAPI files
  • Unit tests cover the new API surface (with matching version guard)

8.1 API issue checklist

The API proposal issue itself should contain the following checklist at the bottom (to be maintained as part of the issue, not just at PR time):

### Status Checklist
- [ ] API proposal has `api-suggestion` label
- [ ] Background, API Proposal, API Usage, and Risks sections are complete
- [ ] API shape has been discussed with the team
- [ ] Review the issue for compatibility with what the API review board expects
- [ ] Change label to `api-ready-for-review`
- [ ] If late in the release cycle, also add the `blocking` label to expedite
      the review appointment
- [ ] API review completed — label changed to `api-approved`

9. Resource Strings and Localization

All user-facing strings — categories, descriptions, exception messages — must be added as resource entries, never hard-coded.

9.1 Adding entries to SR.resx

Add new entries as XML to the SR.resx file in the project. Follow the existing naming conventions:

Purpose Key pattern Example
Property category Cat[CategoryName] CatAppearance, CatData
Property description [Control]On[Property]Descr ControlOnMyPropertyChangedDescr
Event description [Event]Descr CommandChangedEventDescr
Exception message [Context]_[Error] InvalidArgument_OutOfRange

9.2 Generating localization files

After adding English entries to SR.resx, build the solution once. The build automatically generates .xlf translation files for all supported languages from the English originals. In a subsequent pass, localize the generated .xlf entries into their respective languages.


Open Issues

  1. Ambient property pattern: Properties like DataContext that cascade from parent to children require a dedicated OnParent[Property]Changed propagation pattern. This is out of scope for this Skill — a separate Ambient Properties Skill is being tracked (see upstream issue).
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