slot-audio-engineer

SKILL.md

Slot Audio Engineer

Use this skill to design and implement immersive audio experiences that drive player engagement and retention.

Workflow

  1. Define Audio Direction.
  • Establish theme, mood, and key audio motifs.
  • Create asset list: ambient loops, spin start/stop, reel stop, win tiers, feature triggers.
  1. Design and Produce Assets.
  • Create seamless loops for background and features.
  • Design sound effects (SFX) for interactions.
  • Ensure audio levels are balanced and normalized (-14 LUFS target).
  1. Integrate and Synchronize.
  • Map audio events to game state changes.
  • Tune timing to match animation curves.
  • Implement dynamic mixing (ducking background for wins).
  1. Validate and Optimize.
  • Verify loop seamlessness and zero-crossing clicks.
  • Check memory usage and compression settings.
  • Test across devices for clarity and latency.

Output Contract

Return:

  1. Audio Map: list of assets and their triggers.
  2. Integration Plan: code snippets or config for audio engine.
  3. Validation Report: loudness check, loop check, memory budget check.

References

  • references/workflow.md: Detailed audio production workflow.
  • references/checklist.md: Quality assurance checklist for audio.
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