skills/facebook/hermes/gc-safe-coding

gc-safe-coding

SKILL.md

For the full explanation and rationale, see doc/GCSafeCoding.md.

GC safepoints

A GC safepoint is either a GC heap allocation or a function call that might transitively reach one (regular C heap allocations like malloc are not safepoints). Any function that takes Runtime & or PointerBase & may trigger GC, unless documented otherwise or named with _noalloc/_nogc. Functions with _RJS suffix invoke JavaScript recursively and always trigger GC.

All raw pointers and PseudoHandles to GC objects must be rooted before any GC safepoint. PseudoHandle<T> is not a root — it is just as dangerous as a raw pointer across a safepoint.

Rooting local values: use Locals + PinnedValue (required for new code)

All new code must use Locals + PinnedValue<T>. Do not introduce new GCScope instances or makeHandle() calls.

struct : public Locals {
  PinnedValue<JSObject> obj;
  PinnedValue<StringPrimitive> str;
  PinnedValue<> genericValue;
} lv;
LocalsRAII lraii(runtime, &lv);

Assignment patterns

  • From PseudoHandle: lv.obj = std::move(*callResult);
  • From HermesValue with known type: lv.obj.castAndSetHermesValue<JSObject>(hv);
  • From raw pointer: lv.obj = somePtr;
  • Clear: lv.obj = nullptr;
  • In template context: lv.obj.template castAndSetHermesValue<T>(hv);

Passing to functions

PinnedValue<T> implicitly converts to Handle<T>. Pass directly to functions that accept Handle<T>.

Error handling with CallResult

Always check for exceptions before using the value:

auto result = someOperation_RJS(runtime, args);
if (LLVM_UNLIKELY(result == ExecutionStatus::EXCEPTION))
  return ExecutionStatus::EXCEPTION;
lv.obj = std::move(*result);

When Handle usage is fine (do not flag)

Not every use of Handle<> needs to be converted to PinnedValue. The rule "use Locals, not GCScope" applies to creating new rooted values — allocating new PinnedHermesValue slots via makeHandle() or Handle<> constructors.

The following are not allocating new handles and do not need conversion:

  • vmcast<>(handle) — casts an existing handle to a different type. It does not take Runtime & and does not allocate a GCScope slot. The result points to the same PinnedHermesValue as the input.
  • args.getArgHandle(n) — returns a handle pointing into the register stack, which is already a root. No new allocation.
  • Passing or receiving a Handle<> parameter — the handle was allocated by the caller; the callee is just using it.

Only flag handle usage when a new PinnedHermesValue slot is being allocated (via makeHandle(), makeMutableHandle(), or Handle<>/ MutableHandle<> constructors that take Runtime &).

Checklist for writing / reviewing GC-safe code

  1. No raw pointers or PseudoHandles across GC safepoints. Every pointer to a GC object — including values held in PseudoHandle<T> — must be stored in a PinnedValue before any call that takes Runtime & or is _RJS. Watch for multi-step creation patterns: if Foo::create() returns a PseudoHandle and the next line calls Bar::create(runtime), the first PseudoHandle is stale after the second allocation.
  2. Use Locals, not GCScope. New code must not introduce GCScope or makeHandle(). Declare a struct : public Locals with PinnedValue fields and a LocalsRAII.
  3. Check every CallResult. Never dereference a CallResult without first checking == ExecutionStatus::EXCEPTION.
  4. Never return Handle from local roots. Do not return Handle<T> pointing into a PinnedValue or GCScope that is about to be destroyed. Return CallResult<PseudoHandle<T>> or CallResult<HermesValue> instead.
  5. Null prototype checks. When traversing prototype chains, check for null before calling castAndSetHermesValue.
  6. Loops are safe with Locals. PinnedValue fields are reused each iteration — no unbounded growth. If a GCScope is still needed for legacy APIs that return Handle, use GCScopeMarkerRAII or flushToMarker.
  7. Handles allocate in the topmost GCScope. makeHandle(), makeMutableHandle(), Handle<> and MutableHandle<> constructors, and calls to functions that take Runtime &/PointerBase & and return Handle<>, all allocate a slot in the topmost GCScope. Functions that create or receive handles without returning them need their own GCScope or GCScopeMarkerRAII (preferred for one or two handles). Functions like vmcast<> that do not take Runtime & just cast existing handles without allocating.
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