behavior-driven-development
SKILL.md
Behavior-Driven Development (BDD) Skill
This skill provides a comprehensive guide to applying Behavior-Driven Development principles to your coding tasks. BDD is not just about tools; it's a methodology for shared understanding and high-quality implementation.
How to Use This Skill
When the user asks for a feature, bug fix, or refactor, apply the following mindset:
- Understand Behavior First: Do not start coding until you know what the system should do.
- Define Scenarios: Create or ask for concrete examples (Gherkin) of the expected behavior.
- Drive Implementation with Tests: Use the Red-Green-Refactor cycle.
Core Concepts
1. The BDD Cycle
The process flows from requirements to code:
- Discovery: Clarify requirements through examples (The "Three Amigos").
- Formulation: Write these examples as specific scenarios (Given/When/Then).
- Automation: Implement using TDD.
See BDD Best Practices for a detailed guide.
2. Writing Scenarios (Gherkin)
Scenarios are your "Executable Specifications".
- Keep them declarative (business focus).
- Avoid technical jargon and UI details.
- One behavior per scenario.
- Store in .feature files, NOT as code comments - this makes them executable and accessible to non-technical stakeholders.
See Cucumber Gherkin Guide for syntax and storage structure.
3. Red-Green-Refactor (TDD)
The engine of implementation:
- RED: Write a failing test for the scenario (or a unit thereof).
- GREEN: Write the minimal code to pass the test.
- REFACTOR: Clean up the code while keeping tests passing.
Quick Reference: The Iron Law
"No production code is written without a failing test first."
If you write code before the test:
- You don't know if the test is capable of failing (false positives).
- You are biased by your implementation.
- You are writing legacy code from day one.
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