building-websocket-server
Building WebSocket Server
Overview
Build scalable WebSocket servers for real-time bidirectional communication using the ws library, Socket.IO, or native framework WebSocket support. Handle connection lifecycle management, room/channel subscriptions, message broadcasting, heartbeat keepalive, and horizontal scaling with Redis pub/sub adapters.
Prerequisites
- Node.js 18+ with
wsorsocket.io, or Python 3.10+ withwebsocketsor FastAPI WebSocket, or Go withgorilla/websocket - Redis for horizontal scaling with pub/sub adapter (Socket.IO Redis adapter, or manual pub/sub)
- Load balancer configured for WebSocket upgrade (sticky sessions or proper
Upgradeheader forwarding) - JWT or session-based authentication for connection handshake
- Monitoring for active connection counts and message throughput
Instructions
- Examine existing HTTP server configuration using Read and Grep to determine the framework and identify where WebSocket upgrade handling integrates.
- Create a WebSocket server instance attached to the existing HTTP server, configuring the upgrade path (e.g.,
/ws,/socket.io) and allowed origins. - Implement connection authentication by validating JWT tokens or session cookies during the WebSocket handshake
upgradeevent, rejecting unauthorized connections before protocol switch. - Build a connection registry that tracks active clients with metadata (user ID, subscribed channels, connection time) for targeted message delivery.
- Define a message protocol using JSON envelopes with
type,channel,payload, andcorrelationIdfields for structured bidirectional communication. - Implement room/channel subscription logic allowing clients to join and leave named channels with server-side membership tracking.
- Add heartbeat ping/pong mechanism with configurable interval (default 30s) and timeout detection to clean up stale connections.
- Configure Redis pub/sub adapter for horizontal scaling so messages broadcast from any server instance reach all connected clients across the cluster.
- Write connection lifecycle tests covering connect, authenticate, subscribe, message exchange, reconnect, and graceful disconnect scenarios.
See ${CLAUDE_SKILL_DIR}/references/implementation.md for the full implementation guide.
Output
${CLAUDE_SKILL_DIR}/src/ws/server.js- WebSocket server setup and upgrade handling${CLAUDE_SKILL_DIR}/src/ws/handlers/- Per-message-type handler functions${CLAUDE_SKILL_DIR}/src/ws/rooms.js- Room/channel subscription management${CLAUDE_SKILL_DIR}/src/ws/registry.js- Active connection tracking registry${CLAUDE_SKILL_DIR}/src/ws/heartbeat.js- Ping/pong keepalive logic${CLAUDE_SKILL_DIR}/src/ws/adapters/redis.js- Redis pub/sub adapter for scaling${CLAUDE_SKILL_DIR}/tests/ws/- WebSocket connection and messaging tests
Error Handling
| Error | Cause | Solution |
|---|---|---|
| 401 during upgrade | JWT token missing or expired in handshake query/headers | Reject upgrade with HTTP 401 before WebSocket protocol switch completes |
| 1008 Policy Violation | Client sends malformed message or violates protocol | Send close frame with code 1008 and human-readable reason; log violation |
| 1006 Abnormal Closure | Network interruption without close handshake | Detect via heartbeat timeout; clean up connection registry; notify room members |
| Memory leak | Connection registry grows unbounded from stale entries | Implement heartbeat-based cleanup sweep every 60s; enforce max connections per server |
| Message storm | Single client flooding messages beyond acceptable rate | Apply per-connection message rate limiting; disconnect abusive clients with 1008 |
Refer to ${CLAUDE_SKILL_DIR}/references/errors.md for comprehensive error patterns.
Examples
Chat application: Multi-room chat server where clients join named rooms, receive member presence updates, and see real-time message delivery with typing indicators via separate message types.
Live dashboard: Server pushes metric updates to subscribed dashboard clients every second, with initial state snapshot on connection and incremental deltas thereafter.
Collaborative editing: Operational transformation relay server that receives edit operations from clients, transforms against concurrent operations, and broadcasts resolved changes to all document subscribers.
See ${CLAUDE_SKILL_DIR}/references/examples.md for additional examples.
Resources
- RFC 6455 The WebSocket Protocol
- Socket.IO documentation: https://socket.io/docs/v4/
wslibrary: https://github.com/websockets/ws- Redis pub/sub for WebSocket scaling patterns