jwynia/agent-skills
presentation-design
Design and evaluate presentations that communicate effectively. Use when designing a presentation, creating slides, getting presentation feedback, structuring a talk, or reviewing slides. Keywords: presentation, slides, talk, PowerPoint, Keynote, reveal.js.
requirements-analysis
Create and validate product requirements documents (PRD). Use when writing requirements, defining user stories, specifying acceptance criteria, analyzing user needs, or working on product-requirements.md files in docs/specs/. Includes validation checklist, iterative cycle pattern, and multi-angle review process.
godot-best-practices
Guide AI agents through Godot 4.x GDScript coding best practices including scene organization, signals, resources, state machines, and performance optimization. This skill should be used when generating GDScript code, creating Godot scenes, designing game architecture, implementing state machines, object pooling, save/load systems, or when the user asks about Godot patterns, node structure, or GDScript standards. Keywords: godot, gdscript, game development, signals, resources, scenes, nodes, state machine, object pooling, save system, autoload, export, type hints.
web-search
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system-design
Diagnose design problems and guide architecture decisions for solo developers
pptx-generator
Create and manipulate PowerPoint PPTX files programmatically. Use when the user needs to generate presentations, modify PPTX templates, extract slide content, create thumbnail previews, or automate PowerPoint workflows. Supports both template-based generation (for branding compliance) and from-scratch creation. Keywords: PowerPoint, PPTX, presentation, slides, template, deck, slideshow, corporate, branding.
web-search-tavily
Search the web using Tavily API for high-quality, AI-optimized results with advanced filtering options. Use when you need structured search results, domain filtering, relevance scores, or AI-generated answer summaries. Requires TAVILY_API_KEY. Keywords: tavily, advanced search, filtered search, domain filtering, relevance scoring.
task-decomposition
Break down complex tasks into actionable, atomic steps that can be executed by individual agents.
summarization
Create effective summaries by matching summarization type to purpose, audience, and context. Use when asked to summarize, create TLDR, condense content, or create executive summaries. Keywords: summary, TLDR, condense, executive summary, abstract.
godot-asset-generator
Generate game assets using AI image generation APIs (DALL-E, Replicate, fal.ai) and prepare them for Godot. Covers the full art pipeline from concept art and style guides to final sprites, sprite sheets, and import configuration. This skill should be used when creating game art, generating sprites, making tilesets, creating UI elements, or preparing assets for Godot import. Keywords: game assets, AI art, DALL-E, Replicate, fal.ai, sprite sheet, tileset, Godot, pixel art, character sprite, game art, texture, animation frames.
shadcn-layouts
Generate correct shadcn/Tailwind layouts by applying CSS mental models. This skill should be used when the user asks to 'create a shadcn layout', 'fix layout issues', 'debug CSS height problems', 'make scrolling work', or has issues with Tailwind flex/grid. Keywords: shadcn, Tailwind, layout, CSS, flex, grid, height, scroll, overflow.
research-workflow
Guide agents through structured research including planning, multi-query execution, source analysis, and synthesis. Use for comprehensive topic research, deep investigation, or creating research reports. Keywords: research, investigate, deep dive, comprehensive, analysis, synthesis, report.
docx-generator
Create and manipulate Word DOCX files programmatically. Use when the user needs to generate documents, modify DOCX templates, extract document content, or automate Word document workflows. Supports both template-based generation (for branding compliance) and from-scratch creation. Keywords: Word, DOCX, document, report, template, contract, letter, corporate, branding.
skill-builder
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typescript-best-practices
Enforce strict TypeScript standards including centralized type definitions in app/types/, arrow functions only, explicit return types, and lang="ts" in all components. Use when reviewing or creating TypeScript code.
story-idea-generator
Generate story concepts using a genre-first approach. Use when starting a new project, when brainstorming ideas, when a concept needs strengthening, or when you want to ensure emotional impact drives the story.
context-retrospective
Analyze agent-user interaction transcripts to identify context network maintenance needs and guidance improvements. Use after significant agent interactions or to improve context networks.
code-review
Review code changes against pplx-sdk architecture conventions, type safety, error handling, and testing standards.
task-breakdown
Convert technical designs into actionable, sequenced implementation tasks. Create clear coding tasks that enable incremental progress, respect dependencies, and provide a roadmap for systematic feature development.
story-collaborator
Act as an active writing partner who contributes content alongside the human writer. Use when the writer wants a collaborator who generates prose, dialogue, alternatives, and builds on their ideas. Applies Story Sense frameworks while actively contributing to the creative work. Contrasts with story-coach which never writes.
voice-analysis
Extract and document a writer's distinctive voice patterns for consistent reproduction. Use when you need to capture writing voice, analyze writing style, create a voice guide, or write in someone's established style. Keywords: voice, tone, style, writing analysis, fingerprint.
architecture-decision
Systematically evaluate architecture decisions, document trade-offs, and select appropriate patterns. This skill should be used when the user asks about 'architecture decision', 'ADR', 'design pattern selection', 'technology choice', or needs to evaluate architectural trade-offs. Keywords: architecture, ADR, patterns, trade-offs, technical debt, quality attributes, decision record.
frontend-design
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
fact-check
Verify technical accuracy of JavaScript concept pages by checking code examples, MDN/ECMAScript compliance, and external resources to prevent misinformation
musical-dna
Extract descriptive musical characteristics from any artist or band without using their name, building a vocabulary of sonic qualities for AI music generation, music description, or creative recombination.
xlsx-generator
Create and manipulate Excel XLSX files programmatically. Use when the user needs to generate spreadsheets, modify XLSX templates, extract spreadsheet content, or automate Excel workflows. Supports both template-based generation (for branding compliance) and from-scratch creation. Keywords: Excel, XLSX, spreadsheet, workbook, worksheet, data, report, template, financial, analysis.
context-network
Bootstrap, maintain, and evolve context networks across their full lifecycle. Use when starting a new project, when existing documentation feels scattered, or when agent effectiveness degrades due to missing context.
story-sense
Diagnose what any story needs regardless of its current state. This skill should be used when a writer is stuck, evaluating story problems, when narrative feels broken, or when someone asks 'what's wrong with my story?'. Keywords: story, diagnosis, stuck, narrative, plot, character, worldbuilding, revision.
agile-workflow
Orchestrate agile development workflows by invoking commands in sequence with checkpoint-based flow control. This skill should be used when the user asks to 'run the workflow', 'continue working', 'what's next', 'complete the task cycle', 'start my day', 'end the sprint', 'implement the next task', or wants guided step-by-step development assistance. Platform-agnostic git-only workflow without PR integration. Keywords: workflow, orchestrate, agile, task cycle, sprint, daily, implement, review, merge, standup, retrospective, git.
pdf-generator
Create and manipulate professional PDF documents with formatting, images, and metadata
story-coach
Act as an assistive writing coach who guides but never writes for the user. Use when helping someone develop their own writing through questions, diagnosis, and frameworks. Critical constraint - never generate story prose, dialogue, or narrative content. Instead ask questions, identify issues, suggest approaches, and let the writer write.
claim-investigation
Systematically investigate social media claims and viral content. Use when fact-checking complex claims, when decomposing multi-part assertions, or when investigating narratives that mix facts with interpretation.
research
Deep research via Gemini CLI — runs in background sub-agent so you don't burn your Claude tokens.
novel-revision
Manage multi-level novel revisions while preventing cascade problems. Use when editing novels, when changes at one level break things at others, when you need systematic change management for long-form fiction, or when revisions keep creating new problems.
story-analysis
Systematically evaluate completed short stories or novel chapters to identify strengths, weaknesses, and improvement opportunities. Use after drafting to assess whether the piece achieves its narrative goals.
naming
Diagnose why names don't work and guide creation of names that do. Use for brand names, product names, character names, place names, and titles when something feels off or when systematic naming is needed.
brainstorming
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mastra-hono
Develop AI agents, tools, and workflows with Mastra v1 Beta and Hono servers. This skill should be used when creating Mastra agents, defining tools with Zod schemas, building workflows with step data flow, setting up Hono API servers with Mastra adapters, or implementing agent networks. Keywords: mastra, hono, agent, tool, workflow, AI, LLM, typescript, API, MCP.
ebook-analysis
Parse ebooks, extract concepts and entities with citation traceability, classify by type/layer, and synthesize across book collections.
agile-coordinator
Orchestrate multiple worker agents to implement groomed tasks. Use when multiple ready tasks need implementation, when you want autonomous multi-task execution, or when coordinating batch development work. Keywords: coordinator, orchestrator, multi-task, parallel, workers, batch, autonomous.
blind-spot-detective
Systematically identify what's missing in non-fiction writing—both blind spots (inherent limitations) and blank spots (gaps that could be addressed). Use before finalizing non-fiction or when feedback feels incomplete.
worldbuilding
Diagnose world-level story problems. This skill should be used when settings feel thin, institutions feel designed rather than evolved, economies don't make sense, or non-human species feel like humans in costume. Keywords: worldbuilding, setting, world, institutions, economy, culture, species, consequences.
interactive-fiction
Diagnose branching narrative problems. Use when choices feel meaningless, when branching is unmanageable, when player agency conflicts with authored story, or when interactive elements break narrative flow.
devcontainer
Diagnose devcontainer configuration problems and guide development environment setup. This skill should be used when the user asks to 'set up devcontainer', 'fix container startup', 'configure VS Code dev container', 'Codespaces setup', or has Docker development environment issues. Keywords: devcontainer, docker, VS Code, Codespaces, container, development environment, Dockerfile.
dialogue
Diagnose flat dialogue, same-voice characters, and lack of subtext. Use when conversations feel wooden, characters sound alike, or dialogue only does one thing at a time.
gentle-teaching
Guide AI-assisted learning that empowers learners while maintaining appropriate boundaries. Use when teaching, explaining concepts, or helping someone who is struggling to understand.
non-fiction-revision
Diagnose and guide revisions in non-fiction books. Use for non-fiction book revision, when arguments feel weak, evidence is outdated, readers report confusion, thesis is unclear, or book structure has problems. Keywords: non-fiction, revision, thesis, argument, evidence, structure.
game-facilitator
Narrative RPG game master for collaborative storytelling. Use for tabletop RPG sessions, solo narrative games, or any real-time collaborative fiction requiring scene management, NPC portrayal, and story coherence.
speech-adaptation
Transform comprehensive written content into purposeful spoken guidance. Use when adapting for speech, converting to spoken format, optimizing for listening, or creating audio content from written material. Keywords: speech, audio, spoken, listening, adaptation, podcast.
github-agile
Diagnose GitHub-driven agile workflow problems and guide feature branch development
pwa-development
Progressive Web Apps - service workers, caching strategies, offline, Workbox
competency-builder
Guide competency framework development and operation. Use when building training that produces capability, when existing training doesn't produce competence, when structuring knowledge for multiple audiences, or when setting up feedback loops to surface gaps.
systemic-worldbuilding
Build worlds through cascading consequences from speculative changes. Use when introducing new technologies, species, or alternate histories and need to trace realistic societal transformations across multiple domains.
key-moments
Structure stories around essential emotional moments using Rodriguez's approach integrated with elemental genres. Use when plotting feels mechanical, when emotional beats need defining, or when building stories from vivid scenes rather than plot outlines.
outline-collaborator
Act as an active outline partner who develops structure collaboratively. Use when developing, iterating, or improving story outlines. Generates scene beats, character arcs, plot structures, and exploratory prose samples. Contrasts with story-collaborator which drafts finished prose.
character-arc
Design and troubleshoot character transformation arcs. Use when characters feel static, when transformation feels unearned or abrupt, when you can't articulate what false belief needs to die, or when characters serve plot without having internal journeys. Covers positive, negative, and flat arcs.
story-zoom
Manage multi-level story synchronization. Use when changes at one abstraction level (pitch, structure, scenes, entities, prose) need to propagate to others, or when story elements feel inconsistent across levels.
revision
Guide the edit pass after drafting. Use when revision feels overwhelming, when changes cascade unpredictably, when you can't see problems anymore, or when editing never ends.
character-naming
Break LLM name defaults with external entropy. Use when character names cluster around statistical medians (Chen, Patel, Maya, Marcus), when cast has collision risks, or when fantasy cultures need phonologically consistent naming.
drafting
Break through blocks and execute first drafts. Use when the outline is done but the draft isn't happening, when writer's block strikes, when the blank page remains blank, or when progress stalls.
technology-impact
Systematically analyze societal impacts of technologies using McLuhan's Tetrad of Media Effects. Use when evaluating new technology, planning technology adoption, or analyzing technology policy.
prose-style
Diagnose sentence-level issues after structure is solid. Use when prose feels flat, sentences are monotonous, word choices are generic, or voice is inconsistent.
genre-conventions
Diagnose genre problems and generate genre-specific elements. Use when genre promise is unclear, when elements feel misplaced, when secondary genres compete with primary, or when you need genre-specific entropy. Covers all 11 elemental genres from the Writing Excuses framework.
oblique-worldbuilding
Create worldbuilding quotes and epigraphs through documentary perspectives. Use for chapter epigraphs, in-world documents, or any content where limited perspective creates meaning through what the documenter cannot see.
joke-engineering
Diagnose and improve humor using systems thinking. Use when jokes fall flat, when humor feels forced, when punchlines don't land, or when you want to systematically enhance comedic writing. Treats jokes as engineerable connection systems.
outline-coach
Act as an assistive outline coach who guides structural development through questions. Use when helping someone develop their own outline through diagnosis and frameworks. Critical constraint - never generate outline content. Instead ask questions, identify structural issues, suggest approaches, and let the writer structure.
reverse-outliner
Reverse-engineer published books into structured scene-by-scene outlines for study. Use when analyzing craft, learning story structure from masters, or creating teaching materials from existing works.
endings
Diagnose weak endings, rushed resolutions, and arbitrary conclusions. Use when stories build well but end disappointingly, when climax feels unearned, or when resolution doesn't complete character arcs.
settlement-design
Design cities, towns, and settlements for fictional worlds. Use when creating urban environments, mapping city districts, or when settlements need realistic layered development and spatial logic.
multi-order-evolution
Design multi-generational societal evolution for science fiction settings. Use when creating civilizations that diverge from baseline humanity, when exploring how environments shape cultures over generations, or when worldbuilding requires deep time development.
lyric-diagnostic
Diagnose lyric problems across prosody, rhyme, meaning, register, sound, and structure. Use when AI-generated or human lyrics feel flat, cliched, awkward, or mismatched.
language-evolution
Design evolving language systems for fictional worlds. Use when creating language families, dialects, linguistic history, or when language should reflect cultural and historical development.
scene-sequencing
Structure scenes and control pacing using scene-sequel rhythm. Use when individual scenes work but don't accumulate, when pacing feels off (too rushed or too slow), when transitions feel mechanical, or when readers can follow but aren't compelled forward. Based on Dwight Swain's Goal-Conflict-Disaster and Reaction-Dilemma-Decision structure.
memetic-depth
Create the perception of cultural depth through strategic juxtaposition of familiar and unfamiliar elements. Use when settings feel shallow, when you need centuries of implied history without exposition, or when worldbuilding lacks the texture of real cultural evolution.
book-marketing
Diagnose book marketing copy problems and generate platform-optimized blurbs, descriptions, taglines, and query pitches. Use when marketing copy feels weak, when descriptions aren't converting, or when starting marketing from scratch.
abstract-strategy
Design abstract strategy games with perfect information, no randomness, and strategic depth. Use when designing a board game, exploring abstract strategy games, brainstorming game mechanics, or evaluating game balance. Keywords: board game, game design, strategy, mechanics, balance.
sleep-story
Write stories designed to help listeners fall asleep. Use for bedtime podcasts, meditation content, calming narratives, or any content where the goal is gentle cognitive engagement that fades naturally into rest.
shared-world
Maintain a wiki-style world bible for collaborative fiction. Use for long-running story worlds, shared universes, membership sites, or any fiction requiring persistent canonical reference.
economic-systems
Design economic systems for fictional worlds. Use when worldbuilding needs currencies, trade networks, resource economies, or when economic pressures should drive plot and character motivation.
governance-systems
Design political entities and governance systems for fictional worlds. Use when creating kingdoms, empires, federations, or any political structures that need realistic internal complexity and external relationships.
identity-denial
Structure stories around protagonists who refuse to acknowledge what they're becoming. Use when exploring self-deception, moral transformation, or the gap between self-perception and reality.
sensitivity-check
Evaluate representation and flag potential harm concerns. Use when writing characters from marginalized groups, depicting sensitive subject matter, or wanting to check for stereotypes and harmful tropes.
chapter-drafter
Autonomously draft and polish chapters through multi-skill editorial passes. Use when you have a complete outline and want to produce a polished first draft with iterative refinement.
table-tone
Diagnose and calibrate tonal delivery for tabletop RPG sessions. Use when narration feels flat, tone shifts jarringly, descriptions overwhelm play, or energy stays monotonous throughout sessions.
adaptation-synthesis
Synthesize new works from extracted functional DNA documents. Use when adapting a source work to a new context, when combining multiple source extractions, or when generating variations that preserve function while changing form.
media-adaptation
Systematically analyze existing media to extract transferable elements for new settings. Use when adapting TV, film, or games to fiction, translating tropes across genres, or transforming genre elements for new contexts.
positional-revelation
Generate stories where ordinary people become crucial through their structural position in systems. Use when you want protagonists who aren't chosen ones but accidental pivots, when mundane jobs should reveal conspiracies, or when you need structurally inevitable involvement rather than coincidence.
dna-extraction
Extract the functional DNA from existing works (TV, film, books, plays). Use when adapting a source work, when analyzing what makes something work, when creating trope maps for reuse, or when you need to separate structural necessity from stylistic choice.
moral-parallax
Generate speculative fiction stories about systemic exploitation by collapsing comfortable moral distances. Use when exploring how privilege and harm are connected, when writing about systems that export consequences, or when you want stories where innocence becomes impossible.
world-fates
Manage long-term fate and fortune across a shared world. Use when powerful entities feel permanent, when the world becomes static, when you need probabilistic death/fall mechanics, or when campaigns need world-level consequences that persist. Operates above the game-facilitator level.
belief-systems
Design religious and belief systems for fictional worlds. Use when creating pantheons, religious institutions, spiritual practices, or any belief structures that shape society and drive character motivation.
cliche-transcendence
Transform predictable story elements into fresh, original versions. Use when something feels generic, when feedback says "I've seen this before," when elements orbit the protagonist too conveniently, or when you want to make a familiar trope feel new. Applies the 8-step CTF process and Orthogonality Principle.
statistical-distance
Transform clichéd story elements by pushing along the emotional vector toward statistical edges. Use when first instincts are too predictable, when elements feel generic, or when you need the core methodology for avoiding statistical-center defaults.
list-builder
Build comprehensive randomization lists for creative entropy. Use when you need to create or expand lists of story elements (professions, locations, objects, names, etc.) for use with entropy tools. Leverages research sources like Kiwix/Wikipedia to build lists with good variety and size.
perspectival-constellation
Structure multi-POV stories through catalyst environments. Use when building interconnected narratives, when perspectives need meaningful intersection, or when a shared setting needs to generate distinct storylines.
conlang
Generate phonologically consistent constructed languages for fiction. Use when you need naming languages, alien speech, or fantasy tongues without deep linguistics knowledge.
paradox-fables
Create fables that embody paradoxical wisdom without resolving into simple morals. Use when exploring tensions that can't be resolved, when you need narrative forms that bypass analytical defenses, or when creating teaching stories.
underdog-unit
Generate stories about institutional outcasts given impossible mandates with minimal resources. Use when you want team dynamics in hostile institutions, David vs. Goliath within organizations, or narrative tension from constraint-driven creativity.
metabolic-cultures
Design cultures for closed-loop life support systems in space. Use when worldbuilding stations, ships, or habitats where recycled matter creates novel social structures, beliefs, and conflicts.
document-to-narration
Convert written documents to narrated video scripts with TTS audio and word-level timing. Use when preparing essays, blog posts, or articles for video narration. Outputs scene files, audio, and VTT with precise word timestamps. Keywords: narration, voiceover, TTS, scenes, audio, timing, video script, spoken.
gitea-coordinator
Orchestrate multiple worker agents to implement groomed tasks in Gitea repositories. Use when multiple ready tasks need implementation, when you want autonomous multi-task execution, or when coordinating batch development work with Gitea. Keywords: coordinator, orchestrator, multi-task, parallel, workers, batch, autonomous, gitea, tea.
scraper-builder
Guide AI agents to generate complete PageObject pattern web scraper projects using Playwright and TypeScript with Docker deployment. Supports agent-browser site analysis for automated selector discovery. Keywords: scraper, playwright, pageobject, web scraping, docker, typescript, data extraction, automation.
product-analysis
Diagnose competitive product analysis state and guide through systematic market evaluation. Use when analyzing a product category, building feature comparisons, understanding competitive landscape, building personas, or deciding build vs. buy. Routes to 6 interconnected frameworks based on current analysis state.
gitea-workflow
Orchestrate agile development workflows for Gitea repositories using the tea CLI. Use when working with Gitea-hosted repos and asking to 'run the workflow', 'continue working', 'what's next', 'complete the task cycle', 'start my day', 'end the sprint', 'implement the next task', or wanting guided step-by-step development assistance. Keywords: workflow, orchestrate, agile, task cycle, sprint, daily, implement, review, PR, standup, retrospective, gitea, tea.