make-mips-interpreter
MIPS Interpreter Implementation
Overview
This skill provides guidance for implementing MIPS interpreters/emulators that can load and execute MIPS ELF binaries. The core challenge involves parsing ELF files, decoding MIPS instructions, managing virtual memory, and handling system calls.
Critical Approach: Incremental Development
The most important principle for this task is incremental development over comprehensive analysis. Avoid spending excessive time analyzing before writing code. Instead:
- Start with a minimal working skeleton early
- Expand functionality iteratively
- Test frequently with partial implementations
- Debug and refine based on actual execution
Implementation Phases
Phase 1: Minimal ELF Loader
Start with the bare minimum to load an executable:
- Parse ELF header to extract:
- Magic number verification (0x7f, 'E', 'L', 'F')
- Architecture (MIPS32)
- Endianness (typically little-endian)
- Entry point address
- Parse program headers to identify loadable segments
- Load segments into virtual memory at specified addresses
- Set program counter to entry point
Key data structures needed:
- Memory array/map for virtual address space
- Registers array (32 general-purpose + PC + HI/LO)
Phase 2: Core Instruction Decoding
Implement instruction decoding for the three MIPS instruction formats:
R-type format (register operations):
- Bits 31-26: opcode (0x00 for R-type)
- Bits 25-21: rs (source register 1)
- Bits 20-16: rt (source register 2)
- Bits 15-11: rd (destination register)
- Bits 10-6: shamt (shift amount)
- Bits 5-0: funct (function code)
I-type format (immediate operations):
- Bits 31-26: opcode
- Bits 25-21: rs
- Bits 20-16: rt
- Bits 15-0: immediate value
J-type format (jump operations):
- Bits 31-26: opcode
- Bits 25-0: target address
Phase 3: Essential Instructions First
Implement instructions in priority order based on typical program needs:
High Priority (implement first):
- Arithmetic: ADD, ADDU, ADDI, ADDIU, SUB, SUBU
- Logical: AND, ANDI, OR, ORI, XOR, NOR
- Shifts: SLL, SRL, SRA, SLLV, SRLV, SRAV
- Comparison: SLT, SLTI, SLTU, SLTIU
- Memory: LW, SW, LB, LBU, SB, LH, LHU, SH
- Branches: BEQ, BNE, BGTZ, BLEZ, BLTZ, BGEZ
- Jumps: J, JAL, JR, JALR
- Load: LUI
Medium Priority:
- Multiply/Divide: MULT, MULTU, DIV, DIVU, MFHI, MFLO, MTHI, MTLO
Lower Priority:
- Coprocessor instructions (if needed)
- Floating point (if needed)
Phase 4: Syscall Handler
Implement system call interface based on the target environment:
- Detect SYSCALL instruction
- Read syscall number from register (typically $v0 or $2)
- Read arguments from registers ($a0-$a3 or $4-$7)
- Execute syscall and set return value in $v0
Common syscalls to implement:
- read (file descriptor, buffer, count)
- write (file descriptor, buffer, count)
- open (path, flags, mode)
- close (file descriptor)
- lseek (file descriptor, offset, whence)
- exit (status code)
Phase 5: I/O and File System
For programs requiring file access:
- Implement file descriptor table
- Handle standard streams (stdin=0, stdout=1, stderr=2)
- Support opening/reading external files (e.g., data files)
- Handle output file creation (e.g., frame buffers, results)
Verification Strategies
Incremental Testing
Test after each implementation phase:
- ELF loader test: Verify entry point and memory layout match expected values
- Instruction test: Create simple test sequences for each instruction group
- Syscall test: Test each syscall with known inputs/outputs
- Integration test: Run actual target binary
Debugging Techniques
- Add instruction tracing (PC, instruction, register changes)
- Log syscall invocations with arguments
- Verify memory reads/writes at expected addresses
- Compare register state against expected values at checkpoints
Common Validation Points
- Entry point address matches ELF header
- Stack pointer initialized correctly
- Memory segments loaded at correct addresses
- Register $0 always reads as zero
- Signed vs unsigned operations handled correctly
- Branch delay slots handled (if applicable to target)
Common Pitfalls
Analysis Paralysis
Problem: Spending too much time understanding every detail before writing code. Solution: Start implementation after understanding ELF basics, entry point, and syscall numbers. Iterate and learn through building.
Missing Endianness Handling
Problem: Incorrect byte ordering when loading instructions or data. Solution: Check ELF header for endianness flag and apply consistently when reading multi-byte values.
Register Zero Hardwiring
Problem: Allowing writes to register $0 to persist. Solution: Always return 0 when reading $0, or ignore writes to $0.
Sign Extension Errors
Problem: Incorrect sign extension for immediate values or load operations. Solution: Carefully distinguish signed vs unsigned operations. LB sign-extends, LBU zero-extends.
Branch/Jump Address Calculation
Problem: Incorrect target address computation. Solution:
- Branches: PC + 4 + (sign-extended offset << 2)
- Jumps: (PC & 0xF0000000) | (target << 2)
Memory Alignment
Problem: Unaligned memory access causing errors. Solution: Either enforce alignment or handle unaligned access appropriately for the target.
Syscall Return Values
Problem: Not setting error codes or return values correctly. Solution: Set $v0 for return value, handle error cases consistently.
Incomplete Instruction Coverage
Problem: Missing instructions causing silent failures. Solution: Log unimplemented instructions with their encodings for debugging.
Time Management Strategy
For complex interpreter tasks:
- First 25% of time: ELF loading + basic instruction loop skeleton
- Next 25% of time: Core arithmetic/logic/memory instructions
- Next 25% of time: Branches, jumps, and syscalls
- Final 25% of time: Testing, debugging, edge cases
Prioritize a running (even incomplete) interpreter over comprehensive analysis. A partial implementation that executes provides more debugging information than complete analysis without code.