mapbox-ios-patterns
Mapbox iOS Integration Patterns
Official patterns for integrating Mapbox Maps SDK v11 on iOS with Swift, SwiftUI, and UIKit.
Use this skill when:
- Installing and configuring Mapbox Maps SDK for iOS
- Adding markers and annotations to maps
- Showing user location and tracking with camera
- Adding custom data (GeoJSON) to maps
- Working with map styles, camera, or user interaction
- Handling feature interactions and taps
Official Resources:
Installation & Setup
Requirements
- iOS 12+
- Xcode 15+
- Swift 5.9+
- Free Mapbox account
Step 1: Configure Access Token
Add your public token to Info.plist:
<key>MBXAccessToken</key>
<string>pk.your_mapbox_token_here</string>
Get your token: Sign in at mapbox.com
Step 2: Add Swift Package Dependency
- File → Add Package Dependencies
- Enter URL:
https://github.com/mapbox/mapbox-maps-ios.git - Version: "Up to Next Major" from
11.0.0 - Verify four dependencies appear: MapboxCommon, MapboxCoreMaps, MapboxMaps, Turf
Alternative: CocoaPods or direct download (install guide)
Map Initialization
SwiftUI Pattern (iOS 13+)
Basic map:
import SwiftUI
import MapboxMaps
struct ContentView: View {
@State private var viewport: Viewport = .camera(
center: CLLocationCoordinate2D(latitude: 37.7749, longitude: -122.4194),
zoom: 12
)
var body: some View {
Map(viewport: $viewport)
.mapStyle(.standard)
}
}
With ornaments:
Map(viewport: $viewport)
.mapStyle(.standard)
.ornamentOptions(OrnamentOptions(
scaleBar: .init(visibility: .visible),
compass: .init(visibility: .adaptive),
logo: .init(position: .bottomLeading)
))
UIKit Pattern
import UIKit
import MapboxMaps
class MapViewController: UIViewController {
private var mapView: MapView!
override func viewDidLoad() {
super.viewDidLoad()
let options = MapInitOptions(
cameraOptions: CameraOptions(
center: CLLocationCoordinate2D(latitude: 37.7749, longitude: -122.4194),
zoom: 12
)
)
mapView = MapView(frame: view.bounds, mapInitOptions: options)
mapView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
view.addSubview(mapView)
mapView.mapboxMap.loadStyle(.standard)
}
}
Add Markers (Annotations)
Point Annotations (Markers)
Point annotations are the most common way to mark locations on the map.
SwiftUI:
Map(viewport: $viewport) {
PointAnnotation(coordinate: CLLocationCoordinate2D(latitude: 37.7749, longitude: -122.4194))
.iconImage("custom-marker")
}
UIKit:
// Create annotation manager (once, reuse for updates)
var pointAnnotationManager = mapView.annotations.makePointAnnotationManager()
// Create marker
var annotation = PointAnnotation(coordinate: CLLocationCoordinate2D(latitude: 37.7749, longitude: -122.4194))
annotation.image = .init(image: UIImage(named: "marker")!, name: "marker")
annotation.iconAnchor = .bottom
// Add to map
pointAnnotationManager.annotations = [annotation]
Multiple markers:
let locations = [
CLLocationCoordinate2D(latitude: 37.7749, longitude: -122.4194),
CLLocationCoordinate2D(latitude: 37.7849, longitude: -122.4094),
CLLocationCoordinate2D(latitude: 37.7649, longitude: -122.4294)
]
let annotations = locations.map { coordinate in
var annotation = PointAnnotation(coordinate: coordinate)
annotation.image = .init(image: UIImage(named: "marker")!, name: "marker")
return annotation
}
pointAnnotationManager.annotations = annotations
Circle Annotations
var circleAnnotationManager = mapView.annotations.makeCircleAnnotationManager()
var circle = CircleAnnotation(coordinate: coordinate)
circle.circleRadius = 10
circle.circleColor = StyleColor(.red)
circleAnnotationManager.annotations = [circle]
Polyline Annotations
var polylineAnnotationManager = mapView.annotations.makePolylineAnnotationManager()
let coordinates = [coord1, coord2, coord3]
var polyline = PolylineAnnotation(lineCoordinates: coordinates)
polyline.lineColor = StyleColor(.blue)
polyline.lineWidth = 4
polylineAnnotationManager.annotations = [polyline]
Polygon Annotations
var polygonAnnotationManager = mapView.annotations.makePolygonAnnotationManager()
let coordinates = [coord1, coord2, coord3, coord1] // Close the polygon
var polygon = PolygonAnnotation(polygon: .init(outerRing: .init(coordinates)))
polygon.fillColor = StyleColor(.blue.withAlphaComponent(0.5))
polygon.fillOutlineColor = StyleColor(.blue)
polygonAnnotationManager.annotations = [polygon]
Show User Location
Display User Location
Step 1: Add location permission to Info.plist:
<key>NSLocationWhenInUseUsageDescription</key>
<string>Show your location on the map</string>
Step 2: Request permissions and show location:
import CoreLocation
// Request permissions
let locationManager = CLLocationManager()
locationManager.requestWhenInUseAuthorization()
// Show user location puck
mapView.location.options.puckType = .puck2D()
mapView.location.options.puckBearingEnabled = true
Camera Follow User Location
To make the camera follow the user's location as they move:
import Combine
class MapViewController: UIViewController {
private var mapView: MapView!
private var cancelables = Set<AnyCancellable>()
override func viewDidLoad() {
super.viewDidLoad()
setupMap()
setupLocationTracking()
}
func setupLocationTracking() {
// Request permissions
let locationManager = CLLocationManager()
locationManager.requestWhenInUseAuthorization()
// Show user location
mapView.location.options.puckType = .puck2D()
mapView.location.options.puckBearingEnabled = true
// Follow user location with camera
mapView.location.onLocationChange.observe { [weak self] locations in
guard let self = self, let location = locations.last else { return }
self.mapView.camera.ease(to: CameraOptions(
center: location.coordinate,
zoom: 15,
bearing: location.course >= 0 ? location.course : nil,
pitch: 45
), duration: 1.0)
}.store(in: &cancelables)
}
}
Get Current Location Once
if let location = mapView.location.latestLocation {
let coordinate = location.coordinate
print("User at: \(coordinate.latitude), \(coordinate.longitude)")
// Move camera to user location
mapView.camera.ease(to: CameraOptions(
center: coordinate,
zoom: 14
), duration: 1.0)
}
Add Custom Data (GeoJSON)
Add your own data to the map using GeoJSON sources and layers.
Add Line (Route, Path)
// Create coordinates for the line
let routeCoordinates = [
CLLocationCoordinate2D(latitude: 37.7749, longitude: -122.4194),
CLLocationCoordinate2D(latitude: 37.7849, longitude: -122.4094),
CLLocationCoordinate2D(latitude: 37.7949, longitude: -122.3994)
]
// Create GeoJSON source
var source = GeoJSONSource(id: "route-source")
source.data = .geometry(.lineString(LineString(routeCoordinates)))
try? mapView.mapboxMap.addSource(source)
// Create line layer
var layer = LineLayer(id: "route-layer", source: "route-source")
layer.lineColor = .constant(StyleColor(.blue))
layer.lineWidth = .constant(4)
layer.lineCap = .constant(.round)
layer.lineJoin = .constant(.round)
try? mapView.mapboxMap.addLayer(layer)
Add Polygon (Area)
let polygonCoordinates = [coord1, coord2, coord3, coord1] // Close the polygon
var source = GeoJSONSource(id: "area-source")
source.data = .geometry(.polygon(Polygon([polygonCoordinates])))
try? mapView.mapboxMap.addSource(source)
var fillLayer = FillLayer(id: "area-fill", source: "area-source")
fillLayer.fillColor = .constant(StyleColor(.blue.withAlphaComponent(0.3)))
fillLayer.fillOutlineColor = .constant(StyleColor(.blue))
try? mapView.mapboxMap.addLayer(fillLayer)
Add Points from GeoJSON
let geojsonString = """
{
"type": "FeatureCollection",
"features": [
{
"type": "Feature",
"geometry": {"type": "Point", "coordinates": [-122.4194, 37.7749]},
"properties": {"name": "Location 1"}
},
{
"type": "Feature",
"geometry": {"type": "Point", "coordinates": [-122.4094, 37.7849]},
"properties": {"name": "Location 2"}
}
]
}
"""
var source = GeoJSONSource(id: "points-source")
source.data = .string(geojsonString)
try? mapView.mapboxMap.addSource(source)
var symbolLayer = SymbolLayer(id: "points-layer", source: "points-source")
symbolLayer.iconImage = .constant(.name("marker"))
symbolLayer.textField = .constant(.expression(Exp(.get) { "name" }))
symbolLayer.textOffset = .constant([0, 1.5])
try? mapView.mapboxMap.addLayer(symbolLayer)
Update Layer Properties
try? mapView.mapboxMap.updateLayer(
withId: "route-layer",
type: LineLayer.self
) { layer in
layer.lineColor = .constant(StyleColor(.red))
layer.lineWidth = .constant(6)
}
Remove Layers and Sources
try? mapView.mapboxMap.removeLayer(withId: "route-layer")
try? mapView.mapboxMap.removeSource(withId: "route-source")
Camera Control
Set Camera Position
// SwiftUI - Update viewport state
viewport = .camera(
center: CLLocationCoordinate2D(latitude: 40.7128, longitude: -74.0060),
zoom: 14,
bearing: 90,
pitch: 60
)
// UIKit - Immediate
mapView.mapboxMap.setCamera(to: CameraOptions(
center: CLLocationCoordinate2D(latitude: 40.7128, longitude: -74.0060),
zoom: 14,
bearing: 90,
pitch: 60
))
Animated Camera Transitions
// Fly animation (dramatic arc)
mapView.camera.fly(to: CameraOptions(
center: destination,
zoom: 15
), duration: 2.0)
// Ease animation (smooth)
mapView.camera.ease(to: CameraOptions(
center: destination,
zoom: 15
), duration: 1.0)
Fit Camera to Coordinates
let coordinates = [coord1, coord2, coord3]
let camera = mapView.mapboxMap.camera(for: coordinates,
padding: UIEdgeInsets(top: 50, left: 50, bottom: 50, right: 50),
bearing: 0,
pitch: 0)
mapView.camera.ease(to: camera, duration: 1.0)
Map Styles
Built-in Styles
// SwiftUI
Map(viewport: $viewport)
.mapStyle(.standard) // Mapbox Standard (recommended)
.mapStyle(.streets) // Mapbox Streets
.mapStyle(.outdoors) // Mapbox Outdoors
.mapStyle(.light) // Mapbox Light
.mapStyle(.dark) // Mapbox Dark
.mapStyle(.standardSatellite) // Satellite imagery
// UIKit
mapView.mapboxMap.loadStyle(.standard)
mapView.mapboxMap.loadStyle(.streets)
mapView.mapboxMap.loadStyle(.dark)
Custom Style URL
// SwiftUI
Map(viewport: $viewport)
.mapStyle(MapStyle(uri: StyleURI(url: customStyleURL)!))
// UIKit
mapView.mapboxMap.loadStyle(StyleURI(url: customStyleURL)!)
Style from Mapbox Studio:
let styleURL = URL(string: "mapbox://styles/username/style-id")!
User Interaction & Feature Taps
Featureset Interactions (Recommended)
The modern Interactions API allows handling taps on map features with typed feature access. Works with Standard Style predefined featuresets like POIs, buildings, and place labels.
SwiftUI Pattern:
import SwiftUI
import MapboxMaps
struct MapView: View {
@State private var viewport: Viewport = .camera(
center: CLLocationCoordinate2D(latitude: 37.7749, longitude: -122.4194),
zoom: 12
)
@State private var selectedBuildings = [StandardBuildingsFeature]()
var body: some View {
Map(viewport: $viewport) {
// Tap on POI features
TapInteraction(.standardPoi) { poi, context in
print("Tapped POI: \(poi.name ?? "Unknown")")
return true // Stop propagation
}
// Tap on buildings and collect selected buildings
TapInteraction(.standardBuildings) { building, context in
print("Tapped building")
selectedBuildings.append(building)
return true
}
// Apply feature state to selected buildings (highlighting)
ForEvery(selectedBuildings, id: \.id) { building in
FeatureState(building, .init(select: true))
}
}
.mapStyle(.standard)
}
}
UIKit Pattern:
import MapboxMaps
import Combine
class MapViewController: UIViewController {
private var mapView: MapView!
private var cancelables = Set<AnyCancellable>()
override func viewDidLoad() {
super.viewDidLoad()
setupMap()
setupInteractions()
}
func setupInteractions() {
// Tap on POI features
let poiToken = mapView.mapboxMap.addInteraction(
TapInteraction(.standardPoi) { [weak self] poi, context in
print("Tapped POI: \(poi.name ?? "Unknown")")
return true
}
)
// Tap on buildings
let buildingToken = mapView.mapboxMap.addInteraction(
TapInteraction(.standardBuildings) { [weak self] building, context in
print("Tapped building")
// Highlight the building using feature state
self?.mapView.mapboxMap.setFeatureState(
building,
state: ["select": true]
)
return true
}
)
// Store tokens to keep interactions active
// Cancel tokens when done: poiToken.cancel()
}
}
Tap on Custom Layers
let token = mapView.mapboxMap.addInteraction(
TapInteraction(.layer("custom-layer-id")) { feature, context in
if let properties = feature.properties {
print("Feature properties: \(properties)")
}
return true
}
)
Long Press Interactions
let token = mapView.mapboxMap.addInteraction(
LongPressInteraction(.standardPoi) { poi, context in
print("Long pressed POI: \(poi.name ?? "Unknown")")
return true
}
)
Handle Map Taps (Empty Space)
// UIKit
mapView.gestures.onMapTap.observe { [weak self] context in
let coordinate = context.coordinate
print("Tapped map at: \(coordinate.latitude), \(coordinate.longitude)")
}.store(in: &cancelables)
Gesture Configuration
// Disable specific gestures
mapView.gestures.options.pitchEnabled = false
mapView.gestures.options.rotateEnabled = false
// Configure zoom limits
mapView.mapboxMap.setCamera(to: CameraOptions(
zoom: 12,
minZoom: 10,
maxZoom: 16
))
Performance Best Practices
Reuse Annotation Managers
// ❌ Don't create new managers repeatedly
func updateMarkers() {
let manager = mapView.annotations.makePointAnnotationManager()
manager.annotations = markers
}
// ✅ Create once, reuse
let pointAnnotationManager: PointAnnotationManager
init() {
pointAnnotationManager = mapView.annotations.makePointAnnotationManager()
}
func updateMarkers() {
pointAnnotationManager.annotations = markers
}
Batch Annotation Updates
// ✅ Update all at once
pointAnnotationManager.annotations = newAnnotations
// ❌ Don't update one by one
for annotation in newAnnotations {
pointAnnotationManager.annotations.append(annotation)
}
Memory Management
// Use weak self in closures
mapView.gestures.onMapTap.observe { [weak self] context in
self?.handleTap(context.coordinate)
}.store(in: &cancelables)
// Clean up on deinit
deinit {
cancelables.forEach { $0.cancel() }
}
Use Standard Style
// ✅ Standard style is optimized and recommended
.mapStyle(.standard)
// Use other styles only when needed for specific use cases
.mapStyle(.standardSatellite) // Satellite imagery
Troubleshooting
Map Not Displaying
Check:
- ✅
MBXAccessTokenin Info.plist - ✅ Token is valid (test at mapbox.com)
- ✅ MapboxMaps framework imported
- ✅ MapView added to view hierarchy
- ✅ Correct frame/constraints set
Style Not Loading
mapView.mapboxMap.onStyleLoaded.observe { [weak self] _ in
print("Style loaded successfully")
// Add layers and sources here
}.store(in: &cancelables)
Performance Issues
- Use
.standardstyle (recommended and optimized) - Limit visible annotations to viewport
- Reuse annotation managers
- Avoid frequent style reloads
- Batch annotation updates