unity-save-system
Pass
Audited by Gen Agent Trust Hub on Mar 19, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill provides comprehensive guidance on implementing secure save/load systems in Unity, with specific warnings against the BinaryFormatter vulnerability which allows for arbitrary code execution.
- [SAFE]: Implements best practices for data integrity, including atomic write operations (using temporary files and backups) to prevent data corruption if the application is interrupted during a save operation.
- [SAFE]: Recommends the use of structured Data Transfer Objects (DTOs) and industry-standard serialization formats (JSON via JsonUtility or Newtonsoft.Json), which are significantly safer than binary serialization of complex objects.
- [SAFE]: Uses platform-appropriate storage locations through Application.persistentDataPath and properly scopes PlayerPrefs keys to prevent data collision.
Audit Metadata