skills/openclaw/skills/game-character-gen

game-character-gen

SKILL.md

Game Character Generator

Generate detailed character concepts for games with precise control over race, class, equipment, and visual style.

Setup

  • Needs env: OPENAI_API_KEY

Quick Start

Generate a basic character:

python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
  --race "elf" \
  --class "ranger"

Generate with specific details:

python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
  --race "dragonborn" \
  --class "paladin" \
  --gender "female" \
  --equipment "plate armor, divine shield" \
  --style "epic fantasy painting"

Generate a batch of characters:

python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
  --race "human" "dwarf" "tiefling" \
  --class "warrior" "mage" "rogue" \
  --style "dark fantasy" "anime" "realistic"

Character Parameters

Race (Fantasy)

  • human - Human (various ethnicities)
  • elf - High elf, wood elf, dark elf (drow)
  • dwarf - Mountain dwarf, hill dwarf
  • halfling - Lightfoot, stout halfling
  • gnome - Rock gnome, forest gnome
  • half-elf - Half-elf heritage
  • half-orc - Half-orc heritage
  • dragonborn - Dragonborn (various draconic lineages)
  • tiefling - Tiefling (infernal heritage)
  • goliath - Goliath (giant heritage)
  • aasimar - Aasimar (celestial heritage)
  • goblin - Goblin
  • hobgoblin - Hobgoblin
  • bugbear - Bugbear
  • kenku - Kenku (bird-like)
  • tabaxi - Tabaxi (feline)
  • lizardfolk - Lizardfolk
  • firbolg - Firbolg
  • genasi - Genasi (elemental: air, earth, fire, water)

Class (Fantasy)

  • warrior - Fighter, barbarian, knight
  • mage - Wizard, sorcerer, warlock
  • cleric - Cleric, priest, paladin
  • rogue - Rogue, assassin, thief
  • ranger - Ranger, hunter, scout
  • bard - Bard, entertainer
  • monk - Monk, martial artist
  • druid - Druid, shaman
  • artificer - Artificer, engineer
  • inquisitor - Inquisitor, investigator

Race (Sci-Fi / Cyberpunk)

  • human-augmented - Cybernetically enhanced human
  • android - Synthetic android
  • clone - Clone soldier
  • alien-humanoid - Various alien species
  • cyborg - Heavily modified cyborg
  • bio-engineered - Genetically modified

Class (Sci-Fi / Cyberpunk)

  • hacker - Netrunner, hacker
  • soldier - Mercenary, corporate soldier
  • tech-specialist - Engineer, technician
  • medic - Combat medic
  • scout - Reconnaissance specialist
  • pilot - Starship pilot
  • assassin - Corporate assassin
  • detective - Investigator

Equipment

Common equipment keywords (comma-separated):

  • leather armor / chainmail / plate armor / cybernetic implants
  • sword and shield / greatsword / daggers / quarterstaff
  • crossbow / longbow / pistol / plasma rifle / laser pistol
  • spellbook / arcane focus / holy symbol / tech gauntlet
  • cloak / hooded cape / tactical vest / exosuit
  • backpack / tool belt / medical kit / hacking deck

Style

Artistic styles for character render:

  • epic fantasy painting - Rich oil painting, cinematic
  • realistic portrait - Photorealistic character portrait
  • anime studio - Anime/manga style
  • concept art - Game concept art quality
  • illustration - Detailed illustration
  • comic book - Bold comic style
  • pixel art - Retro pixel character
  • dark fantasy - Grim dark aesthetic
  • low poly - Low poly 3D model look
  • cel shaded - Cel shading anime style
  • watercolor - Soft watercolor style
  • vintage fantasy - Classic fantasy art

Gender / Expression

  • male, female, non-binary, androgynous
  • young, middle-aged, elderly
  • stoic, determined, mysterious, playful, grim, noble

Advanced Options

Custom prompt for full control:

python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
  --prompt "A rugged dwarven warrior with braided red beard, wearing ornate mithral plate armor decorated with runic engravings. He wields a massive warhammer with lightning crackling along the head. Battle-hardened expression, scars visible on face. Epic fantasy oil painting style, cinematic lighting, detailed textures."

Include character sheet:

python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
  --race "human" \
  --class "mage" \
  --style "concept art" \
  --sheet

Parameters

  • --race - Character race/species (repeatable for batch)
  • --class - Character class/profession (repeatable for batch)
  • --gender - Gender identity
  • --equipment - Equipment and gear description
  • --style - Artistic style (repeatable for batch)
  • --prompt - Full custom prompt (overrides other options)
  • --count - Number of variants per character (default: 1)
  • --sheet - Generate character sheet JSON with stats
  • --out-dir - Output directory (default: ~/Projects/tmp/game-character-gen-*)
  • --size - Image size: 1024x1024, 1792x1024, 1024x1792 (default: 1024x1024)
  • --quality - high/standard (default: high)
  • --model - OpenAI image model (default: gpt-image-1.5)
  • --api-key - OpenAI API key (or use OPENAI_API_KEY env)

Character Sheet Format

When using --sheet, generates character_sheet.json with:

{
  "name": "Generated Character",
  "race": "human",
  "class": "mage",
  "gender": "male",
  "equipment": ["staff", "robes"],
  "stats": {
    "strength": 8,
    "dexterity": 14,
    "constitution": 10,
    "intelligence": 18,
    "wisdom": 12,
    "charisma": 10
  },
  "image_file": "01-mage.png"
}

Output

  • *.png - Character images
  • character_sheet.json - Character data (if --sheet)
  • prompts.json - All prompts used
  • index.html - Character gallery

Examples

D&D party:

python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
  --race "human" "elf" "dwarf" "half-orc" \
  --class "paladin" "ranger" "cleric" "barbarian" \
  --style "epic fantasy painting"

Cyberpunk crew:

python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
  --race "human-augmented" "android" "clone" "cyborg" \
  --class "hacker" "soldier" "tech-specialist" "assassin" \
  --style "cyberpunk neon" \
  --equipment "hacking deck" "plasma rifle" "tool belt" "monowire"

Children's book characters:

python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
  --race "human" "elf" "gnome" "fairy" \
  --class "adventurer" "wizard" "explorer" "healer" \
  --style "whimsical illustration" "watercolor"
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