game-character-gen
SKILL.md
Game Character Generator
Generate detailed character concepts for games with precise control over race, class, equipment, and visual style.
Setup
- Needs env:
OPENAI_API_KEY
Quick Start
Generate a basic character:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--race "elf" \
--class "ranger"
Generate with specific details:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--race "dragonborn" \
--class "paladin" \
--gender "female" \
--equipment "plate armor, divine shield" \
--style "epic fantasy painting"
Generate a batch of characters:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--race "human" "dwarf" "tiefling" \
--class "warrior" "mage" "rogue" \
--style "dark fantasy" "anime" "realistic"
Character Parameters
Race (Fantasy)
human- Human (various ethnicities)elf- High elf, wood elf, dark elf (drow)dwarf- Mountain dwarf, hill dwarfhalfling- Lightfoot, stout halflinggnome- Rock gnome, forest gnomehalf-elf- Half-elf heritagehalf-orc- Half-orc heritagedragonborn- Dragonborn (various draconic lineages)tiefling- Tiefling (infernal heritage)goliath- Goliath (giant heritage)aasimar- Aasimar (celestial heritage)goblin- Goblinhobgoblin- Hobgoblinbugbear- Bugbearkenku- Kenku (bird-like)tabaxi- Tabaxi (feline)lizardfolk- Lizardfolkfirbolg- Firbolggenasi- Genasi (elemental: air, earth, fire, water)
Class (Fantasy)
warrior- Fighter, barbarian, knightmage- Wizard, sorcerer, warlockcleric- Cleric, priest, paladinrogue- Rogue, assassin, thiefranger- Ranger, hunter, scoutbard- Bard, entertainermonk- Monk, martial artistdruid- Druid, shamanartificer- Artificer, engineerinquisitor- Inquisitor, investigator
Race (Sci-Fi / Cyberpunk)
human-augmented- Cybernetically enhanced humanandroid- Synthetic androidclone- Clone soldieralien-humanoid- Various alien speciescyborg- Heavily modified cyborgbio-engineered- Genetically modified
Class (Sci-Fi / Cyberpunk)
hacker- Netrunner, hackersoldier- Mercenary, corporate soldiertech-specialist- Engineer, technicianmedic- Combat medicscout- Reconnaissance specialistpilot- Starship pilotassassin- Corporate assassindetective- Investigator
Equipment
Common equipment keywords (comma-separated):
leather armor/chainmail/plate armor/cybernetic implantssword and shield/greatsword/daggers/quarterstaffcrossbow/longbow/pistol/plasma rifle/laser pistolspellbook/arcane focus/holy symbol/tech gauntletcloak/hooded cape/tactical vest/exosuitbackpack/tool belt/medical kit/hacking deck
Style
Artistic styles for character render:
epic fantasy painting- Rich oil painting, cinematicrealistic portrait- Photorealistic character portraitanime studio- Anime/manga styleconcept art- Game concept art qualityillustration- Detailed illustrationcomic book- Bold comic stylepixel art- Retro pixel characterdark fantasy- Grim dark aestheticlow poly- Low poly 3D model lookcel shaded- Cel shading anime stylewatercolor- Soft watercolor stylevintage fantasy- Classic fantasy art
Gender / Expression
male,female,non-binary,androgynousyoung,middle-aged,elderlystoic,determined,mysterious,playful,grim,noble
Advanced Options
Custom prompt for full control:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--prompt "A rugged dwarven warrior with braided red beard, wearing ornate mithral plate armor decorated with runic engravings. He wields a massive warhammer with lightning crackling along the head. Battle-hardened expression, scars visible on face. Epic fantasy oil painting style, cinematic lighting, detailed textures."
Include character sheet:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--race "human" \
--class "mage" \
--style "concept art" \
--sheet
Parameters
--race- Character race/species (repeatable for batch)--class- Character class/profession (repeatable for batch)--gender- Gender identity--equipment- Equipment and gear description--style- Artistic style (repeatable for batch)--prompt- Full custom prompt (overrides other options)--count- Number of variants per character (default: 1)--sheet- Generate character sheet JSON with stats--out-dir- Output directory (default: ~/Projects/tmp/game-character-gen-*)--size- Image size: 1024x1024, 1792x1024, 1024x1792 (default: 1024x1024)--quality- high/standard (default: high)--model- OpenAI image model (default: gpt-image-1.5)--api-key- OpenAI API key (or use OPENAI_API_KEY env)
Character Sheet Format
When using --sheet, generates character_sheet.json with:
{
"name": "Generated Character",
"race": "human",
"class": "mage",
"gender": "male",
"equipment": ["staff", "robes"],
"stats": {
"strength": 8,
"dexterity": 14,
"constitution": 10,
"intelligence": 18,
"wisdom": 12,
"charisma": 10
},
"image_file": "01-mage.png"
}
Output
*.png- Character imagescharacter_sheet.json- Character data (if --sheet)prompts.json- All prompts usedindex.html- Character gallery
Examples
D&D party:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--race "human" "elf" "dwarf" "half-orc" \
--class "paladin" "ranger" "cleric" "barbarian" \
--style "epic fantasy painting"
Cyberpunk crew:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--race "human-augmented" "android" "clone" "cyborg" \
--class "hacker" "soldier" "tech-specialist" "assassin" \
--style "cyberpunk neon" \
--equipment "hacking deck" "plasma rifle" "tool belt" "monowire"
Children's book characters:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--race "human" "elf" "gnome" "fairy" \
--class "adventurer" "wizard" "explorer" "healer" \
--style "whimsical illustration" "watercolor"
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Repository
openclaw/skillsGitHub Stars
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First Seen
Feb 7, 2026
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