filters-and-postfx
Installation
SKILL.md
Phaser 4 Filters and Post-FX
Quick Start
Add a glow effect to a sprite:
// In your Scene's create() method:
const sprite = this.add.sprite(400, 300, 'player');
// Step 1: Enable the filter system on the game object (WebGL only)
sprite.enableFilters();
// Step 2: Add filters via .filters.internal or .filters.external
sprite.filters.internal.addGlow(0xff00ff, 4, 0, 1);
Add a blur to the camera: