groups-and-containers
Installation
SKILL.md
Groups and Containers
Logical grouping (Group), visual grouping with transform inheritance (Container), render-layer grouping (Layer), object pooling, and when to use each in Phaser 4.
Key source paths: src/gameobjects/group/, src/gameobjects/container/, src/gameobjects/layer/
Related skills: ../sprites-and-images/SKILL.md, ../physics-arcade/SKILL.md
Quick Start
// In a Scene's create() method:
// --- Group: logical collection, no transform, great for pooling ---
const enemies = this.add.group();
enemies.create(100, 200, 'enemy'); // creates Sprite at (100,200)
enemies.create(300, 200, 'enemy');