loading-assets
Installation
SKILL.md
Loading Assets
The Phaser Loader (
this.load) handles fetching all external content: images, audio, JSON, tilemaps, atlases, fonts, scripts, and more. Assets are queued inpreload(), loaded in parallel, and placed into global caches accessible by every Scene.
Key source paths: src/loader/LoaderPlugin.js, src/loader/File.js, src/loader/filetypes/, src/loader/events/
Related skills: ../game-setup-and-config/SKILL.md, ../scenes/SKILL.md, ../sprites-and-images/SKILL.md
Quick Start
class GameScene extends Phaser.Scene {
preload() {
this.load.image('logo', 'assets/logo.png');
}
create() {
this.add.image(400, 300, 'logo');
}
}