pluginagentmarketplace/custom-plugin-game-developer
game-design-theory
Comprehensive game design theory covering MDA framework, player psychology, balance principles, and progression systems. Master why games are fun.
game-servers
Game server architecture, scalability, matchmaking, and backend systems for online games. Build robust, scalable multiplayer infrastructure.
game-engines
Master game engines - Unity, Unreal Engine, Godot. Engine-specific workflows, systems architecture, and production best practices.
synchronization-algorithms
Network synchronization, lag compensation, client prediction, and state consistency for responsive multiplayer games.
audio-systems
Game audio systems, music, spatial audio, sound effects, and voice implementation. Build immersive audio experiences with professional middleware integration.
particle-systems
Creating visual effects using particle systems, physics simulation, and post-processing for polished, dynamic game graphics.
ci-cd-automation
Continuous integration and deployment pipelines, automated testing, build automation, and team workflows for game development.
level-design
World-class level design expertise - spatial storytelling, player flow, blockout methodology, and the invisible hand that guides players without them knowingUse when "level design, blockout, graybox, whitebox, player flow, level layout, combat arena, exploration space, map design, multiplayer map, pacing, weenie, landmark, gating, metroidvania, open world design, linear level, environmental storytelling, teaching through design, playtesting, heatmap, metrics, sightlines, level-design, game-development, spatial-design, blockout, graybox, player-flow, pacing, environmental-storytelling, combat-design, multiplayer-maps, open-world, linear-design, metroidvania" mentioned.
daw-music
Digital Audio Workstation usage, music composition, interactive music systems, and game audio implementation for immersive soundscapes.
game-tools-workflows
Game development tools, asset pipelines, version control, build systems, and team development workflows for efficient production.
graphics-rendering
3D graphics, shaders, VFX, lighting, rendering optimization. Create stunning visuals with production-ready techniques.
networking-servers
Multiplayer systems, netcode, game servers, synchronization, and anti-cheat. Build scalable, responsive multiplayer experiences.
asset-optimization
Asset pipeline optimization, compression, streaming, and resource management for efficient game development and delivery.
publishing-platforms
Platform submission processes, certification requirements, and distribution across Steam, Epic, console, and mobile platforms.
optimization-performance
Game optimization, performance profiling, multi-platform support, and frame rate optimization for smooth gameplay experiences.
shader-techniques
Advanced shader programming, visual effects, custom materials, and rendering optimization for stunning game graphics.
gameplay-mechanics
Core gameplay mechanics implementation, system interactions, feedback loops, and iterative balance refinement for engaging player experiences.
monetization-systems
Game monetization strategies, in-app purchases, battle passes, ads integration, and player retention mechanics. Ethical monetization that respects players.
programming-architecture
Game code architecture, design patterns, scalable systems, and maintainable code structure for complex games.
game-programming-languages
Game programming languages - C#, C++, GDScript. Learn syntax, patterns, and engine-specific idioms for professional game development.
memory-management
Persistent memory for Claude across conversations. Use when starting any task, before writing or editing code, before making decisions, when user mentions preferences or conventions, when user corrects your work, or when completing a task that overcame challenges. Ensures Claude never repeats mistakes and always applies learned patterns.