dotnet-file-io

SKILL.md

dotnet-file-io

File I/O patterns for .NET applications. Covers FileStream construction with async flags, RandomAccess API for thread-safe offset-based I/O, File convenience methods, FileSystemWatcher event handling and debouncing, MemoryMappedFile for large files and IPC, path handling security (Combine vs Join), secure temp file creation, cross-platform considerations, IOException hierarchy, and buffer sizing guidance.

Scope

  • FileStream construction with async flags
  • RandomAccess API for thread-safe offset-based I/O
  • FileSystemWatcher event handling and debouncing
  • MemoryMappedFile for large files and IPC
  • Path handling security (Combine vs Join) and secure temp files

Out of scope

  • PipeReader/PipeWriter and network I/O -- see [skill:dotnet-io-pipelines]
  • Async/await fundamentals -- see [skill:dotnet-csharp-async-patterns]
  • Span/Memory/ArrayPool deep patterns -- see [skill:dotnet-performance-patterns]
  • JSON and Protobuf serialization -- see [skill:dotnet-serialization]
  • GC implications of memory-mapped backing arrays -- see [skill:dotnet-gc-memory]

Cross-references: [skill:dotnet-io-pipelines] for PipeReader/PipeWriter network I/O, [skill:dotnet-gc-memory] for POH and memory-mapped backing array GC implications, [skill:dotnet-performance-patterns] for Span/Memory basics and ArrayPool usage, [skill:dotnet-csharp-async-patterns] for async/await patterns used with file streams.


FileStream

Async Flag Requirement

FileStream async methods (ReadAsync, WriteAsync) silently block the calling thread unless the stream is opened with the async flag. This is the most common file I/O mistake in .NET code.


// CORRECT: async-capable FileStream
await using var fs = new FileStream(
    path,
    FileMode.Open,
    FileAccess.Read,
    FileShare.Read,
    bufferSize: 4096,
    useAsync: true);  // Required for true async I/O

byte[] buffer = new byte[4096];
int bytesRead = await fs.ReadAsync(buffer, cancellationToken);

```text

```csharp

// ALSO CORRECT: FileOptions overload
await using var fs = new FileStream(
    path,
    FileMode.Create,
    FileAccess.Write,
    FileShare.None,
    bufferSize: 4096,
    FileOptions.Asynchronous | FileOptions.SequentialScan);

```text

Without `useAsync: true` or `FileOptions.Asynchronous`, the runtime emulates async by dispatching synchronous I/O to the
thread pool -- wasting a thread and adding overhead.

### FileStreamOptions (.NET 6+)

```csharp

await using var fs = new FileStream(path, new FileStreamOptions
{
    Mode = FileMode.Open,
    Access = FileAccess.Read,
    Share = FileShare.Read,
    Options = FileOptions.Asynchronous | FileOptions.SequentialScan,
    BufferSize = 4096,
    PreallocationSize = 1_048_576  // Hint for write: reduces fragmentation
});

```text

`PreallocationSize` reserves disk space upfront when creating or overwriting files, reducing filesystem fragmentation on
writes.

---

## RandomAccess API (.NET 6+)

`RandomAccess` provides static, offset-based, thread-safe file I/O. Unlike FileStream, it has no internal position
state, so multiple threads can read/write different offsets concurrently without synchronization.

```csharp

using var handle = File.OpenHandle(
    path,
    FileMode.Open,
    FileAccess.Read,
    FileShare.Read,
    FileOptions.Asynchronous);

// Thread-safe: offset is explicit, no shared position
byte[] buffer = new byte[4096];
int bytesRead = await RandomAccess.ReadAsync(
    handle, buffer, fileOffset: 0, cancellationToken);

// Read from a different offset concurrently -- no locking needed
byte[] buffer2 = new byte[4096];
int bytesRead2 = await RandomAccess.ReadAsync(
    handle, buffer2, fileOffset: 8192, cancellationToken);

```text

### Scatter/Gather I/O

```csharp

// Read into multiple buffers in a single syscall
IReadOnlyList<Memory<byte>> buffers = new[]
{
    new byte[4096].AsMemory(),
    new byte[4096].AsMemory()
};
long totalRead = await RandomAccess.ReadAsync(
    handle, buffers, fileOffset: 0, cancellationToken);

```text

### When to Use RandomAccess vs FileStream

| Scenario                                                | Use          |
| ------------------------------------------------------- | ------------ |
| Concurrent reads from different offsets                 | RandomAccess |
| Sequential streaming reads/writes                       | FileStream   |
| Index files, database pages, memory-mapped alternatives | RandomAccess |
| Integration with Stream-based APIs                      | FileStream   |

---

## File Convenience Methods

For small files where streaming is unnecessary, the `File` static methods are simpler and correct.

```csharp

// Read entire file as string (small files only)
string content = await File.ReadAllTextAsync(path, cancellationToken);

// Read all lines
string[] lines = await File.ReadAllLinesAsync(path, cancellationToken);

// Stream lines without loading entire file (.NET 8+)
await foreach (string line in File.ReadLinesAsync(path, cancellationToken))
{
    ProcessLine(line);
}

// Write text atomically (write-then-rename pattern not built-in)
await File.WriteAllTextAsync(path, content, cancellationToken);

// Read all bytes
byte[] data = await File.ReadAllBytesAsync(path, cancellationToken);

```text

### When Convenience Methods Are Appropriate

| File size | Approach                                                   |
| --------- | ---------------------------------------------------------- |
| < 1 MB    | `File.ReadAllTextAsync` / `File.ReadAllBytesAsync`         |
| 1--100 MB | `File.ReadLinesAsync` or FileStream with buffered reading  |
| > 100 MB  | FileStream or RandomAccess with explicit buffer management |

---

## FileSystemWatcher

### Basic Setup

```csharp

using var watcher = new FileSystemWatcher(directoryPath)
{
    Filter = "*.json",
    NotifyFilter = NotifyFilters.FileName
                 | NotifyFilters.LastWrite
                 | NotifyFilters.Size,
    IncludeSubdirectories = true,
    EnableRaisingEvents = true
};

watcher.Changed += OnChanged;
watcher.Created += OnCreated;
watcher.Deleted += OnDeleted;
watcher.Renamed += OnRenamed;
watcher.Error += OnError;

```text

### Debouncing Duplicate Events

FileSystemWatcher fires duplicate events for a single logical change (editors write temp file, rename, delete old).
Debounce with a timer.

```csharp

public sealed class DebouncedFileWatcher : IDisposable
{
    private readonly FileSystemWatcher _watcher;
    private readonly Channel<string> _channel;
    private readonly CancellationTokenSource _cts = new();

    public DebouncedFileWatcher(string path, string filter)
    {
        _channel = Channel.CreateBounded<string>(
            new BoundedChannelOptions(100)
            {
                FullMode = BoundedChannelFullMode.DropOldest
            });

        _watcher = new FileSystemWatcher(path, filter)
        {
            EnableRaisingEvents = true
        };
        _watcher.Changed += (_, e) =>
            _channel.Writer.TryWrite(e.FullPath);
    }

    // requires: using System.Runtime.CompilerServices;
    public async IAsyncEnumerable<string> WatchAsync(
        TimeSpan debounce,
        [EnumeratorCancellation] CancellationToken ct = default)
    {
        using var linked = CancellationTokenSource
            .CreateLinkedTokenSource(ct, _cts.Token);
        var seen = new Dictionary<string, DateTime>();

        await foreach (var path in
            _channel.Reader.ReadAllAsync(linked.Token))
        {
            var now = DateTime.UtcNow;
            if (seen.TryGetValue(path, out var last)
                && now - last < debounce)
                continue;

            seen[path] = now;
            yield return path;
        }
    }

    public void Dispose()
    {
        _cts.Cancel();
        _watcher.Dispose();
        _cts.Dispose();
    }
}

```text

### Buffer Overflow

The internal buffer defaults to 8 KB. When many changes occur rapidly, the buffer overflows and events are lost.
Increase with `InternalBufferSize` (max 64 KB on Windows) and handle the `Error` event.

```csharp

watcher.InternalBufferSize = 65_536;  // 64 KB
watcher.Error += (_, e) =>
{
    if (e.GetException() is InternalBufferOverflowException)
    {
        logger.LogWarning("FileSystemWatcher buffer overflow -- events lost");
        // Trigger full directory rescan
    }
};

```text

### Platform Differences

| Platform | Backend                    | Notable behavior                                                                                                         |
| -------- | -------------------------- | ------------------------------------------------------------------------------------------------------------------------ |
| Windows  | ReadDirectoryChangesW      | Most reliable; supports `InternalBufferSize` up to 64 KB                                                                 |
| Linux    | inotify                    | Watch limit per user (`/proc/sys/fs/inotify/max_user_watches`); recursive watches add one inotify watch per subdirectory |
| macOS    | FSEvents (kqueue fallback) | Coarser event granularity; may batch events with slight delay                                                            |

---

## MemoryMappedFile

### Persisted (Large File Access)

Map a file into virtual memory for random access without explicit read/write calls. Efficient for large files that do
not fit in memory -- the OS pages data in and out as needed.

```csharp

using var mmf = MemoryMappedFile.CreateFromFile(
    path,
    FileMode.Open,
    mapName: null,
    capacity: 0,  // Use file's actual size
    MemoryMappedFileAccess.Read);

using var accessor = mmf.CreateViewAccessor(
    offset: 0,
    size: 0,  // Map entire file
    MemoryMappedFileAccess.Read);

// Read a struct at a specific offset
accessor.Read<MyHeader>(position: 0, out var header);

// Or use a view stream for sequential access
using var stream = mmf.CreateViewStream(
    offset: 0,
    size: 4096,
    MemoryMappedFileAccess.Read);

```text

### Non-Persisted (IPC Shared Memory)

```csharp

// Process A: create shared memory region
using var mmf = MemoryMappedFile.CreateNew(
    "SharedRegion",
    capacity: 1_048_576,  // 1 MB
    MemoryMappedFileAccess.ReadWrite);

using var accessor = mmf.CreateViewAccessor();
accessor.Write(0, 42);

// Process B: open existing shared memory region
using var mmf2 = MemoryMappedFile.OpenExisting(
    "SharedRegion",
    MemoryMappedFileRights.Read);

using var accessor2 = mmf2.CreateViewAccessor(
    0, 0, MemoryMappedFileAccess.Read);
int value = accessor2.ReadInt32(0);  // 42

```text

For GC implications of memory-mapped backing arrays and POH usage, see [skill:dotnet-gc-memory].

---

## Path Handling

### Path.Combine vs Path.Join Security

`Path.Combine` silently discards the first argument when the second argument is a rooted path. This enables path
traversal attacks when user input is passed as the second argument.

```csharp

// DANGEROUS: Path.Combine drops basePath when userInput is rooted
string basePath = "/app/uploads";
string userInput = "/etc/passwd";
string result = Path.Combine(basePath, userInput);
// result = "/etc/passwd"  -- basePath is silently ignored

// SAFER: Path.Join does not discard on rooted paths (.NET Core 2.1+)
string result2 = Path.Join(basePath, userInput);
// result2 = "/app/uploads//etc/passwd"  -- preserves basePath

```text

### Path Traversal Prevention

```csharp

public static string SafeResolvePath(string basePath, string userPath)
{
    // Resolve to absolute, resolving ../ and symlinks
    string fullBase = Path.GetFullPath(basePath);
    string fullPath = Path.GetFullPath(
        Path.Join(fullBase, userPath));

    // OrdinalIgnoreCase: safe cross-platform default.
    // On Linux-only deployments, Ordinal is more precise.
    if (!fullPath.StartsWith(fullBase + Path.DirectorySeparatorChar,
            StringComparison.OrdinalIgnoreCase)
        && !fullPath.Equals(fullBase, StringComparison.OrdinalIgnoreCase))
    {
        throw new UnauthorizedAccessException(
            "Path traversal detected");
    }

    return fullPath;
}

```text

### Cross-Platform Path Separators

Use `Path.DirectorySeparatorChar` (platform-specific) and `Path.AltDirectorySeparatorChar` instead of hardcoded `/` or
`\\`. `Path.Join` and `Path.Combine` handle separator normalization automatically.

---

## Secure Temp Files

`Path.GetTempFileName()` creates a zero-byte file with a predictable name pattern and throws when the temp directory
contains 65,535 `.tmp` files. Use `Path.GetRandomFileName()` instead.

```csharp

// INSECURE: predictable name, may throw IOException
// string tempFile = Path.GetTempFileName();

// SECURE: cryptographically random name, explicit creation
string tempPath = Path.Join(
    Path.GetTempPath(),
    Path.GetRandomFileName());

// CreateNew ensures atomic creation -- fails if file exists
await using var fs = new FileStream(
    tempPath,
    FileMode.CreateNew,
    FileAccess.Write,
    FileShare.None,
    bufferSize: 4096,
    FileOptions.Asynchronous | FileOptions.DeleteOnClose);

await fs.WriteAsync(data, cancellationToken);

```text

`FileOptions.DeleteOnClose` ensures the temp file is removed when the stream is closed. On Windows, the OS guarantees
deletion when the last handle closes. On Linux/macOS, deletion happens during `Dispose` and may not occur if the process
is killed abruptly (SIGKILL).

---

## Cross-Platform Considerations

### Case Sensitivity

| Platform | Default filesystem | Case behavior                               |
| -------- | ------------------ | ------------------------------------------- |
| Windows  | NTFS               | Case-preserving, case-insensitive           |
| macOS    | APFS               | Case-preserving, case-insensitive (default) |
| Linux    | ext4/xfs           | Case-sensitive                              |

Use `StringComparison.OrdinalIgnoreCase` for path comparisons that must work cross-platform. Do not assume case
sensitivity behavior -- check at runtime if needed.

### UnixFileMode (.NET 7+)

```csharp

// Set POSIX permissions on file creation (Linux/macOS only)
await using var fs = new FileStream(path, new FileStreamOptions
{
    Mode = FileMode.Create,
    Access = FileAccess.Write,
    UnixCreateMode = UnixFileMode.UserRead | UnixFileMode.UserWrite
    // 0600 -- owner read/write only
});

```text

On Windows, `UnixCreateMode` is silently ignored. Do not use it as a security control on Windows -- use ACLs or Windows
security APIs instead.

### File Locking

| Platform | Lock type              | Behavior                                           |
| -------- | ---------------------- | -------------------------------------------------- |
| Windows  | Mandatory              | Other processes cannot read/write locked regions   |
| Linux    | Advisory (flock/fcntl) | Locks are cooperative -- processes can ignore them |
| macOS    | Advisory (flock)       | Same as Linux -- cooperative                       |

`FileShare` flags control sharing on Windows. On Linux/macOS, use `FileStream.Lock` for advisory locking but be aware
that non-cooperating processes can bypass it.

---

## Error Handling

### IOException Hierarchy

```text

IOException
  +-- FileNotFoundException
  +-- DirectoryNotFoundException
  +-- PathTooLongException
  +-- DriveNotFoundException
  +-- EndOfStreamException
  +-- FileLoadException

```text

### HResult Codes for Specific Conditions

```csharp

try
{
    await using var fs = new FileStream(path,
        FileMode.Open, FileAccess.Read);
    // ...
}
catch (IOException ex) when (ex.HResult == unchecked((int)0x80070070))
{
    // ERROR_DISK_FULL (Windows) -- disk full
    logger.LogError("Disk full: {Path}", path);
}
catch (IOException ex) when (ex.HResult == unchecked((int)0x80070020))
{
    // ERROR_SHARING_VIOLATION -- file locked by another process
    logger.LogWarning("File locked: {Path}", path);
}
catch (UnauthorizedAccessException ex)
{
    // Permission denied (not an IOException subclass)
    logger.LogError("Access denied: {Path}", path);
}

```text

### Disk-Full Flush Behavior

Write operations may succeed but buffer data in memory. A disk-full condition can surface at `Flush` or `Dispose` time
rather than at the `Write` call. Always check for exceptions on flush.

```csharp

await using var fs = new FileStream(path,
    FileMode.Create, FileAccess.Write,
    FileShare.None, 4096, FileOptions.Asynchronous);

await fs.WriteAsync(data, cancellationToken);

// IOException (disk full) may throw here, not at WriteAsync
await fs.FlushAsync(cancellationToken);

```text

---

## Buffer Sizing

Guidance based on dotnet/runtime benchmarks and internal FileStream implementation:

| File operation                      | Recommended buffer                  | Rationale                                                    |
| ----------------------------------- | ----------------------------------- | ------------------------------------------------------------ |
| Small file sequential read (< 1 MB) | 4 KB (default)                      | Matches OS page size; FileStream default                     |
| Large file sequential read (> 1 MB) | 64--128 KB                          | Amortizes syscall overhead; diminishing returns above 128 KB |
| Network-attached storage (NFS/SMB)  | 64 KB                               | Larger buffers amortize network round-trips                  |
| SSD random access                   | 4 KB                                | Matches SSD page size; larger buffers waste read-ahead       |
| FileStream sequential scan          | 4 KB + `FileOptions.SequentialScan` | OS read-ahead handles prefetching                            |

`FileOptions.SequentialScan` hints the OS to prefetch data ahead of the read position. It is beneficial for sequential
reads and can degrade performance for random access patterns.

---

## Agent Gotchas

1. **Do not use FileStream async methods without `useAsync: true`** -- without the async flag, `ReadAsync`/`WriteAsync`
   dispatch synchronous I/O to the thread pool, blocking a thread and adding overhead. Always pass `useAsync: true` or
   `FileOptions.Asynchronous`.
2. **Do not use `Path.Combine` with untrusted input** -- `Path.Combine` silently discards the base path when the second
   argument is rooted, enabling path traversal. Use `Path.Join` (.NET Core 2.1+) and validate the resolved path is under
   the intended base directory.
3. **Do not use `Path.GetTempFileName()`** -- it creates predictable filenames and throws at 65,535 files. Use
   `Path.GetRandomFileName()` with `FileMode.CreateNew` for secure, atomic temp file creation.
4. **Do not ignore FileSystemWatcher duplicate events** -- editors and tools trigger multiple events for a single
   logical change. Implement debouncing with a timer or Channel<T> throttle.
5. **Do not rely on FileSystemWatcher alone for reliable change detection** -- buffer overflows lose events silently.
   Handle the `Error` event and implement periodic rescan as a fallback.
6. **Do not assume file locking is mandatory on Linux/macOS** -- `FileStream.Lock` and `FileShare` flags use advisory
   locking on Unix, which non-cooperating processes can bypass. Design protocols accordingly.
7. **Do not catch only `IOException` and ignore `UnauthorizedAccessException`** -- permission errors throw
   `UnauthorizedAccessException`, which does not inherit from `IOException`. Handle both in file access error handling.
8. **Do not assume `WriteAsync` reports disk-full errors immediately** -- data may be buffered. Disk-full `IOException`
   can surface at `FlushAsync` or `Dispose`. Always handle exceptions on flush.

---

## References

- [File and stream I/O overview](https://learn.microsoft.com/en-us/dotnet/standard/io/)
- [.NET 6 file I/O improvements](https://devblogs.microsoft.com/dotnet/file-io-improvements-in-dotnet-6/)
- [RandomAccess API](https://learn.microsoft.com/en-us/dotnet/api/system.io.randomaccess)
- [FileSystemWatcher](https://learn.microsoft.com/en-us/dotnet/api/system.io.filesystemwatcher)
- [Memory-mapped files](https://learn.microsoft.com/en-us/dotnet/standard/io/memory-mapped-files)
- [Path traversal prevention (OWASP)](https://owasp.org/www-community/attacks/Path_Traversal)
- [Secure temp files](https://docs.datadoghq.com/security/code_security/static_analysis/static_analysis_rules/csharp-security/unsafe-temp-file/)
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