dotnet-serialization
dotnet-serialization
AOT-friendly serialization patterns for .NET applications. Covers System.Text.Json source generators for compile-time serialization, Protocol Buffers (Protobuf) for efficient binary serialization, and MessagePack for high-performance compact binary format. Includes performance tradeoff guidance for choosing the right serializer and warnings about reflection-based serialization in AOT scenarios.
Scope
- System.Text.Json source generators for compile-time serialization
- Protocol Buffers (Protobuf) for binary serialization
- MessagePack for high-performance compact format
- Performance tradeoff guidance for serializer selection
- AOT-safe serialization patterns and anti-patterns
Out of scope
- Source generator authoring patterns -- see [skill:dotnet-csharp-source-generators]
- HTTP client factory and resilience pipelines -- see [skill:dotnet-http-client] and [skill:dotnet-resilience]
- Native AOT architecture and trimming -- see [skill:dotnet-native-aot] and [skill:dotnet-trimming]
Cross-references: [skill:dotnet-csharp-source-generators] for understanding how STJ source generators work under the hood. See [skill:dotnet-integration-testing] for testing serialization round-trip correctness.
Serialization Format Comparison
| Format | Library | AOT-Safe | Human-Readable | Relative Size | Relative Speed | Best For |
|---|---|---|---|---|---|---|
| JSON | System.Text.Json (source gen) | Yes | Yes | Largest | Good | APIs, config, web clients |
| Protobuf | Google.Protobuf | Yes | No | Smallest | Fastest | Service-to-service, gRPC wire format |
| MessagePack | MessagePack-CSharp | Yes (with AOT resolver) | No | Small | Fast | High-throughput caching, real-time |
| JSON | Newtonsoft.Json | No (reflection) | Yes | Largest | Slower | Legacy only -- do not use for AOT |
When to Choose What
- System.Text.Json with source generators: Default choice for APIs, configuration, and any scenario where human-readable output or web client consumption matters. AOT-safe when using source generators.
- Protobuf: Default wire format for gRPC. Best throughput and smallest payload size for service-to-service
communication. Schema-first development with
.protofiles. - MessagePack: When you need binary compactness without
.protoschema management. Good for caching layers, real-time messaging, and high-throughput scenarios where schema evolution is managed via attributes.
System.Text.Json Source Generators
System.Text.Json source generators produce compile-time serialization code, eliminating runtime reflection. This is required for Native AOT and strongly recommended for all new projects. See [skill:dotnet-csharp-source-generators] for the underlying incremental generator mechanics.
Basic Setup
Define a JsonSerializerContext with [JsonSerializable] attributes for each type you serialize:
using System.Text.Json.Serialization;
[JsonSerializable(typeof(Order))]
[JsonSerializable(typeof(List<Order>))]
[JsonSerializable(typeof(OrderStatus))]
public partial class AppJsonContext : JsonSerializerContext
{
}
```json
### Using the Generated Context
```csharp
// Serialize
string json = JsonSerializer.Serialize(order, AppJsonContext.Default.Order);
// Deserialize
Order? result = JsonSerializer.Deserialize(json, AppJsonContext.Default.Order);
// With options (created once, reused)
var options = new JsonSerializerOptions
{
PropertyNamingPolicy = JsonNamingPolicy.CamelCase,
TypeInfoResolver = AppJsonContext.Default
};
string json = JsonSerializer.Serialize(order, options);
```json
### ASP.NET Core Integration
Register the source-generated context so Minimal APIs use it automatically. Note that `ConfigureHttpJsonOptions` applies to Minimal APIs only -- MVC controllers require separate configuration via `AddJsonOptions`:
```csharp
var builder = WebApplication.CreateBuilder(args);
// Minimal APIs: ConfigureHttpJsonOptions
builder.Services.ConfigureHttpJsonOptions(options =>
{
options.SerializerOptions.TypeInfoResolverChain.Insert(0, AppJsonContext.Default);
});
// MVC Controllers: AddJsonOptions (if using controllers)
builder.Services.AddControllers()
.AddJsonOptions(options =>
{
options.JsonSerializerOptions.TypeInfoResolverChain.Insert(0, AppJsonContext.Default);
});
var app = builder.Build();
// Minimal API endpoints automatically use the registered context
app.MapGet("/orders/{id}", async (int id, OrderService service) =>
{
var order = await service.GetAsync(id);
return order is not null ? Results.Ok(order) : Results.NotFound();
});
app.MapPost("/orders", async (Order order, OrderService service) =>
{
await service.CreateAsync(order);
return Results.Created($"/orders/{order.Id}", order);
});
```text
### Combining Multiple Contexts
When your application has multiple serialization contexts (e.g., different bounded contexts or libraries):
```csharp
builder.Services.ConfigureHttpJsonOptions(options =>
{
options.SerializerOptions.TypeInfoResolver = JsonTypeInfoResolver.Combine(
AppJsonContext.Default,
CatalogJsonContext.Default,
InventoryJsonContext.Default
);
});
```json
### Common Configuration
```csharp
[JsonSourceGenerationOptions(
PropertyNamingPolicy = JsonKnownNamingPolicy.CamelCase,
DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingNull,
WriteIndented = false)]
[JsonSerializable(typeof(Order))]
[JsonSerializable(typeof(List<Order>))]
public partial class AppJsonContext : JsonSerializerContext
{
}
```json
### Handling Polymorphism
```csharp
[JsonDerivedType(typeof(CreditCardPayment), "credit_card")]
[JsonDerivedType(typeof(BankTransferPayment), "bank_transfer")]
[JsonDerivedType(typeof(WalletPayment), "wallet")]
public abstract class Payment
{
public decimal Amount { get; init; }
public string Currency { get; init; } = "USD";
}
public class CreditCardPayment : Payment
{
public string Last4Digits { get; init; } = "";
}
// Register the base type -- derived types are discovered via attributes
[JsonSerializable(typeof(Payment))]
public partial class AppJsonContext : JsonSerializerContext
{
}
```json
---
## Protobuf Serialization
Protocol Buffers provide schema-first binary serialization. Protobuf is the default wire format for gRPC and is AOT-safe.
### Package
```xml
<PackageReference Include="Google.Protobuf" Version="3.*" />
<PackageReference Include="Grpc.Tools" Version="2.*" PrivateAssets="All" />
```xml
### Proto File
```protobuf
syntax = "proto3";
import "google/protobuf/timestamp.proto";
option csharp_namespace = "MyApp.Contracts";
message OrderMessage {
int32 id = 1;
string customer_id = 2;
repeated OrderItemMessage items = 3;
google.protobuf.Timestamp created_at = 4;
}
message OrderItemMessage {
string product_id = 1;
int32 quantity = 2;
double unit_price = 3;
}
```text
### Standalone Protobuf (Without gRPC)
Use Protobuf for binary serialization without gRPC when you need compact payloads for caching, messaging, or file storage:
```csharp
using Google.Protobuf;
// Serialize to bytes
byte[] bytes = order.ToByteArray();
// Deserialize from bytes
var restored = OrderMessage.Parser.ParseFrom(bytes);
// Serialize to stream
using var stream = File.OpenWrite("order.bin");
order.WriteTo(stream);
```text
### Proto File Registration in .csproj
```xml
<ItemGroup>
<Protobuf Include="Protos\*.proto" GrpcServices="Both" />
</ItemGroup>
```xml
---
## MessagePack Serialization
MessagePack-CSharp provides high-performance binary serialization with smaller payloads than JSON and good .NET integration.
### Package
```xml
<PackageReference Include="MessagePack" Version="3.*" />
<!-- For AOT support -->
<PackageReference Include="MessagePack.SourceGenerator" Version="3.*" />
```xml
### Basic Usage with Source Generator (AOT-Safe)
```csharp
using MessagePack;
[MessagePackObject]
public partial class Order
{
[Key(0)]
public int Id { get; init; }
[Key(1)]
public string CustomerId { get; init; } = "";
[Key(2)]
public List<OrderItem> Items { get; init; } = [];
[Key(3)]
public DateTimeOffset CreatedAt { get; init; }
}
```text
### Serialization
```csharp
// Serialize
byte[] bytes = MessagePackSerializer.Serialize(order);
// Deserialize
var restored = MessagePackSerializer.Deserialize<Order>(bytes);
// With compression (LZ4)
var lz4Options = MessagePackSerializerOptions.Standard.WithCompression(
MessagePackCompression.Lz4BlockArray);
byte[] compressed = MessagePackSerializer.Serialize(order, lz4Options);
```text
### AOT Resolver Setup
For Native AOT compatibility, use the MessagePack source generator to produce a resolver:
```csharp
// In your project, the source generator automatically produces a resolver
// from types annotated with [MessagePackObject].
// Register the generated resolver at startup:
MessagePackSerializer.DefaultOptions = MessagePackSerializerOptions.Standard
.WithResolver(GeneratedResolver.Instance);
```text
---
## Anti-Patterns: Reflection-Based Serialization
**Do not use reflection-based serializers in Native AOT or trimming scenarios.** Reflection-based serialization fails at runtime when the linker removes type metadata.
### Newtonsoft.Json (JsonConvert)
Newtonsoft.Json (`JsonConvert.SerializeObject` / `JsonConvert.DeserializeObject`) relies heavily on runtime reflection. It is **incompatible** with Native AOT and trimming:
```csharp
// BAD: Reflection-based -- fails under AOT/trimming
var json = JsonConvert.SerializeObject(order);
var order = JsonConvert.DeserializeObject<Order>(json);
// GOOD: Source-generated -- AOT-safe
var json = JsonSerializer.Serialize(order, AppJsonContext.Default.Order);
var order = JsonSerializer.Deserialize(json, AppJsonContext.Default.Order);
```json
### System.Text.Json Without Source Generators
Even System.Text.Json falls back to reflection without a source-generated context:
```csharp
// BAD: No context -- uses runtime reflection
var json = JsonSerializer.Serialize(order);
// GOOD: Explicit context -- uses source-generated code
var json = JsonSerializer.Serialize(order, AppJsonContext.Default.Order);
```json
### Migration Path from Newtonsoft.Json
1. Replace `JsonConvert.SerializeObject` / `DeserializeObject` with `JsonSerializer.Serialize` / `Deserialize`
2. Replace `[JsonProperty]` with `[JsonPropertyName]`
3. Replace `JsonConverter` base class with `JsonConverter<T>` from System.Text.Json
4. Create a `JsonSerializerContext` with `[JsonSerializable]` for all serialized types
5. Replace `JObject` / `JToken` dynamic access with `JsonDocument` / `JsonElement` or strongly-typed models
6. Test serialization round-trips -- attribute semantics differ between libraries
---
## Performance Guidance
### Throughput Benchmarks (Approximate)
| Format | Serialize (ops/sec) | Deserialize (ops/sec) | Payload Size |
|--------|--------------------|-----------------------|-------------|
| Protobuf | Highest | Highest | Smallest |
| MessagePack | High | High | Small |
| STJ Source Gen | Good | Good | Larger (text) |
| STJ Reflection | Moderate | Moderate | Larger (text) |
| Newtonsoft.Json | Lower | Lower | Larger (text) |
### Optimization Tips
- **Reuse `JsonSerializerOptions`** -- creating options is expensive; create once and reuse
- **Use `JsonSerializerContext`** -- eliminates warm-up cost and reduces allocation
- **Use `Utf8JsonWriter` / `Utf8JsonReader`** for streaming scenarios where you process JSON without full materialization
- **Use Protobuf `ByteString`** for binary data instead of base64-encoded strings in JSON
- **Enable MessagePack LZ4 compression** for large payloads over the wire
---
## Key Principles
- **Default to System.Text.Json with source generators** for all JSON serialization -- it is AOT-safe, fast, and built into the framework
- **Use Protobuf for service-to-service binary serialization** -- especially as the wire format for gRPC
- **Use MessagePack for high-throughput caching and real-time** -- when binary compactness matters but `.proto` schema management is unwanted
- **Never use Newtonsoft.Json for new AOT-targeted projects** -- it is reflection-based and incompatible with trimming
- **Always register `JsonSerializerContext` in ASP.NET Core** -- use `ConfigureHttpJsonOptions` for Minimal APIs and `AddJsonOptions` for MVC controllers (they are separate registrations)
- **Annotate all serialized types** -- STJ source generators only generate code for types listed in `[JsonSerializable]`; MessagePack requires `[MessagePackObject]`
See [skill:dotnet-native-aot] for comprehensive AOT compilation pipeline, [skill:dotnet-aot-architecture] for AOT-first design patterns, and [skill:dotnet-trimming] for trimming strategies and ILLink descriptor configuration.
---
## Agent Gotchas
1. **Do not use `JsonSerializer.Serialize(obj)` without a context in AOT projects** -- it falls back to reflection and fails at runtime. Always pass the source-generated `TypeInfo`.
2. **Do not forget to list collection types in `[JsonSerializable]`** -- `[JsonSerializable(typeof(Order))]` does not cover `List<Order>`. Add `[JsonSerializable(typeof(List<Order>))]` separately.
3. **Do not use Newtonsoft.Json `[JsonProperty]` attributes with System.Text.Json** -- they are silently ignored. Use `[JsonPropertyName]` instead.
4. **Do not mix MessagePack `[Key]` integer keys with `[Key]` string keys** in the same type hierarchy -- pick one strategy and stay consistent.
5. **Do not omit `GrpcServices` attribute on `<Protobuf>` items** -- without it, both client and server stubs are generated, which may cause build errors if you only need one.
---
## References
- [System.Text.Json source generation](https://learn.microsoft.com/en-us/dotnet/standard/serialization/system-text-json/source-generation)
- [Migrate from Newtonsoft.Json to System.Text.Json](https://learn.microsoft.com/en-us/dotnet/standard/serialization/system-text-json/migrate-from-newtonsoft)
- [Protocol Buffers for .NET](https://learn.microsoft.com/en-us/dotnet/architecture/grpc-for-wcf-developers/protobuf-data-types)
- [MessagePack-CSharp](https://github.com/MessagePack-CSharp/MessagePack-CSharp)
- [Native AOT deployment](https://learn.microsoft.com/en-us/dotnet/core/deploying/native-aot/)