war-game-orchestrator
SKILL.md
War Game Orchestrator
Overview
The War Game Orchestrator skill provides capabilities for designing, facilitating, and analyzing business war games. It enables organizations to stress-test strategies, anticipate competitive responses, and develop more robust strategic plans through simulated competitive interactions.
Capabilities
- Team role assignment
- Scenario briefing generation
- Move and countermove tracking
- Timeline management
- Debrief facilitation
- Insight extraction
- Documentation and replay
- Learning synthesis
Used By Processes
- War Gaming and Competitive Response Modeling
- Strategic Scenario Development
- Competitive Battlecard Development
Usage
War Game Design
# Configure war game
war_game_config = {
"name": "Market Entry Defense",
"objective": "Test our response strategy to potential competitor entry",
"scenario": {
"context": "New competitor preparing to enter our core market with disruptive pricing",
"time_frame": "Next 18 months simulated in 3 rounds",
"market_conditions": "Moderate growth, price-sensitive customers"
},
"teams": [
{
"name": "Home Team",
"role": "Our Company",
"objective": "Defend market share while maintaining profitability",
"participants": ["CEO", "VP Sales", "VP Product", "CFO"],
"resources": {"budget": 10000000, "constraints": ["No price below cost"]}
},
{
"name": "Red Team",
"role": "New Entrant",
"objective": "Capture 15% market share within 18 months",
"participants": ["Strategy Consultant", "Former Competitor Exec", "Market Analyst"],
"resources": {"budget": 50000000, "constraints": ["Must achieve profitability by Year 3"]}
},
{
"name": "Market Team",
"role": "Customers and Market",
"objective": "Respond realistically to team moves",
"participants": ["Customer Advisory Board Rep", "Industry Analyst"]
}
],
"rounds": [
{"name": "Round 1", "time_period": "Months 1-6", "focus": "Initial moves"},
{"name": "Round 2", "time_period": "Months 7-12", "focus": "Response and counter-response"},
{"name": "Round 3", "time_period": "Months 13-18", "focus": "Sustained competition"}
],
"duration": "Full day (8 hours)"
}
Team Briefings
# Generate team briefing
home_team_briefing = {
"team": "Home Team",
"your_role": "You are the leadership team of Incumbent Corp",
"your_position": {
"market_share": 0.45,
"revenue": 200000000,
"profit_margin": 0.25,
"customer_base": 500,
"brand_strength": "Strong, but seen as expensive",
"product_portfolio": ["Enterprise Suite", "SMB Lite", "Professional"]
},
"intelligence_on_competitor": {
"known": ["Well-funded startup", "Hiring aggressively", "Cloud-native technology"],
"rumored": ["Targeting enterprise segment", "Freemium model consideration"],
"unknown": ["Launch timing", "Initial pricing", "Channel strategy"]
},
"your_objective": "Maintain at least 40% market share while keeping margin above 20%",
"available_moves": [
"Pricing changes",
"New product launch",
"Marketing campaigns",
"Partnership announcements",
"Acquisition offers",
"Contract incentives"
],
"constraints": [
"Board has approved up to $10M defensive spending",
"Cannot reduce prices below 15% margin",
"Must maintain service levels"
]
}
Move Tracking
# Track moves and outcomes
game_log = {
"round": 1,
"moves": [
{
"sequence": 1,
"team": "Red Team",
"move": {
"type": "Product Launch",
"details": "Launch cloud-native enterprise product at 30% below incumbent pricing",
"investment": 5000000,
"target_segment": "Mid-market enterprises"
},
"rationale": "Establish beachhead in price-sensitive segment"
},
{
"sequence": 2,
"team": "Market Team",
"response": {
"customer_reaction": "High interest, 15% of prospects request demos",
"market_shift": "Price expectations decrease 10%",
"media_coverage": "Positive coverage of new entrant"
}
},
{
"sequence": 3,
"team": "Home Team",
"move": {
"type": "Defensive Bundle",
"details": "Launch loyalty program with 20% discount for 3-year commitments",
"investment": 3000000,
"target_segment": "Existing customers in target segment"
},
"rationale": "Lock in existing customers before they evaluate competitor"
}
],
"round_outcomes": {
"home_team_market_share": 0.43,
"red_team_market_share": 0.05,
"home_team_margin": 0.23,
"key_events": ["Three major accounts considering switch", "One partnership announced"]
}
}
Debrief and Insights
# Debrief structure
debrief = {
"game_summary": {
"final_market_shares": {"Home Team": 0.38, "Red Team": 0.12, "Others": 0.50},
"home_team_margin": 0.18,
"home_team_result": "Objective partially met (share < 40%, margin close to target)"
},
"key_insights": [
{
"insight": "Speed of response critical - 6-month delay in Round 1 response cost 3% share",
"evidence": "Comparison of Round 1 vs Round 2 response effectiveness",
"implication": "Pre-plan defensive moves before competitor launches"
},
{
"insight": "Existing customer retention more cost-effective than winning competitive deals",
"evidence": "Cost per retained customer vs cost per competitive win",
"implication": "Prioritize retention program investment"
},
{
"insight": "Product innovation narrative more effective than pure price response",
"evidence": "Market Team feedback on customer decision factors",
"implication": "Lead with value, not price in competitive messaging"
}
],
"strategic_recommendations": [
"Develop pre-approved response playbook for competitor entry scenarios",
"Accelerate cloud-native product roadmap",
"Strengthen customer success program for at-risk accounts",
"Establish competitive intelligence monitoring system"
],
"follow_up_actions": [
{"action": "Develop response playbook", "owner": "Strategy", "due": "30 days"},
{"action": "Customer retention program design", "owner": "Customer Success", "due": "45 days"}
]
}
Input Schema
{
"operation": "design|brief|track|debrief|report",
"war_game_config": {
"name": "string",
"objective": "string",
"scenario": "object",
"teams": ["object"],
"rounds": ["object"]
},
"game_log": {
"round": "number",
"moves": ["object"],
"outcomes": "object"
},
"debrief": "object"
}
Output Schema
{
"briefings": {
"team_name": "string (markdown)"
},
"game_state": {
"current_round": "number",
"market_positions": "object",
"pending_moves": ["object"]
},
"debrief_report": {
"summary": "string",
"insights": ["object"],
"recommendations": ["string"],
"actions": ["object"]
},
"full_documentation": "string (markdown)"
}
War Game Formats
| Format | Duration | Best For |
|---|---|---|
| Tabletop | 2-4 hours | Quick strategy testing |
| Full Day | 6-8 hours | Comprehensive competitive simulation |
| Multi-Day | 2-3 days | Complex market dynamics |
| Digital | Async | Distributed teams, extended scenarios |
Best Practices
- Assign Red Team to people who can think like competitors
- Include Market Team for realistic customer responses
- Provide sufficient intelligence to make informed moves
- Enforce time limits to simulate real-world pressure
- Capture all moves and rationale for learning
- Focus debrief on insights, not winning/losing
- Convert insights to actionable recommendations
Integration Points
- Receives scenarios from Scenario Narrative Generator
- Connects with Competitive Intelligence Tracker for background
- Supports War Game Facilitator agent
- Integrates with Decision Journal for learning capture