godot-ability-system
Pass
Audited by Gen Agent Trust Hub on Mar 20, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill contains standard game development logic for managing character abilities, cooldowns, and skill trees within the Godot Engine context.
- [SAFE]: All scripts follow best practices for GDScript (e.g., using Resources for data-driven design and avoiding _process for timing) and do not contain any network operations, file system access outside of the project, or credential management.
- [SAFE]: No obfuscation, prompt injection attempts, or remote code execution patterns were identified in the provided files or code snippets.
Audit Metadata