godot-camera-systems
Pass
Audited by Gen Agent Trust Hub on Mar 20, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill provides standard GDScript implementations for game camera mechanics such as lerping, smoothing, and Perlin-noise-based trauma shake.
- [SAFE]: No network operations (curl, wget, fetch), file system modifications, or credential handling were detected across any of the scripts or the documentation.
- [SAFE]: All included code is human-readable and free from obfuscation techniques like Base64 encoding or hidden Unicode characters.
- [SAFE]: The skill does not include any external dependencies, package installations, or remote code execution patterns.
- [SAFE]: Instructions and metadata follow legitimate pedagogical patterns for game development and do not attempt to override agent safety guidelines or system prompts.
Audit Metadata