godot-game-loop-time-trial
Audited by Socket on Mar 7, 2026
1 alert found:
Obfuscated FileThe skill is coherently scoped to its stated purpose: it outlines a structured time-trial system with ordered checkpoint validation, ghost recording at a fixed sample rate, and a lerp-based playback mechanism. Data flows are internal to the engine and local disk writes for ghost data, with no external dependencies or credential usage. There are modest data persistence considerations, but no evident credential or exfiltration pathways. The footprint is proportionate to its described purpose and does not introduce suspicious or malicious behavior beyond typical game development tooling. Overall, the skill appears BENIGN with MEDIUM securityRisk due to normal file I/O and potential data exposure through user-accessible ghost files.