godot-genre-fighting

Pass

Audited by Gen Agent Trust Hub on Mar 20, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The provided scripts (fighting_input_buffer.gd and hitbox_component.gd) implement standard game development logic using native Godot engine classes and methods.
  • [SAFE]: There are no network operations, external downloads, or attempts to access sensitive system files.
  • [SAFE]: Input handling is strictly limited to reading hardware-mapped game actions (e.g., 'fight_up', 'fight_lp') for game logic processing.
  • [SAFE]: The skill does not use any dynamic code execution or obfuscation techniques.
Audit Metadata
Risk Level
SAFE
Analyzed
Mar 20, 2026, 08:42 PM