godot-genre-shooter-fps

Pass

Audited by Gen Agent Trust Hub on Mar 19, 2026

Risk Level: SAFE
Full Analysis
  • [PROMPT_INJECTION]: No instructions were found that attempt to override agent behavior or bypass safety guidelines. Technical guidelines labeled as 'NEVER Do' are standard best practices for game development and do not impact the underlying AI system.
  • [DATA_EXFILTRATION]: No access to sensitive file paths (~/.ssh, ~/.aws, etc.) or network exfiltration patterns were detected. Communication mentioned in the documentation (RPCs) is standard for Godot's multiplayer networking and is not used for data theft.
  • [REMOTE_CODE_EXECUTION]: No remote script downloads (curl | bash), package installations, or external script execution patterns were found.
  • [COMMAND_EXECUTION]: No use of dangerous system commands or subprocess spawning. All scripts interact exclusively with the Godot engine's internal physics and rendering APIs.
  • [CREDENTIALS_UNSAFE]: No hardcoded API keys, secrets, or authentication tokens are present in any of the files.
  • [SAFE]: Use of dynamic object instantiation (instantiate) and duck-typing (has_method) is standard for Godot game logic and does not introduce security vulnerabilities in this context.
Audit Metadata
Risk Level
SAFE
Analyzed
Mar 19, 2026, 12:45 PM