skills/videojs/v10/component

component

SKILL.md

Component Architecture Patterns

Build accessible, headless UI components using proven patterns from Base UI, Radix, and Ark UI. These patterns are framework-agnostic — core concepts apply across React, Vue, Svelte, Solid, and vanilla JS.

Primary sources:

Framework-specific: react.md | html.md


Core Principles

  1. Headless over styled — Separate behavior from presentation
  2. Compound over monolithic — Small composable parts over config-heavy megacomponents
  3. Controlled + uncontrolled — Support both state ownership models
  4. Accessible by default — ARIA, keyboard nav, focus management built-in
  5. State via attributes — Expose state through data-* for framework-agnostic styling

Pattern 1: Compound Components

What: Components as related parts sharing state through context, each mapping 1:1 to DOM elements.

Why:

  • Declarative — assemble like building blocks, reorder/omit parts freely
  • Each part is an independent styling target
  • DOM structure maps directly to ARIA roles

Standard hierarchies:

Type Parts
Popups Root → Trigger → Portal → Positioner → Popup → Arrow
Collections Root → List → Trigger + Panel
Forms Root → Label → Control → Description → Error

Ref: Base UI Composition


Pattern 2: Controlled & Uncontrolled State

What: Support external state control OR internal state with consistent prop naming.

Why:

  • Flexibility for simple and complex use cases
  • Predictable API across components
  • Change details enable fine-grained control (cancel changes, track reasons)

Convention:

State Uncontrolled Controlled Handler
Open defaultOpen open onOpenChange(open, details)
Value defaultValue value onValueChange(value, details)
Checked defaultChecked checked onCheckedChange(checked, details)

Change details: { reason, event, cancel() }

Ref: Base UI Customization


Pattern 3: Prop Getters

What: Functions returning HTML attributes for DOM elements, abstracting logic from rendering.

Why:

  • Portable across frameworks (React, Vue, Svelte, Solid)
  • Clean separation of concerns
  • Composable via mergeProps()

Example: getTriggerProps() returns { aria-expanded, aria-haspopup, onClick, onKeyDown }

Ref: Zag.js, Downshift


Pattern 4: State via Data Attributes

What: Expose state through data-* attributes for CSS targeting.

Why:

  • Framework-agnostic styling
  • No JS needed for state-based styles
  • Inspectable in DevTools

Standard attributes:

  • data-open / data-closed — Visibility
  • data-checked / data-unchecked — Toggle state
  • data-highlighted — Focus within group
  • data-disabled, data-valid, data-invalid
  • data-side, data-align — Positioning

CSS variables: --available-height, --anchor-width, --transform-origin

Ref: Base UI Styling


Pattern 5: Accessibility

What: ARIA, keyboard navigation, focus management built into architecture.

Why:

  • Accessibility is structural, not decorative
  • Users expect standard keyboard interactions
  • Consistent patterns reduce errors

Key concerns:

  • ARIA attributes — Auto-managed from state
  • Focus trapping — Modals trap focus within
  • Roving tabindex — One tabbable item, arrows navigate
  • Virtual focusaria-activedescendant for long lists
  • Typeahead — A-Z jumps to matches

Ref: Base UI Accessibility, WAI-ARIA Practices

For detailed accessibility patterns, load the aria skill.


Pattern 6: Floating Positioning

What: Position popups relative to triggers with collision detection.

Why: Handles viewport boundaries, scroll, resize automatically.

Config: side, align, sideOffset, collision (flip/shift), trackAnchor

Ref: Floating UI


API Conventions

Category Props
Interaction disabled, required, readOnly
Collections multiple, loopFocus, orientation
Popups modal, closeOnEscape, closeOnOutsideClick, keepMounted
Positioning side, align, sideOffset, collision

Imperative actions: actionsRef exposing open(), close(), toggle()

See props.md for naming conventions.


Reference Files

File Contents
html.md HTML controllers, mixins, context
videojs-element.md ReactiveElement lifecycle, properties, controllers
react.md React hooks, context, refs
props.md Prop naming, conventions, defaults
styling.md Data attributes, CSS variables
animation.md CSS transitions, JS animation libs
polymorphism.md render vs asChild patterns
collection.md Collections, portals, virtualization
anti-patterns.md Common component mistakes
videojs.md Video.js component architecture

For accessibility patterns (ARIA, keyboard, focus), load the aria skill.

Review

For structured component reviews, load the review workflow:

File Contents
workflow.md Review process and severity
checklist.md Component review checklist
templates.md Issue and report formats

Implementation Sources

Resource Use For
Base UI Source React reference implementations
Radix Primitives Alternative approach
Zag.js Framework-agnostic state machines
Floating UI Positioning

Related Skills

Need Use
Accessibility patterns aria skill
API design principles api skill
Documentation patterns docs skill
Component API reference api-reference skill
Weekly Installs
1
Repository
videojs/v10
GitHub Stars
296
First Seen
4 days ago
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