gmh5225/awesome-game-security
reverse-engineering-tools
Guide for reverse engineering tools and techniques used in game security research. Use this skill when working with debuggers, disassemblers, memory analysis tools, binary analysis, or decompilers for game security research.
game-engine-resources
Guide for game engine development resources including engine source code, plugins, and development guides. Use this skill when researching game engines (Unreal, Unity, Godot, custom engines), engine architecture, or game development frameworks.
mobile-security
Guide for mobile game security on Android and iOS platforms. Use this skill when working with Android/iOS reverse engineering, mobile game hacking, APK analysis, root/jailbreak detection bypass, or mobile anti-cheat systems.
anti-cheat-systems
Guide for understanding anti-cheat systems and bypass techniques. Use this skill when researching game protection systems (EAC, BattlEye, Vanguard), anti-cheat architecture, detection methods, or bypass strategies.
awesome-game-security-overview
Guide for understanding and contributing to the awesome-game-security curated resource list. Use this skill when adding new resources, organizing categories, understanding project structure, or maintaining the README.md format consistency.
windows-kernel-security
Guide for Windows kernel security research including driver development, system callbacks, security features, and kernel exploitation. Use this skill when working with Windows drivers, PatchGuard, DSE, or kernel-level security mechanisms.
dma-attack-techniques
Guide for Direct Memory Access (DMA) attack techniques using FPGA hardware. Use this skill when researching PCIe DMA attacks, pcileech, FPGA firmware development, or hardware-based memory access for game security research.
game-hacking-techniques
Guide for game hacking techniques and cheat development. Use this skill when researching memory manipulation, code injection, ESP/aimbot development, overlay rendering, or game exploitation methodologies.
graphics-api-hooking
Guide for graphics API hooking and rendering techniques for DirectX, OpenGL, and Vulkan. Use this skill when working with graphics hooks, overlay rendering, shader manipulation, or game rendering pipeline analysis.