skills/gmh5225/awesome-game-security/game-engine-resources

game-engine-resources

SKILL.md

Game Engine Development Resources

Overview

This skill covers game engine development resources from the awesome-game-security collection, including both commercial (Unreal, Unity) and open-source engines.

Major Engine Categories

Unreal Engine

  • Official documentation and forums
  • Source code access (requires Epic Games account)
  • Community guides and tutorials
  • Plugin development references

Unity Engine

  • C# reference source code
  • Asset store resources
  • Unity-specific design patterns
  • VR/AR development guides

Open Source Engines

  • Godot: Free and open-source, supports GDScript and C#
  • Cocos2d-x: Cross-platform 2D game framework
  • CRYENGINE: High-fidelity graphics engine
  • Source Engine: Valve's game engine (various versions)

Custom/Educational Engines

  • Hazel Engine (TheCherno's educational series)
  • Bevy (Rust-based data-driven engine)
  • Fyrox (Rust game engine)

Key Technical Areas

Rendering

  • Software renderers for learning
  • Ray tracing implementations
  • Shader development tutorials
  • Post-processing effects

Mathematics

  • Linear algebra libraries (GLM, DirectXMath)
  • Physics simulation (PhysX, Bullet)
  • Collision detection algorithms

Networking

  • Client-server architectures
  • KCP reliable UDP protocol
  • Steam networking integration
  • MMORPG server implementations

Resource Categories

Documentation & Guides

- Learning resources and tutorials
- Architecture documentation
- Best practices and style guides

Source Code

- Complete engine implementations
- Subsystem references (renderer, physics, audio)
- Plugin and extension examples

Plugins & Extensions

- ImGui integration for debug UIs
- Scripting language bindings (Lua, .NET)
- Editor tool plugins

Engine Selection Criteria

When researching engines for security analysis or development:

  1. Target Platform: PC, mobile, console compatibility
  2. Source Access: Open source vs proprietary
  3. Language: C++, C#, Rust, or scripting
  4. Graphics API: DirectX, OpenGL, Vulkan, Metal
  5. Community: Documentation and support quality

Security Research Focus

For game security research, understanding engine internals helps with:

  • Memory layout and object structures
  • Rendering pipeline hooks
  • Network protocol analysis
  • Anti-cheat integration points
Weekly Installs
22
First Seen
4 days ago
Installed on
claude-code16
antigravity16
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codex12
cursor11