skills/aclinia/torchlight-of-building/adding-support-mod-parsers

adding-support-mod-parsers

SKILL.md

Adding Support Mod Parsers

Overview

Support mod parsers convert raw support skill affix strings (e.g., "+15% additional damage for the supported skill") into typed SupportMod objects at runtime. Unlike active/passive skills which use level-scaling factories, support skills parse their affixes directly using templates.

When to Use

  • Adding support for new support skill affix patterns
  • Extending support mod parsing to handle new variants

Project File Locations

Purpose File Path
Support mod templates src/tli/skills/support-mod-templates.ts
Mod type definitions src/tli/mod.ts
SupportMod type src/tli/core.ts
Template/spec helpers src/tli/mod-parser/
Calculation handlers src/tli/calcs/offense.ts

Implementation Checklist

1. Check if Mod Type Exists

Look in src/tli/mod.ts under ModDefinitions. If the mod type doesn't exist, add it first (see adding-mod-parsers skill).

2. Add Template in support-mod-templates.ts

Templates use the same DSL as the main mod parser:

// In allSupportParsers array
t("{value:dec%} additional damage for the supported skill").output(
  (c) => ({
    type: "DmgPct",
    value: c.value,
    dmgModType: "global",
    addn: true,
  }),
),

Template capture types:

Type Matches Example Input → Output
{name:int} Unsigned integer "5"5
{name:dec} Unsigned decimal "21.5"21.5
{name:int%} Unsigned integer percent "30%"30
{name:dec%} Unsigned decimal percent "96%"96
{name:+int} Signed integer (requires + or -) "+5"5, "-3"-3
{name:+dec} Signed decimal (requires + or -) "+21.5"21.5
{name:+int%} Signed integer percent "+30%"30, "-15%"-15
{name:+dec%} Signed decimal percent "+96%"96

Signed vs Unsigned Types:

  • Use unsigned (dec%, int) when input does NOT start with + or - (e.g., "0.8% additional damage")
  • Use signed (+dec%, +int) when input STARTS with + or - (e.g., "+19.8% additional damage")
  • Signed types will NOT match unsigned inputs, and vice versa
  • IMPORTANT: Some support skills have signed inputs, others have unsigned - you may need BOTH templates (see examples below)

Optional syntax:

  • [additional] - Optional literal, sets c.additional?: true
  • (effect|damage) - Alternation (regex-style)
  • \\( and \\) - Escaped parentheses for literal matching

3. SupportMod Structure

Each parsed mod is wrapped in SupportMod:

interface SupportMod {
  mod: Mod;
}

The parseSupportAffix function handles this wrapping:

return mods.map((mod) => ({ mod }));

4. No-Op Parsers (Informational Text)

Use outputNone() when a mod string should be recognized (not flagged as unparsed) but has no effect on calculations:

t("always attempts to trigger the supported skill. interval: {_:dec}s").outputNone(),
t("automatically use the supported attack skill to continuously attack the nearest enemy within {_:int}m while standing still").outputNone(),

IMPORTANT: Use outputNone(), NOT outputMany([]). Both work but outputNone() is the correct API for this purpose.

5. Multi-Output Parsers

For affixes that produce multiple mods:

t("{value:dec%} additional attack and cast speed for the supported skill")
  .outputMany([
    spec((c) => ({ type: "AspdPct", value: c.value, addn: true })),
    spec((c) => ({ type: "CspdPct", value: c.value, addn: true })),
  ]),

6. Add a Test

Add a test case to src/tli/skills/support-mod-templates.test.ts using the example input string given to you:

test("parse <skill name> <description of what it parses>", () => {
  const result = parseSupportAffixes([
    "<exact input string from the skill data>",
  ]);
  expect(result).toEqual([
    [
      {
        mod: {
          type: "<ModType>",
          // ... expected mod properties
        },
      },
    ],
  ]);
});

7. Verify

Run tests to ensure parsing works:

pnpm test
pnpm typecheck
pnpm check

Examples

Damage Mod with BOTH Signed and Unsigned Variants

Some support skills use +{value}% templates (e.g., Increased Area) while others use {value}% (e.g., Haunt). You need BOTH templates:

Inputs:

  • "+19.8% additional damage for the supported skill" (Increased Area - signed)
  • "0.8% additional damage for the supported skill" (Haunt - unsigned)
// Signed version (e.g., "+19.8% additional damage...")
t("{value:+dec%} additional damage for the supported skill").output(
  (c) => ({ type: "DmgPct", value: c.value, dmgModType: "global", addn: true }),
),
// Unsigned version (e.g., "0.8% additional damage...")
t("{value:dec%} additional damage for the supported skill").output(
  (c) => ({ type: "DmgPct", value: c.value, dmgModType: "global", addn: true }),
),

Typed Damage Mod (Signed)

Input: "+20% additional melee damage for the supported skill"

t("{value:+dec%} additional melee damage for the supported skill").output(
  (c) => ({ type: "DmgPct", value: c.value, dmgModType: "melee", addn: true }),
),

Attack Speed (Signed - can be negative)

Input: "-15% Attack Speed for the supported skill" (Steamroll)

t("{value:+dec%} attack speed for the supported skill").output(
  (c) => ({ type: "AspdPct", value: c.value, addn: false }),
),

Note: +dec% matches both + and - signs.

Conditional Mod

Input: "The supported skill deals +30% additional damage to cursed enemies"

t("the supported skill deals {value:dec%} additional damage to cursed enemies")
  .output((c) => ({
    type: "DmgPct",
    value: c.value,
    dmgModType: "global",
    addn: true,
    cond: "enemy_is_cursed",
  })),

Per-Stackable Mod

Input: "+5% additional damage for the supported skill for every stack of buffs while standing still"

t("{value:dec%} additional damage for the supported skill for every stack of buffs while standing still")
  .output((c) => ({
    type: "DmgPct",
    value: c.value,
    dmgModType: "global",
    addn: false,
    per: { stackable: "willpower" },
  })),

Mod with No Value

Input: "The supported skill cannot inflict wilt"

t("the supported skill cannot inflict wilt").output(() => ({ type: "CannotInflictWilt" })),

Escaped Parentheses

Input: "Stacks up to 5 time(s)"

t("stacks up to {value:int} time(s)").output((c) => ({
  type: "MaxWillpowerStacks",
  value: c.value,
})),

Note: Literal ( and ) don't need escaping when they don't contain alternations.

Complex Pattern with Ignored Values

Input: "When the supported skill deals damage over time, it inflicts 10 affliction on the enemy. Effect cooldown: 3 s"

t("when the supported skill deals damage over time, it inflicts {value:int} affliction on the enemy. effect cooldown: {_:int} s")
  .output((c) => ({ type: "AfflictionInflictedPerSec", value: c.value })),

Use {_:type} to capture but ignore values.

Shadow Quantity (Signed Flat Integer)

Input: "+2 Shadow Quantity for the supported skill"

t("{value:+int} shadow quantity for the supported skill").output(
  (c) => ({ type: "ShadowQuant", value: c.value }),
),

Template Ordering

IMPORTANT: More specific patterns must come before generic ones in allSupportParsers array.

// Good: specific before generic
t("{value:dec%} additional melee damage for the supported skill").output(...),
t("{value:dec%} additional damage for the supported skill").output(...),

// Bad: generic would match first
t("{value:dec%} additional damage for the supported skill").output(...),
t("{value:dec%} additional melee damage for the supported skill").output(...),  // never matches

Common Mistakes

Mistake Fix
Using dec% for input with + prefix Use +dec% for inputs like "+25% damage"
Using +dec% for input without sign Use dec% for inputs like "0.8% damage"
Only one template when inputs vary Add BOTH signed and unsigned templates (see examples)
Generic template before specific Move specific templates earlier in array
Missing type field in output mapper Include type: "ModType" in the returned object
Handler doesn't account for new mod type Update offense.ts to handle new mod types
Forgot the wrapper structure parseSupportAffix already wraps in { mod }
Using outputMany([]) for no-op Use outputNone() instead

Data Flow

Support skill affix: "+15% additional damage for the supported skill"
    ↓ parseSupportAffixes()
    ↓ normalize (lowercase, trim)
"15% additional damage for the supported skill"
    ↓ template matching (allSupportParsers)
[{ mod: { type: "DmgPct", value: 15, dmgModType: "global", addn: true } }]
    ↓ resolveSelectedSkillSupportMods() in offense.ts
Applied to skill calculations

Difference from Main Mod Parser

Aspect Main Mod Parser Support Mod Parser
File src/tli/mod-parser/templates.ts src/tli/skills/support-mod-templates.ts
Source Gear affixes, talents, etc. Support skill affixes only
Output Mod[] SupportMod[] (wrapped in { mod })
Usage parseMod() parseSupportAffixes()

Both use the same template DSL (t(), spec(), outputMany(), outputNone()).

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