click-path-audit

SKILL.md

/click-path-audit — Behavioural Flow Audit

Find bugs that static code reading misses: state interaction side effects, race conditions between sequential calls, and handlers that silently undo each other.

The Problem This Solves

Traditional debugging checks:

  • Does the function exist? (missing wiring)
  • Does it crash? (runtime errors)
  • Does it return the right type? (data flow)

But it does NOT check:

  • Does the final UI state match what the button label promises?
  • Does function B silently undo what function A just did?
  • Does shared state (Zustand/Redux/context) have side effects that cancel the intended action?

Real example: A "New Email" button called setComposeMode(true) then selectThread(null). Both worked individually. But selectThread had a side effect resetting composeMode: false. The button did nothing. 54 bugs were found by systematic debugging — this one was missed.


How It Works

For EVERY interactive touchpoint in the target area:

1. IDENTIFY the handler (onClick, onSubmit, onChange, etc.)
2. TRACE every function call in the handler, IN ORDER
3. For EACH function call:
   a. What state does it READ?
   b. What state does it WRITE?
   c. Does it have SIDE EFFECTS on shared state?
   d. Does it reset/clear any state as a side effect?
4. CHECK: Does any later call UNDO a state change from an earlier call?
5. CHECK: Is the FINAL state what the user expects from the button label?
6. CHECK: Are there race conditions (async calls that resolve in wrong order)?

Execution Steps

Step 1: Map State Stores

Before auditing any touchpoint, build a side-effect map of every state store action:

For each Zustand store / React context in scope:
  For each action/setter:
    - What fields does it set?
    - Does it RESET other fields as a side effect?
    - Document: actionName → {sets: [...], resets: [...]}

This is the critical reference. The "New Email" bug was invisible without knowing that selectThread resets composeMode.

Output format:

STORE: emailStore
  setComposeMode(bool) → sets: {composeMode}
  selectThread(thread|null) → sets: {selectedThread, selectedThreadId, messages, drafts, selectedDraft, summary} RESETS: {composeMode: false, composeData: null, redraftOpen: false}
  setDraftGenerating(bool) → sets: {draftGenerating}
  ...

DANGEROUS RESETS (actions that clear state they don't own):
  selectThread → resets composeMode (owned by setComposeMode)
  reset → resets everything

Step 2: Audit Each Touchpoint

For each button/toggle/form submit in the target area:

TOUCHPOINT: [Button label] in [Component:line]
  HANDLER: onClick → {
    call 1: functionA() → sets {X: true}
    call 2: functionB() → sets {Y: null} RESETS {X: false}  ← CONFLICT
  }
  EXPECTED: User sees [description of what button label promises]
  ACTUAL: X is false because functionB reset it
  VERDICT: BUG — [description]

Check each of these bug patterns:

Pattern 1: Sequential Undo

handler() {
  setState_A(true)     // sets X = true
  setState_B(null)     // side effect: resets X = false
}
// Result: X is false. First call was pointless.

Pattern 2: Async Race

handler() {
  fetchA().then(() => setState({ loading: false }))
  fetchB().then(() => setState({ loading: true }))
}
// Result: final loading state depends on which resolves first

Pattern 3: Stale Closure

const [count, setCount] = useState(0)
const handler = useCallback(() => {
  setCount(count + 1)  // captures stale count
  setCount(count + 1)  // same stale count — increments by 1, not 2
}, [count])

Pattern 4: Missing State Transition

// Button says "Save" but handler only validates, never actually saves
// Button says "Delete" but handler sets a flag without calling the API
// Button says "Send" but the API endpoint is removed/broken

Pattern 5: Conditional Dead Path

handler() {
  if (someState) {        // someState is ALWAYS false at this point
    doTheActualThing()    // never reached
  }
}

Pattern 6: useEffect Interference

// Button sets stateX = true
// A useEffect watches stateX and resets it to false
// User sees nothing happen

Step 3: Report

For each bug found:

CLICK-PATH-NNN: [severity: CRITICAL/HIGH/MEDIUM/LOW]
  Touchpoint: [Button label] in [file:line]
  Pattern: [Sequential Undo / Async Race / Stale Closure / Missing Transition / Dead Path / useEffect Interference]
  Handler: [function name or inline]
  Trace:
    1. [call] → sets {field: value}
    2. [call] → RESETS {field: value}  ← CONFLICT
  Expected: [what user expects]
  Actual: [what actually happens]
  Fix: [specific fix]

Scope Control

This audit is expensive. Scope it appropriately:

  • Full app audit: Use when launching or after major refactor. Launch parallel agents per page.
  • Single page audit: Use after building a new page or after a user reports a broken button.
  • Store-focused audit: Use after modifying a Zustand store — audit all consumers of the changed actions.

Recommended agent split for full app:

Agent 1: Map ALL state stores (Step 1) — this is shared context for all other agents
Agent 2: Dashboard (Tasks, Notes, Journal, Ideas)
Agent 3: Chat (DanteChatColumn, JustChatPage)
Agent 4: Emails (ThreadList, DraftArea, EmailsPage)
Agent 5: Projects (ProjectsPage, ProjectOverviewTab, NewProjectWizard)
Agent 6: CRM (all sub-tabs)
Agent 7: Profile, Settings, Vault, Notifications
Agent 8: Management Suite (all pages)

Agent 1 MUST complete first. Its output is input for all other agents.


When to Use

  • After systematic debugging finds "no bugs" but users report broken UI
  • After modifying any Zustand store action (check all callers)
  • After any refactor that touches shared state
  • Before release, on critical user flows
  • When a button "does nothing" — this is THE tool for that

When NOT to Use

  • For API-level bugs (wrong response shape, missing endpoint) — use systematic-debugging
  • For styling/layout issues — visual inspection
  • For performance issues — profiling tools

Integration with Other Skills

  • Run AFTER /superpowers:systematic-debugging (which finds the other 54 bug types)
  • Run BEFORE /superpowers:verification-before-completion (which verifies fixes work)
  • Feeds into /superpowers:test-driven-development — every bug found here should get a test

Example: The Bug That Inspired This Skill

ThreadList.tsx "New Email" button:

onClick={() => {
  useEmailStore.getState().setComposeMode(true)   // ✓ sets composeMode = true
  useEmailStore.getState().selectThread(null)      // ✗ RESETS composeMode = false
}}

Store definition:

selectThread: (thread) => set({
  selectedThread: thread,
  selectedThreadId: thread?.id ?? null,
  messages: [],
  drafts: [],
  selectedDraft: null,
  summary: null,
  composeMode: false,     // ← THIS silent reset killed the button
  composeData: null,
  redraftOpen: false,
})

Systematic debugging missed it because:

  • The button has an onClick handler (not dead)
  • Both functions exist (no missing wiring)
  • Neither function crashes (no runtime error)
  • The data types are correct (no type mismatch)

Click-path audit catches it because:

  • Step 1 maps selectThread resets composeMode
  • Step 2 traces the handler: call 1 sets true, call 2 resets false
  • Verdict: Sequential Undo — final state contradicts button intent
Weekly Installs
117
GitHub Stars
105.0K
First Seen
2 days ago
Installed on
codex112
cursor103
gemini-cli101
github-copilot101
amp101
cline101