cli-framework-cli-commander
CLI Application Development with Commander.js
Quick Guide: Use Commander.js for command structure and option parsing. Use @clack/prompts for interactive UX (spinners, selects, confirms). Always handle Ctrl+C cancellation with
p.isCancel(). Use named exit code constants. UseparseAsync()for async actions. Structure commands in separate files. Resolve config with precedence: flag > env > project > global > default.
<critical_requirements>
CRITICAL: Before Building CLI Applications
All code must follow project conventions in CLAUDE.md (kebab-case, named exports, import ordering,
import type, named constants)
(You MUST handle SIGINT (Ctrl+C) gracefully and exit with appropriate codes)
(You MUST use p.isCancel() to detect cancellation in ALL @clack/prompts calls and handle gracefully)
(You MUST use named constants for ALL exit codes - NEVER use magic numbers like process.exit(1))
(You MUST use parseAsync() for async actions to properly propagate errors)
(You MUST stop spinners before any console output or error display)
</critical_requirements>
Auto-detection: Commander.js, commander, @clack/prompts, picocolors, p.spinner, p.select, p.confirm, p.text, p.isCancel, p.tasks, p.multiselect, p.group, process.exit, exit codes, SIGINT handling, interactive prompts, wizard state machine, config hierarchy, CLI error handling, parseAsync, subcommand
When to use:
- Building command-line tools with Node.js using Commander.js
- Creating interactive terminal prompts and wizards with @clack/prompts
- Implementing multi-step wizard flows with back navigation
- Managing hierarchical configuration (flag > env > project > global)
- Structuring CLI applications with subcommands and global options
When NOT to use:
- Simple scripts with no user interaction (just use process.argv directly)
- Web server frameworks (use your API framework skill)
- Single-prompt scripts (use readline or raw @clack/prompts without Commander)
Key patterns covered:
- CLI entry point with SIGINT handling and global options
- Standardized exit codes with named constants
- Command definition with typed options and subcommands
- @clack/prompts for interactive UX (spinners, selects, confirms, text)
- Cancellation handling (
p.isCancel()) on every prompt - Wizard state machines with back navigation
- Configuration hierarchy resolution
- Dry-run mode implementation
Detailed Resources:
- examples/core.md - Entry point, exit codes, commands, prompts, cancellation
- examples/wizard-patterns.md - State machines, config hierarchy, dry-run mode
Philosophy
User experience first. CLI tools should be intuitive, provide helpful feedback, and fail gracefully. Users should always know what's happening (spinners), what went wrong (clear errors), and how to fix it (actionable messages).
Consistency across commands. Every command follows the same patterns: options at top, spinner feedback, success/error messaging, and proper exit codes. This makes the CLI predictable and learnable.
Graceful degradation. Always handle cancellation (Ctrl+C), invalid input, and errors. Never leave users in an unknown state. Stop spinners before displaying errors.
When to use Commander.js:
- Multi-command CLI tools (git-like interfaces)
- Tools with complex option parsing and subcommands
- Applications needing auto-generated help text
- TypeScript-first development
When to use @clack/prompts:
- Interactive setup wizards and multi-step flows
- User confirmation before destructive actions
- Selection from lists of options
- Any user input beyond simple flags
Core Patterns
Pattern 1: CLI Entry Point Structure
Register commands, handle SIGINT, use parseAsync() for async error propagation. See examples/core.md for full implementation.
// Handle Ctrl+C gracefully
process.on("SIGINT", () => {
console.log(pc.yellow("\nCancelled"));
process.exit(EXIT_CODES.CANCELLED);
});
// Use parseAsync for proper async error handling
await program.parseAsync(process.argv);
Pattern 2: Standardized Exit Codes
Define all exit codes as named constants. Never use magic numbers. See examples/core.md for the full constant definition.
export const EXIT_CODES = {
SUCCESS: 0,
ERROR: 1,
INVALID_ARGS: 2,
CANCELLED: 4,
VALIDATION_ERROR: 7,
} as const;
// GOOD: Named constant
process.exit(EXIT_CODES.VALIDATION_ERROR);
// BAD: Magic number
process.exit(1); // What does 1 mean?
Pattern 3: Command Definition with Options
Structure commands with typed options, descriptions for help text, and global option access. See examples/core.md for full implementation.
export const initCommand = new Command("init")
.description("Initialize the project")
.option("--source <url>", "Source URL")
.option("-f, --force", "Overwrite existing files", false)
.action(async (options, command) => {
const globalOpts = command.optsWithGlobals();
// ...
});
Pattern 4: Interactive Prompts with Cancellation
Every @clack/prompts call must be followed by p.isCancel(). See examples/core.md for spinner, select, confirm, and text patterns.
const result = await p.select({
message: "Select a framework:",
options: [
{ value: "react", label: "React", hint: "recommended" },
{ value: "vue", label: "Vue" },
],
});
// CRITICAL: Always check for cancellation
if (p.isCancel(result)) {
p.cancel("Setup cancelled");
process.exit(EXIT_CODES.CANCELLED);
}
Pattern 5: Subcommand Organization
Group related commands under parent commands. See examples/core.md for full implementation.
export const configCommand = new Command("config").description(
"Manage configuration",
);
configCommand
.command("show")
.description("Show current effective configuration")
.action(async () => {
/* ... */
});
configCommand
.command("set")
.argument("<key>", "Configuration key")
.argument("<value>", "Configuration value")
.action(async (key, value) => {
/* ... */
});
Pattern 6: Wizard State Machine
Complex multi-step flows with back navigation. See examples/wizard-patterns.md for full state machine implementation.
const state = createInitialState();
while (true) {
switch (state.currentStep) {
case "approach": {
const result = await stepApproach(state);
if (p.isCancel(result)) return null;
pushHistory(state);
state.currentStep = "selection";
break;
}
case "selection": {
const result = await stepSelection(state);
if (result === BACK_VALUE) {
state.currentStep = popHistory(state) || "approach";
break;
}
// ...
}
}
}
Pattern 7: Configuration Hierarchy
Resolve config values with clear precedence: flag > env > project > global > default. See examples/wizard-patterns.md for full implementation.
export async function resolveSource(
flagValue?: string,
projectDir?: string,
): Promise<ResolvedConfig> {
if (flagValue !== undefined)
return { source: flagValue, sourceOrigin: "flag" };
const envValue = process.env[SOURCE_ENV_VAR];
if (envValue) return { source: envValue, sourceOrigin: "env" };
// ... project config, global config, default
}
Pattern 8: Dry-Run Mode
Preview operations without executing. See examples/wizard-patterns.md for full implementation.
export async function executeWithDryRun(
dryRun: boolean,
operations: Array<{ description: string; execute: () => Promise<void> }>,
): Promise<void> {
if (dryRun) {
for (const op of operations) {
console.log(pc.yellow(`[dry-run] Would: ${op.description}`));
}
return;
}
// Execute for real with spinner feedback
}
<decision_framework>
Decision Framework
Command Structure Decision
Is it a single operation?
├─ YES → Single command with options
└─ NO → Are operations related?
├─ YES → Subcommands under parent (config show, config set)
└─ NO → Separate top-level commands
User Input Decision
Does user need to provide input?
├─ NO → Use options/flags only
└─ YES → Is it a simple yes/no?
├─ YES → p.confirm()
└─ NO → Is it choosing from options?
├─ YES → p.select() or p.multiselect()
└─ NO → Is it free-form text?
└─ YES → p.text() with validation
Async Operation Feedback
Is operation quick (< 500ms)?
├─ YES → No spinner needed
└─ NO → Use p.spinner() with:
├─ start("Descriptive message...")
├─ stop("Success with result info")
└─ Error: stop first, then p.log.error()
Config Value Resolution
Check in order, first defined wins:
1. --flag (CLI argument)
2. ENV_VAR (environment variable)
3. ./.myapp/config.yaml (project config)
4. ~/.myapp/config.yaml (global config)
5. DEFAULT_VALUE (hardcoded default)
</decision_framework>
<red_flags>
RED FLAGS
High Priority Issues:
- Missing
p.isCancel()checks after prompts — causes undefined behavior on Ctrl+C - Using magic numbers for exit codes — makes debugging impossible
- Not handling SIGINT — leaves processes in unknown state
- Using
.parse()instead of.parseAsync()with async actions — swallows errors silently
Medium Priority Issues:
- Missing spinner feedback for operations > 500ms
- Inconsistent error message formatting across commands
- Missing
--helpdescriptions for options - Not stopping spinner before showing error output — corrupts terminal display
Common Mistakes:
- Forgetting to call
process.exit()afterp.cancel()— execution continues past cancellation - Not validating inputs early — errors occur deep in flow where recovery is harder
- Not cleaning up on errors (spinners left running, terminal state corrupted)
- Using
program.parse()then trying to catch errors —parseAsync()required for async error propagation
Gotchas & Edge Cases:
- Commander converts
--my-optiontomyOptionin camelCase automatically optsWithGlobals()needed to access parent command options (not justopts())- Spinner must be stopped before any
console.log/p.logoutput process.exit()in async context may not wait for pending I/O — useawaitbefore exit-triggering operations- Commander v13+ defaults
allowExcessArgumentsto false — extra positional args are now errors - @clack/prompts spinner has
.isCancelledproperty and.cancel()/.error()methods for richer feedback
</red_flags>
<critical_reminders>
CRITICAL REMINDERS
All code must follow project conventions in CLAUDE.md
(You MUST handle SIGINT (Ctrl+C) gracefully and exit with appropriate codes)
(You MUST use p.isCancel() to detect cancellation in ALL @clack/prompts calls and handle gracefully)
(You MUST use named constants for ALL exit codes - NEVER use magic numbers like process.exit(1))
(You MUST use parseAsync() for async actions to properly propagate errors)
(You MUST stop spinners before any console output or error display)
Failure to follow these rules will result in poor UX, orphaned processes, and debugging nightmares.
</critical_reminders>
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