swiftui-forms
Liquid Glass Forms (macOS 26+)
Two-Layer Architecture
- Glass layer: toolbars, sidebars, inspector shells, section containers (structural)
- Content layer: form rows and fields (solid/neutral)
Glass is for the navigation/control layer floating above content, not a blanket background for every input.
Glass Modifier Usage
On macOS 26, there is ONE glass modifier: glassEffect(_:in:).
- Section containers: Apply as a
.background {}on aRoundedRectangle - Special tiles/callouts: Apply in a
ZStackon a shape (rare)
⚠️ glassBackgroundEffect(displayMode:) is visionOS-only — it does NOT compile on macOS.
Default Layout Pattern
Use Grid + FormRow with a labelWidth sized to the longest label. Only fall back to Form for trivial System Settings-style preference lists.
struct MacConfigView: View {
// Size to longest label. ~90 for short labels like "Name", "Email".
// Scale up only for genuinely long labels like "Notification Frequency".
private let labelWidth: CGFloat = 90
var body: some View {
ScrollView {
VStack(alignment: .leading, spacing: 28) {
LiquidGlassSection(title: "General") {
Grid(alignment: .leadingFirstTextBaseline,
horizontalSpacing: 16, verticalSpacing: 14) {
FormRow("Name", labelWidth: labelWidth) {
TextField("", text: $name)
}
FormRow("Role", labelWidth: labelWidth) {
Picker("", selection: $role) {
ForEach(Role.allCases, id: \.self) { r in
Text(r.displayName).tag(r)
}
}
.labelsHidden()
.pickerStyle(.menu)
.fixedSize()
}
FormRow("Sync", labelWidth: labelWidth) {
Toggle("", isOn: $syncEnabled).labelsHidden()
}
}
}
HStack {
Spacer()
Button("Save") { save() }
.buttonStyle(.borderedProminent)
.disabled(!isValid)
}
}
.padding(32)
.frame(maxWidth: 760, alignment: .leading)
}
}
}
Building Blocks
FormRow
Right-aligned label column + control column inside a GridRow. The content column uses .frame(maxWidth: .infinity, alignment: .leading) to ensure all controls — including intrinsically-sized ones like Picker and Toggle — left-align consistently.
Without this, intrinsically-sized controls centre in the grid column while TextFields stretch to fill, creating a misaligned layout.
struct FormRow<Content: View>: View {
let label: String
let labelWidth: CGFloat
let content: Content
init(_ label: String, labelWidth: CGFloat,
@ViewBuilder content: () -> Content) {
self.label = label
self.labelWidth = labelWidth
self.content = content()
}
var body: some View {
GridRow {
Text(label)
.foregroundStyle(.secondary)
.frame(width: labelWidth, alignment: .trailing)
content
.frame(maxWidth: .infinity, alignment: .leading)
}
}
}
LiquidGlassSection
Use glassEffect(.regular, in:) as a .background {} for section containers:
struct LiquidGlassSection<Content: View>: View {
let title: String
let content: Content
init(title: String, @ViewBuilder content: () -> Content) {
self.title = title
self.content = content()
}
var body: some View {
VStack(alignment: .leading, spacing: 12) {
Text(title).font(.headline)
content
.padding(18)
.background {
RoundedRectangle(cornerRadius: 16, style: .continuous)
.fill(.clear)
.glassEffect(.regular, in: RoundedRectangle(cornerRadius: 16, style: .continuous))
}
}
}
}
GlassTile (rare, special callouts only)
Use glassEffect(_:in:) in a ZStack only for summary tiles, callouts, or inspector headers. Never for field rows or dense forms.
struct GlassTile<Content: View>: View {
let content: Content
init(@ViewBuilder content: () -> Content) { self.content = content() }
var body: some View {
ZStack {
RoundedRectangle(cornerRadius: 16, style: .continuous)
.fill(.clear)
.glassEffect(.regular, in: RoundedRectangle(cornerRadius: 16, style: .continuous))
content.padding(16)
}
}
}
Control Sizing Rules
The outer container (.frame(maxWidth: 760)) constrains overall form width. Within that, let controls take the space they need:
| Control type | Sizing |
|---|---|
| Text fields | No maxWidth — fill the row via FormRow |
| Pickers | .fixedSize() — sizes to content, left-aligned by FormRow |
| Numeric fields | Fixed width: 70-120 |
| Toggles | .labelsHidden() in right column |
Do NOT add maxWidth to text fields or pickers — it creates cramped fields with wasted space alongside them. The container handles overall width.
Pickers: .pickerStyle(.menu) by default.
Label Width Sizing
Size labelWidth to the longest label in the form, not a fixed large number.
- Short labels ("Name", "Type", "Status"): ~90
- Medium labels ("Description", "Environment"): ~100-120
- Long labels ("Notification Frequency"): ~160+
A too-wide label column wastes horizontal space and pushes fields into the right half of the form where they get cramped.
Multi-Platform Views (iOS + macOS in same file)
When a view provides both iOS and macOS layouts, wrap platform-specific computed properties in #if os() — not just the branch in body.
var body: some View {
NavigationStack {
#if os(macOS)
macOSForm
#else
iOSForm
#endif
}
}
#if os(iOS)
private var iOSForm: some View {
Form { /* ... */ }
.navigationBarTitleDisplayMode(.inline) // iOS-only API
}
#endif
#if os(macOS)
private var macOSForm: some View {
ScrollView { /* Grid layout */ }
}
#endif
Why: The compiler type-checks all computed properties regardless of which branch body takes. iOS-only modifiers like navigationBarTitleDisplayMode fail on macOS even if the property is only called from an #if os(iOS) branch.
Shared components (e.g. MetadataSection) should emit platform-adaptive content:
- iOS: wrap in
Section("Title")for Form/List compatibility - macOS: emit bare content (caller wraps in
LiquidGlassSection)
Validation
Inline, indented under the field column. Disable primary action until valid.
Text("Invalid email address")
.font(.caption)
.foregroundStyle(.red)
.padding(.leading, labelWidth + 16)
Checklist
Grid+FormRowwithlabelWidthsized to the longest label- Text fields fill the row — no maxWidth. Pickers use
.fixedSize() .glassEffect(.regular, in:)as.background {}for section containers onlyglassEffect(_:in:)in a ZStack only for special tiles/callouts- Readability works with reduced transparency (no glass-only separation)
- Content layer stays visually calm
- Wrap platform-specific computed properties in
#if os()blocks