physics-sim
Installation
SKILL.md
Physics Sim
Stable rigid/soft body setups. Motivated destruction. Baked caches.
When to Use
- Rigid body interactions and collapses
- Soft body jiggle / rubber / simple soft props
- Destruction and debris (cell fracture / pre-cut shards)
- Pre-vis physics before VFX polish
Workflow
Simplify collision meshes → Assign rigid/soft bodies
→ Constraints → Passive settings → Bake → Art-direct → Export cache