durable-functions-dotnet
Azure Durable Functions (.NET Isolated) with Durable Task Scheduler
Build fault-tolerant, stateful serverless workflows using Azure Durable Functions connected to Azure Durable Task Scheduler.
Quick Start
Required NuGet Packages
<ItemGroup>
<PackageReference Include="Microsoft.Azure.Functions.Worker" Version="2.*" />
<PackageReference Include="Microsoft.Azure.Functions.Worker.Sdk" Version="2.*" />
<PackageReference Include="Microsoft.Azure.Functions.Worker.Extensions.Http" Version="3.*" />
<PackageReference Include="Microsoft.Azure.Functions.Worker.Extensions.Http.AspNetCore" Version="1.*" />
<PackageReference Include="Microsoft.Azure.Functions.Worker.Extensions.DurableTask" Version="1.*" />
<PackageReference Include="Microsoft.Azure.Functions.Worker.Extensions.DurableTask.AzureManaged" Version="*" />
<PackageReference Include="Azure.Identity" Version="1.*" />
</ItemGroup>
host.json Configuration (Durable Task Scheduler)
{
"version": "2.0",
"extensions": {
"durableTask": {
"storageProvider": {
"type": "azureManaged",
"connectionStringName": "DTS_CONNECTION_STRING"
},
"hubName": "%TASKHUB_NAME%"
}
}
}
local.settings.json
{
"IsEncrypted": false,
"Values": {
"FUNCTIONS_WORKER_RUNTIME": "dotnet-isolated",
"AzureWebJobsStorage": "UseDevelopmentStorage=true",
"DTS_CONNECTION_STRING": "Endpoint=http://localhost:8080;Authentication=None",
"TASKHUB_NAME": "default"
}
}
Minimal Example (Function-Based)
using Microsoft.Azure.Functions.Worker;
using Microsoft.Azure.Functions.Worker.Http;
using Microsoft.DurableTask;
using Microsoft.DurableTask.Client;
using Microsoft.Extensions.Logging;
public static class DurableFunctionsApp
{
// HTTP Starter - triggers orchestration
[Function("HttpStart")]
public static async Task<HttpResponseData> HttpStart(
[HttpTrigger(AuthorizationLevel.Anonymous, "post", Route = "orchestrators/{functionName}")] HttpRequestData req,
[DurableClient] DurableTaskClient client,
string functionName,
FunctionContext executionContext)
{
string instanceId = await client.ScheduleNewOrchestrationInstanceAsync(functionName);
var logger = executionContext.GetLogger("HttpStart");
logger.LogInformation("Started orchestration with ID = '{instanceId}'", instanceId);
return await client.CreateCheckStatusResponseAsync(req, instanceId);
}
// Orchestrator function
[Function(nameof(MyOrchestration))]
public static async Task<string> MyOrchestration(
[OrchestrationTrigger] TaskOrchestrationContext context)
{
ILogger logger = context.CreateReplaySafeLogger(nameof(MyOrchestration));
logger.LogInformation("Starting orchestration");
var result1 = await context.CallActivityAsync<string>(nameof(SayHello), "Tokyo");
var result2 = await context.CallActivityAsync<string>(nameof(SayHello), "Seattle");
var result3 = await context.CallActivityAsync<string>(nameof(SayHello), "London");
return $"{result1}, {result2}, {result3}";
}
// Activity function
[Function(nameof(SayHello))]
public static string SayHello([ActivityTrigger] string name, FunctionContext executionContext)
{
var logger = executionContext.GetLogger(nameof(SayHello));
logger.LogInformation("Saying hello to {name}", name);
return $"Hello {name}!";
}
}
Program.cs Setup
using Microsoft.Extensions.Hosting;
var host = new HostBuilder()
.ConfigureFunctionsWorkerDefaults()
.Build();
await host.RunAsync();
Pattern Selection Guide
| Pattern | Use When |
|---|---|
| Function Chaining | Sequential steps where each depends on the previous |
| Fan-Out/Fan-In | Parallel processing with aggregated results |
| Async HTTP APIs | Long-running operations with HTTP status polling |
| Monitor | Periodic polling with configurable timeouts |
| Human Interaction | Workflow pauses for external input/approval |
| Aggregator (Entities) | Stateful objects with operations (counters, accounts) |
See references/patterns.md for detailed implementations.
Two Approaches: Function-Based vs Class-Based
Function-Based (Default)
[Function(nameof(MyOrchestration))]
public static async Task<string> MyOrchestration(
[OrchestrationTrigger] TaskOrchestrationContext context)
{
string input = context.GetInput<string>()!;
return await context.CallActivityAsync<string>(nameof(MyActivity), input);
}
[Function(nameof(MyActivity))]
public static string MyActivity([ActivityTrigger] string input)
{
return $"Processed: {input}";
}
Class-Based (With Source Generator)
Requires Microsoft.DurableTask.Generators package:
[DurableTask(nameof(MyOrchestration))]
public class MyOrchestration : TaskOrchestrator<string, string>
{
public override async Task<string> RunAsync(TaskOrchestrationContext context, string input)
{
ILogger logger = context.CreateReplaySafeLogger<MyOrchestration>();
return await context.CallActivityAsync<string>(nameof(MyActivity), input);
}
}
[DurableTask(nameof(MyActivity))]
public class MyActivity : TaskActivity<string, string>
{
private readonly ILogger<MyActivity> _logger;
// Activities support DI - orchestrations do NOT
public MyActivity(ILogger<MyActivity> logger)
{
_logger = logger;
}
public override Task<string> RunAsync(TaskActivityContext context, string input)
{
_logger.LogInformation("Processing: {Input}", input);
return Task.FromResult($"Processed: {input}");
}
}
Critical Rules
Orchestration Determinism
Orchestrations replay from history - all code MUST be deterministic. When an orchestration resumes, it replays all previous code to rebuild state. Non-deterministic code produces different results on replay, causing NonDeterministicOrchestrationException.
NEVER do inside orchestrations:
DateTime.Now,DateTime.UtcNow→ Usecontext.CurrentUtcDateTimeGuid.NewGuid()→ Usecontext.NewGuid()Random→ Pass random values from activities- Direct I/O, HTTP calls, database access → Move to activities
Thread.Sleep(),Task.Delay()→ Usecontext.CreateTimer()- Non-deterministic LINQ (parallel, unordered)
Task.Run(),ConfigureAwait(false)- Static mutable variables
- Environment variables that may change → Pass as input or use activities
ALWAYS safe:
context.CallActivityAsync<T>()context.CallSubOrchestrationAsync<T>()context.CallHttpAsync()context.CreateTimer()context.WaitForExternalEvent<T>()context.CurrentUtcDateTimecontext.NewGuid()context.SetCustomStatus()context.CreateReplaySafeLogger()
Non-Determinism Patterns (WRONG vs CORRECT)
Getting Current Time
// WRONG - DateTime.UtcNow returns different value on replay
[Function(nameof(BadOrchestration))]
public static async Task BadOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
DateTime currentTime = DateTime.UtcNow; // Non-deterministic!
if (currentTime.Hour < 12)
{
await context.CallActivityAsync(nameof(MorningActivity), null);
}
}
// CORRECT - context.CurrentUtcDateTime replays consistently
[Function(nameof(GoodOrchestration))]
public static async Task GoodOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
DateTime currentTime = context.CurrentUtcDateTime; // Deterministic
if (currentTime.Hour < 12)
{
await context.CallActivityAsync(nameof(MorningActivity), null);
}
}
Generating GUIDs
// WRONG - Guid.NewGuid() generates different value on replay
[Function(nameof(BadOrchestration))]
public static async Task<string> BadOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
string orderId = Guid.NewGuid().ToString(); // Non-deterministic!
await context.CallActivityAsync(nameof(CreateOrder), orderId);
return orderId;
}
// CORRECT - context.NewGuid() replays the same value
[Function(nameof(GoodOrchestration))]
public static async Task<string> GoodOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
string orderId = context.NewGuid().ToString(); // Deterministic
await context.CallActivityAsync(nameof(CreateOrder), orderId);
return orderId;
}
Random Numbers
// WRONG - Random produces different values on replay
[Function(nameof(BadOrchestration))]
public static async Task BadOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
int delay = new Random().Next(1, 10); // Non-deterministic!
await context.CreateTimer(context.CurrentUtcDateTime.AddSeconds(delay), CancellationToken.None);
}
// CORRECT - generate random in activity, pass to orchestrator
[Function(nameof(GetRandomDelay))]
public static int GetRandomDelay([ActivityTrigger] object? input)
{
return new Random().Next(1, 10); // OK in activity
}
[Function(nameof(GoodOrchestration))]
public static async Task GoodOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
int delay = await context.CallActivityAsync<int>(nameof(GetRandomDelay), null);
await context.CreateTimer(context.CurrentUtcDateTime.AddSeconds(delay), CancellationToken.None);
}
Sleeping/Delays
// WRONG - Thread.Sleep/Task.Delay don't persist and block
[Function(nameof(BadOrchestration))]
public static async Task BadOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
await context.CallActivityAsync(nameof(Step1), null);
await Task.Delay(60000); // Non-durable! Lost on restart, wastes resources
await context.CallActivityAsync(nameof(Step2), null);
}
// CORRECT - context.CreateTimer is durable
[Function(nameof(GoodOrchestration))]
public static async Task GoodOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
await context.CallActivityAsync(nameof(Step1), null);
await context.CreateTimer(context.CurrentUtcDateTime.AddMinutes(1), CancellationToken.None); // Durable
await context.CallActivityAsync(nameof(Step2), null);
}
HTTP Calls and I/O
// WRONG - HttpClient in orchestrator is non-deterministic
[Function(nameof(BadOrchestration))]
public static async Task<string> BadOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
using var client = new HttpClient();
var response = await client.GetStringAsync("https://api.example.com/data"); // Non-deterministic!
return response;
}
// CORRECT Option 1 - use CallHttpAsync (built-in durable HTTP)
[Function(nameof(GoodOrchestration1))]
public static async Task<string> GoodOrchestration1([OrchestrationTrigger] TaskOrchestrationContext context)
{
DurableHttpResponse response = await context.CallHttpAsync(
HttpMethod.Get, new Uri("https://api.example.com/data")); // Deterministic
return response.Content;
}
// CORRECT Option 2 - move I/O to activity
[Function(nameof(FetchData))]
public static async Task<string> FetchData([ActivityTrigger] string url)
{
using var client = new HttpClient();
return await client.GetStringAsync(url); // OK in activity
}
[Function(nameof(GoodOrchestration2))]
public static async Task<string> GoodOrchestration2([OrchestrationTrigger] TaskOrchestrationContext context)
{
return await context.CallActivityAsync<string>(nameof(FetchData), "https://api.example.com/data");
}
Database Access
// WRONG - database query in orchestrator
[Function(nameof(BadOrchestration))]
public static async Task BadOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
using var conn = new SqlConnection(connectionString); // Non-deterministic!
await conn.OpenAsync();
// ...
}
// CORRECT - database access in activity
[Function(nameof(GetUser))]
public static async Task<User> GetUser([ActivityTrigger] string userId)
{
using var conn = new SqlConnection(connectionString); // OK in activity
await conn.OpenAsync();
// ...
return user;
}
[Function(nameof(GoodOrchestration))]
public static async Task<User> GoodOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
string userId = context.GetInput<string>()!;
return await context.CallActivityAsync<User>(nameof(GetUser), userId);
}
Environment Variables
// WRONG - env var might change between replays
[Function(nameof(BadOrchestration))]
public static async Task BadOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
string apiEndpoint = Environment.GetEnvironmentVariable("API_ENDPOINT")!; // Could change!
await context.CallActivityAsync(nameof(CallApi), apiEndpoint);
}
// CORRECT - pass config as input
[Function(nameof(GoodOrchestration))]
public static async Task GoodOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
var config = context.GetInput<WorkflowConfig>()!;
string apiEndpoint = config.ApiEndpoint; // From input, deterministic
await context.CallActivityAsync(nameof(CallApi), apiEndpoint);
}
// ALSO CORRECT - read env var in activity
[Function(nameof(CallApi))]
public static async Task CallApi([ActivityTrigger] object? input)
{
string apiEndpoint = Environment.GetEnvironmentVariable("API_ENDPOINT")!; // OK in activity
// make the call...
}
Collection Iteration Order
// WRONG - Dictionary iteration order may vary
[Function(nameof(BadOrchestration))]
public static async Task BadOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
var items = context.GetInput<Dictionary<string, object>>()!;
foreach (var key in items.Keys) // Order not guaranteed!
{
await context.CallActivityAsync(nameof(Process), key);
}
}
// CORRECT - use sorted keys for deterministic order
[Function(nameof(GoodOrchestration))]
public static async Task GoodOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
var items = context.GetInput<Dictionary<string, object>>()!;
foreach (var key in items.Keys.OrderBy(k => k)) // Guaranteed order
{
await context.CallActivityAsync(nameof(Process), key);
}
}
Logging in Orchestrations
Use CreateReplaySafeLogger to avoid duplicate log entries during replay:
[Function(nameof(MyOrchestration))]
public static async Task<string> MyOrchestration([OrchestrationTrigger] TaskOrchestrationContext context)
{
ILogger logger = context.CreateReplaySafeLogger(nameof(MyOrchestration));
logger.LogInformation("Orchestration started"); // Only logs once, not on each replay
var result = await context.CallActivityAsync<string>(nameof(MyActivity), "input");
logger.LogInformation("Activity completed with result: {Result}", result);
return result;
}
Error Handling
[Function(nameof(OrchestrationWithErrorHandling))]
public static async Task<string> OrchestrationWithErrorHandling(
[OrchestrationTrigger] TaskOrchestrationContext context)
{
string input = context.GetInput<string>()!;
try
{
return await context.CallActivityAsync<string>(nameof(RiskyActivity), input);
}
catch (TaskFailedException ex)
{
// Activity failed - implement compensation
context.SetCustomStatus(new { Error = ex.Message });
return await context.CallActivityAsync<string>(nameof(CompensationActivity), input);
}
}
Retry Policies
var options = new TaskOptions
{
Retry = new RetryPolicy(
maxNumberOfAttempts: 3,
firstRetryInterval: TimeSpan.FromSeconds(5),
backoffCoefficient: 2.0,
maxRetryInterval: TimeSpan.FromMinutes(1))
};
await context.CallActivityAsync<string>(nameof(UnreliableActivity), input, options);
HTTP Management APIs
Durable Functions exposes built-in HTTP APIs for orchestration management:
CreateCheckStatusResponse
[Function("HttpStart")]
public static async Task<HttpResponseData> HttpStart(
[HttpTrigger(AuthorizationLevel.Anonymous, "post", Route = "orchestrators/{functionName}")] HttpRequestData req,
[DurableClient] DurableTaskClient client,
string functionName)
{
// Parse input from request body
string? input = await new StreamReader(req.Body).ReadToEndAsync();
string instanceId = await client.ScheduleNewOrchestrationInstanceAsync(functionName, input);
// Returns 202 Accepted with management URLs in response
return await client.CreateCheckStatusResponseAsync(req, instanceId);
}
Response includes:
statusQueryGetUri- GET endpoint to check statussendEventPostUri- POST endpoint to raise eventsterminatePostUri- POST endpoint to terminatepurgeHistoryDeleteUri- DELETE endpoint to purge history
Client Operations
[DurableClient] DurableTaskClient client
// Schedule new orchestration
string instanceId = await client.ScheduleNewOrchestrationInstanceAsync("MyOrchestration", input);
// Schedule with custom instance ID
string instanceId = await client.ScheduleNewOrchestrationInstanceAsync(
"MyOrchestration", input, new StartOrchestrationOptions { InstanceId = "my-custom-id" });
// Get status
OrchestrationMetadata? state = await client.GetInstanceAsync(instanceId, getInputsAndOutputs: true);
// Wait for completion
OrchestrationMetadata? result = await client.WaitForInstanceCompletionAsync(
instanceId, getInputsAndOutputs: true, cancellationToken);
// Raise external event
await client.RaiseEventAsync(instanceId, "ApprovalEvent", approvalData);
// Terminate
await client.TerminateInstanceAsync(instanceId, "User cancelled");
// Suspend/Resume
await client.SuspendInstanceAsync(instanceId, "Pausing for maintenance");
await client.ResumeInstanceAsync(instanceId, "Resuming operation");
// Purge history
await client.PurgeInstanceAsync(instanceId);
Connection & Authentication
Connection String Formats
// Local emulator (no auth)
"Endpoint=http://localhost:8080;Authentication=None"
// Azure with Managed Identity (recommended for production)
"Endpoint=https://my-scheduler.region.durabletask.io;Authentication=ManagedIdentity"
// Azure with specific client ID (user-assigned managed identity)
"Endpoint=https://my-scheduler.region.durabletask.io;Authentication=ManagedIdentity;ClientId=<client-id>"
Note: Durable Task Scheduler supports identity-based authentication only - no connection strings with keys.
Local Development with Emulator
# Start Azurite (required for Azure Functions)
azurite start
# Pull and run the Durable Task Scheduler emulator
docker pull mcr.microsoft.com/dts/dts-emulator:latest
docker run -d -p 8080:8080 -p 8082:8082 --name dts-emulator mcr.microsoft.com/dts/dts-emulator:latest
# Dashboard available at http://localhost:8082
# Start the function app
func start
Durable HTTP Calls
Make HTTP calls directly from orchestrations (persisted and replay-safe):
[Function(nameof(CallExternalApi))]
public static async Task<string> CallExternalApi([OrchestrationTrigger] TaskOrchestrationContext context)
{
// Simple GET
DurableHttpResponse response = await context.CallHttpAsync(HttpMethod.Get, new Uri("https://api.example.com/data"));
if (response.StatusCode != HttpStatusCode.OK)
{
throw new Exception($"API call failed: {response.StatusCode}");
}
return response.Content;
}
// With headers and body
var request = new DurableHttpRequest(
HttpMethod.Post,
new Uri("https://api.example.com/data"))
{
Headers = { ["Content-Type"] = "application/json" },
Content = JsonSerializer.Serialize(payload)
};
DurableHttpResponse response = await context.CallHttpAsync(request);
// With managed identity authentication
var request = new DurableHttpRequest(
HttpMethod.Get,
new Uri("https://management.azure.com/..."))
{
TokenSource = new ManagedIdentityTokenSource("https://management.azure.com/.default")
};
References
- patterns.md - Detailed pattern implementations (Fan-Out/Fan-In, Human Interaction, Entities, Sub-Orchestrations, Monitor)
- setup.md - Azure Durable Task Scheduler provisioning, deployment, and project templates