unity-adr

Installation
SKILL.md

Unity ADR

Use this when architecture choices may be revisited later or when multiple plausible options exist.

Output Format

  • Decision
  • Context
  • Options considered
  • Chosen option
  • Why this option won
  • Consequences
  • Revisit triggers

Example Use Cases

  • Coroutine vs UniTask
  • Direct reference vs event-driven communication
  • ScriptableObject config vs in-scene authoring
  • One assembly vs multiple asmdef
  • Runtime logic in MonoBehaviour vs pure C# service

Guardrails

Mode: Both (Semi-Auto + Full-Auto) — advisory only, no REST skills

  • Keep ADRs short.
  • Record only decisions that materially affect code generation or architecture direction.
Related skills

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