unity-asset

Installation
SKILL.md

Unity Asset Skills

AssetDatabase operations: import, move, duplicate, delete, folders, find, refresh, reimport and labels. Parameters come from the schema (GET /skills/schema?names=<skill>&wire=v2); execution and dryRun rules: root SKILL.md.

When to use

  • Organizing project assets, folders and labels
  • Importing or relocating files
  • Querying asset metadata
  • Refreshing or reimporting assets after external file changes

Rules

  • Use the *_batch skill when operating on 2 or more assets. asset_import_batch, asset_delete_batch, asset_move_batch and asset_create_folder_batch take items as a JSON string, not a native array.
  • Batch folder creation needs each parent to exist: list nested folders outermost first within one call.
  • Paths are project-relative under Assets/ or Packages/.
  • After writing a .cs file yourself, call asset_refresh and wait on its waitUrl; the reply documents the wait loop.
  • Import settings belong to the importer module, materials to material, scripts to script.
Installs
92
GitHub Stars
1.9K
First Seen
Mar 14, 2026