unity-debug

SKILL.md

Debug Skills

Debug utilities for error checking and diagnostics.

Skills

debug_get_logs

Get console logs filtered by type and content. Parameters:

  • type (string, optional): Filter by type (Error/Warning/Log). Default: Error.
  • filter (string, optional): Filter by content.
  • limit (int, optional): Max entries. Default: 50.

debug_get_errors

Get only active errors and exceptions from console. Parameters:

  • limit (int, optional): Max entries. Default: 50.

debug_check_compilation

Check if there are any compilation errors. Parameters: None.

debug_force_recompile

Force Unity to recompile all scripts. Parameters: None.

debug_get_system_info

Get system and Unity environment information. Parameters: None.

debug_get_stack_trace

Get stack trace for a log entry by index.

Parameter Type Required Default Description
entryIndex int Yes - Index of the log entry to retrieve stack trace for

Returns: { index, message, stackTrace }

debug_get_assembly_info

Get project assembly information.

Parameters: None.

Returns: { success, count, assemblies }

debug_get_defines

Get scripting define symbols for current platform.

Parameters: None.

Returns: { success, buildTargetGroup, defines }

debug_set_defines

Set scripting define symbols for current platform.

Parameter Type Required Default Description
defines string Yes - Scripting define symbols to set

Returns: { success, buildTargetGroup, defines, serverAvailability }

debug_get_memory_info

Get memory usage information.

Parameters: None.

Returns: { success, totalAllocatedMB, totalReservedMB, totalUnusedReservedMB, monoUsedSizeMB, monoHeapSizeMB }

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