unity-debug
Debug Skills
Debug utilities for error checking and diagnostics.
Skills
debug_get_logs
Get console logs filtered by type and content. Parameters:
type(string, optional): Filter by type (Error/Warning/Log). Default: Error.filter(string, optional): Filter by content.limit(int, optional): Max entries. Default: 50.
debug_get_errors
Get only active errors and exceptions from console. Parameters:
limit(int, optional): Max entries. Default: 50.
debug_check_compilation
Check if there are any compilation errors. Parameters: None.
debug_force_recompile
Force Unity to recompile all scripts. Parameters: None.
debug_get_system_info
Get system and Unity environment information. Parameters: None.
debug_get_stack_trace
Get stack trace for a log entry by index.
| Parameter | Type | Required | Default | Description |
|---|---|---|---|---|
| entryIndex | int | Yes | - | Index of the log entry to retrieve stack trace for |
Returns: { index, message, stackTrace }
debug_get_assembly_info
Get project assembly information.
Parameters: None.
Returns: { success, count, assemblies }
debug_get_defines
Get scripting define symbols for current platform.
Parameters: None.
Returns: { success, buildTargetGroup, defines }
debug_set_defines
Set scripting define symbols for current platform.
| Parameter | Type | Required | Default | Description |
|---|---|---|---|---|
| defines | string | Yes | - | Scripting define symbols to set |
Returns: { success, buildTargetGroup, defines, serverAvailability }
debug_get_memory_info
Get memory usage information.
Parameters: None.
Returns: { success, totalAllocatedMB, totalReservedMB, totalUnusedReservedMB, monoUsedSizeMB, monoHeapSizeMB }