unity-graphics

Installation
SKILL.md

Unity Graphics Skills

Project-wide graphics and quality settings (GraphicsSettings and QualitySettings) for Unity 2022.3+. Works in Built-in, URP and HDRP, and does not depend on any SRP package being installed. Parameters come from the schema (GET /skills/schema?category=Graphics&wire=v2); execution and dryRun rules: root SKILL.md.

When to use

  • Configuring project graphics and quality settings
  • Assigning an SRP asset
  • Adjusting quality levels

Rules

  • Query skills (graphics_get_overview, graphics_get_quality_settings, graphics_get_render_pipeline_assets, graphics_list_always_included_shaders, graphics_get_shader_stripping) are read-only and run under Approval.
  • Mutating skills (graphics_set_quality_level, graphics_set_default_render_pipeline, graphics_set_quality_render_pipeline, graphics_add_always_included_shader, graphics_remove_always_included_shader, graphics_set_shader_stripping) need a grant under Approval. graphics_remove_always_included_shader edits a list; it is not delete-class.
  • For the detected render pipeline only, use project_get_render_pipeline. SRP and quality configuration belongs to this module.

Skills

graphics_get_overview

Get a graphics/quality/render-pipeline summary.

Installs
77
GitHub Stars
1.9K
First Seen
Apr 25, 2026