unity-project-scout
Unity Project Scout
Use this before recommending architecture changes in an existing project.
Inspect First
Collect only the information needed to avoid clashing with the current project:
- Unity version and render pipeline
- Installed packages and notable dependencies
asmdeflayout, if any- Folder structure under
Assets/ - Whether the project already uses:
ScriptableObjectconfig- service/singleton patterns
- event-driven flows
- custom inspectors/property drawers
- tests
- Existing naming and code organization style
Suggested Tools / Inputs
- Unity project info and project settings
- Script/file search for patterns
- Local inspection of
Packages/manifest.json,Assets/, and*.asmdef
Output Format
- Technical baseline
- Existing architectural signals
- Existing conventions worth preserving
- Existing risks or inconsistencies
- Constraints for future suggestions
- Unknowns that still need confirmation
Guardrails
Mode: Both (Semi-Auto + Full-Auto) — advisory only, no REST skills
- Do not propose a clean-slate architecture if the project already has a consistent pattern.
- Do not recommend new dependencies until the current stack is clear.
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