skills/besty0728/unity-skills/unity-scene-contracts

unity-scene-contracts

SKILL.md

Unity Scene Contracts

Use this skill when scene setup needs to be explicit instead of relying on hidden runtime lookups.

Define

  • Required root objects
  • Required components on each root
  • Which references are assigned in Inspector
  • Which objects act as bootstrap/installers
  • Which objects are runtime-spawned
  • Which assumptions should be validated early

Output Format

  • Scene object contract
  • Bootstrap sequence
  • Inspector wiring rules
  • Validation rules
  • Hidden dependency risks

Guardrails

  • Prefer explicit scene wiring over chains of runtime Find.
  • Keep bootstrap objects small and focused.
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github-copilot2
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