unity-scene-contracts
Installation
SKILL.md
Unity Scene Contracts
Documentation only: no REST skills. Use when scene setup must be explicit instead of relying on hidden runtime lookups.
When to use
- Defining required scene objects
- Planning bootstrap and wiring
- Documenting scene dependencies
Define
- Required root objects
- Required components on each root
- References assigned in the Inspector
- Objects that act as bootstrap/installers
- Objects that are runtime-spawned
- Assumptions to validate early