unity-testability

Installation
SKILL.md

Unity Testability Advisor

Documentation only: no REST skills. Use when deciding what logic stays in Unity-facing classes and what moves into pure C#.

When to use

  • Improving testability
  • Extracting logic for unit tests
  • Planning a test strategy

Review questions

  • Can the rule or algorithm run without Transform, GameObject, or scene state?
  • Can config be injected instead of read through static globals?
  • Can runtime decisions move to a plain C# class called from a thin MonoBehaviour?
  • Does this need PlayMode coverage, or is EditMode enough?
Installs
90
GitHub Stars
1.9K
First Seen
Mar 14, 2026