validate
Installation
SKILL.md
/validate — Canonical Validator Skill
Role: validator. Input = artifact (plan, spec, code, PR, fitness gate). Output =
verdict.v1(PASS / WARN / FAIL with rationale + findings).
Status (2026-05-08): introduced ADDITIVE in Phase 1 (m6v5.D.1 / soc-78s2v). Existing validators (council/vibe/pre-mortem/red-team/pr-validate/validation/review/scenario) stay until Phase 2 shim conversion (m6v5.D.2). Fix-C smoke (
soc-wb2aa) gates Phase 2.
Modes (≤8 per Fix-F mode-flag budget)
| Mode | Purpose | Replaces (post-Phase 2) |
|---|---|---|
| (default) | 2-judge multi-judge consensus on any artifact | /council default |
--quick |
Inline single-agent structured review | /council --quick |
--deep |
4-judge thorough review | /council --deep |
--mixed |
Cross-vendor (Claude + Codex), N×2 judges | /council --mixed |
--debate |
Adversarial 2-round refinement | /council --debate, /red-team |
--mode=post-impl |
Code-readiness pipeline (complexity → bug-hunt → council) | /vibe |
--mode=pre-impl [--target=X] |
Plan/spec validation; target ∈ {scenario,fitness,ratchet,scope,skill,health} | /pre-mortem, /scenario, /goals measure, /ratchet, /scope, /skill-auditor, ao doctor |
--mode=pr |
PR-shape verdict (diff review + acceptance check) | /pr-validate, /review |
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