deploy-worlds

Installation
SKILL.md

Deploying to Decentraland Worlds

Worlds are personal 3D spaces not tied to LAND. They have no parcel limitations and are automatically listed on the Places page.

Requirements

To publish to a World, the user must own either:

  • A Decentraland NAME (e.g., my-name.dcl.eth)
  • An ENS domain (e.g., my-name.eth)

The wallet signing the deployment must own the NAME, or have been granted permission via Access Control Lists (ACL).

1. Configure scene.json

Add a worldConfiguration section to scene.json:

{
  "worldConfiguration": {
    "name": "my-name.dcl.eth"
  }
}

The name field must match a Decentraland NAME or ENS domain owned by the deploying wallet.

Opt out of Places listing

All Worlds are automatically listed on the Places page. To opt out:

{
  "worldConfiguration": {
    "name": "my-name.dcl.eth",
    "placesConfig": {
      "optOut": true
    }
  }
}

2. Deploy

Use the /deploy command — it auto-detects the worldConfiguration in scene.json and deploys to the Worlds content server automatically.

Alternatively, deploy manually via CLI:

npx @dcl/sdk-commands deploy --target-content https://worlds-content-server.decentraland.org

This will prompt the user to sign the deployment with their wallet. Validations run automatically to allow or reject the scene.

Via Creator Hub

  1. Open the scene project in Creator Hub
  2. Click the Publish button (top-right corner)
  3. Select PUBLISH TO WORLD
  4. Choose which NAME or ENS domain to publish to

3. Access the World

After a successful deploy, the /deploy command outputs a visit URL automatically. The World is also accessible at:

https://decentraland.zone/bevy-web?realm=NAME.dcl.eth

From inside Decentraland, use the chatbox command:

/goto NAME.dcl.eth

Full scene.json Example

{
  "ecs7": true,
  "runtimeVersion": "7",
  "display": {
    "title": "My World",
    "description": "A personal 3D space"
  },
  "scene": {
    "parcels": ["0,0"],
    "base": "0,0"
  },
  "main": "bin/index.js",
  "worldConfiguration": {
    "name": "my-name.dcl.eth"
  }
}

World Configuration Options

Beyond name and placesConfig, worldConfiguration supports skybox and minimap customization:

"worldConfiguration": {
  "name": "my-name.dcl.eth",
  "skyboxConfig": {
    "fixedTime": 36000,
    "textures": ["textures/skybox.png"]
  },
  "miniMapConfig": {
    "visible": true,
    "dataImage": "images/minimap.png",
    "estateImage": "images/estate.png"
  },
  "placesConfig": {
    "optOut": false
  }
}

skyboxConfig.fixedTime values:

Value Time of day
0 Midnight
18000 6 AM (sunrise)
36000 Noon
45000 6 PM (sunset)
50400 Maximum

Omit fixedTime for a dynamic day/night cycle.

Multi-Scene Worlds

A World can host multiple independent scenes, each at different coordinates. The World grows and shrinks dynamically as scenes are added or removed, and gaps between scenes are filled with environment.

Enable via Creator Hub: When publishing, toggle Multi-Scene World (advanced) on the first publish.

After enabling, the World Owner can:

  • Publish additional scenes to different parcels of the same World
  • Add Collaborators with deploy rights (all parcels or specific coordinates)
  • Manage layout via the Layout tab in World Settings (remove scenes, view the World map)
  • Set a World Spawn Position (which parcel players enter on)

Collaborator note: Collaborators with "All Parcels" access can overwrite any scene in the World, including those published by the owner.

To deploy as a collaborator, use the normal deploy process — the publishing flow will let you select only the parcels you have access to.

Troubleshooting

Error Cause Solution
"NAME not found" or "NAME not owned" The wallet signing the deployment doesn't own the NAME/ENS in worldConfiguration.name Verify NAME ownership at https://builder.decentraland.org/names. The wallet used for signing must own the exact NAME
ENS resolution fails ENS domain not registered or expired Check ENS registration at https://app.ens.domains
"Scene too large" World scenes have size limits even though parcels aren't constrained Reduce asset sizes. Worlds still enforce file size and entity limits
Deploy succeeds but world is empty main field misconfigured Ensure main is "bin/index.js" and code compiles
World not showing on Places Propagation delay Wait a few minutes after deployment. If opted out via placesConfig.optOut, it won't appear

Deploying to Genesis City instead? See the deploy-scene skill.

Key Differences from Genesis City

  • No parcel limitations — Worlds are not constrained by LAND ownership
  • NAME/ENS required — must own a Decentraland NAME or ENS domain instead of LAND
  • Different deploy target — uses --target-content https://worlds-content-server.decentraland.org
  • Auto-listed on Places — unless opted out via placesConfig.optOut
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Apr 13, 2026