autoplay-system-designer

SKILL.md

Autoplay System Designer

Use this skill to design casino-grade auto-play behavior with clear stop rules, safe UI states, and compliance-ready confirmations.

Core Principles

  • Auto-play must be explicit, reversible, and visible at all times.
  • Auto-play never bypasses required confirmations for high-cost modes.
  • Stop conditions are deterministic and checked before each spin.

Workflow

  1. Define auto-play scope.
  • Max spins, stop on win/loss, stop on feature trigger.
  • Decide what happens on connection loss or errors.
  1. Define UI states.
  • Spin button becomes Stop during auto-play.
  • Show remaining spins and active stop conditions.
  1. Define confirmation flow.
  • Require confirmation before start.
  • Show cost multipliers or special mode costs.
  1. Define stop rules.
  • Manual stop always overrides.
  • Stop on balance below min bet.
  • Stop on session invalidation or compliance errors.
  1. Prepare QA matrix.
  • Single spin, multiple spins, feature trigger, error recovery.

Output Contract

Return:

  1. Auto-Play Policy: limits, counters, stop conditions.
  2. UI Mapping: button state, counters, labels.
  3. Confirmation Flow: modal content and gating rules.
  4. Error Handling: resume/stop policy and user messaging.
  5. Verification: test matrix and pass criteria.
  6. Risks: edge cases or ambiguity.

Commands

python3 scripts/validate_autoplay_spec.py \
  --input <path/to/autoplay_spec.json>

Treat non-zero exits as blocker findings.

References

  • references/workflow.md: autoplay design flow.
  • references/contracts.md: autoplay spec contract.
  • references/checklist.md: UX and compliance checks.
  • references/signoff-template.md: sign-off template.

Execution Rules

  • Auto-play must always expose a Stop control.
  • Never allow one-click auto-play start without confirmation.
  • Avoid restricted wording in social jurisdictions.
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