roblox-teleport-matchmaking

Installation
SKILL.md

Teleports, places, and matchmaking

Structure

  • A universe (experience) contains a start place plus sub-places. All places share DataStores, MemoryStores, MessagingService, developer products, and passes.
  • Typical layouts: Lobby (start place) → Match place (reserved servers) → back to Lobby; or a hub with separate world places. Keep shared code in packages or a shared Rojo tree.
  • Access Control for Places (Creator Dashboard): Fully open, Limited to same universe, or Secure within universe only (only server-initiated teleports into non-start places — recommended for progression gates and test places). Clients can otherwise teleport themselves anywhere in the universe.

Teleporting (server)

--!strict
local TeleportService = game:GetService("TeleportService")
Installs
152
GitHub Stars
29
First Seen
Sep 29, 2026