roblox-teleport-matchmaking
Installation
SKILL.md
Teleports, places, and matchmaking
Structure
- A universe (experience) contains a start place plus sub-places. All places share DataStores, MemoryStores, MessagingService, developer products, and passes.
- Typical layouts: Lobby (start place) → Match place (reserved servers) → back to Lobby; or a hub with separate world places. Keep shared code in packages or a shared Rojo tree.
- Access Control for Places (Creator Dashboard):
Fully open,Limited to same universe, orSecure within universe only(only server-initiated teleports into non-start places — recommended for progression gates and test places). Clients can otherwise teleport themselves anywhere in the universe.
Teleporting (server)
--!strict
local TeleportService = game:GetService("TeleportService")