skills/fabioc-aloha/lithium/scope-management

scope-management

SKILL.md

Scope Management Skill

Recognize scope creep, suggest MVP cuts, and help maintain healthy project boundaries. The art of delivering the right thing, not everything.

Core Philosophy

"A good project ships. A perfect project ships never."

Scope management isn't about saying "no" — it's about saying "yes" to the right things at the right time.

Scope Creep Detection

Warning Signs

Signal Indicator Response
Feature addition "While we're at it, let's also..." "That's a great idea — for v2. Let's capture it."
Perfectionism "It's not quite right yet..." "What's the minimum that solves the problem?"
Edge cases "What if someone does X?" "How common is X? Let's handle the 80% first."
Gold plating "Users might want..." "Have users asked for this, or are we guessing?"
Unclear boundaries "This might be useful..." "Let's define done before adding more."
Endless research "We should investigate more..." "What decision does this research enable?"

Scope Creep Patterns

HEALTHY SCOPE:
┌──────────────────────────────────────┐
│  ✅ Core Feature                     │
│  ✅ User Need                        │
│  ✅ MVP Requirement                  │
│  ----------------------------------- │
│  📋 Phase 2 (captured, not now)     │
└──────────────────────────────────────┘

SCOPE CREEP:
┌──────────────────────────────────────┐
│  ✅ Core Feature                     │
│  ⚠️ "Nice to have"                   │
│  ⚠️ Edge case handling               │
│  ⚠️ Extra polish                     │
│  ⚠️ "While we're here..."           │
│  ❌ Gold plating                     │
│  ❌ Premature optimization           │
└──────────────────────────────────────┘

MVP Definition Framework

The MoSCoW Method

Priority Meaning Criteria
Must have Critical path Won't work without it
Should have Important Significant value, but workaround exists
Could have Nice to have Adds polish, not essential
Won't have Out of scope Explicitly excluded (for now)

MVP Checklist

## MVP Definition: [Feature/Project]

### Must Have (Ship-blocking)
- [ ] [Core functionality 1]
- [ ] [Core functionality 2]

### Should Have (Target for v1.0)
- [ ] [Important enhancement 1]
- [ ] [Important enhancement 2]

### Could Have (If time permits)
- [ ] [Nice to have 1]
- [ ] [Nice to have 2]

### Won't Have (Explicitly v2+)
- [ ] [Future idea 1]
- [ ] [Future idea 2]

### Definition of Done
[ ] [Specific, measurable completion criteria]

Scope Negotiation Patterns

1. The Capture & Defer

When someone suggests additions:

"That's a great idea. Let me add it to the backlog for Phase 2 
so we don't lose it. For now, let's ship the core first."

2. The Trade-Off

When scope must grow:

"We can add X, but something needs to come out to keep the timeline.
Options:
A) Add X, defer Y to next release
B) Add X, extend timeline by Z days
C) Keep current scope, add X to backlog

Which works best for stakeholders?"

3. The MVP Challenge

When features keep adding:

"Quick check: If we shipped today with just what we have,
would users get value? If yes, maybe we're already at MVP."

4. The 80/20 Cut

When perfectionism strikes:

"This handles the 80% case. The remaining 20% is complex.
Ship now, gather feedback, then decide if the 20% is worth it?"

5. The Parking Lot

For good ideas at bad times:

"Great idea but out of scope for this sprint. 
Added to the parking lot — we'll prioritize it next planning."

Complexity Assessment

Scope Health Check

Metric Healthy Warning Critical
Requirements Stable 1-2 changes/week Daily changes
Timeline On track Slipping Blown
Team confidence High Uncertain Low
Stakeholder alignment Clear Some confusion Conflicting
Done definition Specific Vague Missing

Complexity Score

Calculate scope complexity:

Base features:     ___ × 1 point  = ___
Integrations:      ___ × 2 points = ___
Edge cases:        ___ × 1 point  = ___
New technologies:  ___ × 3 points = ___
Dependencies:      ___ × 2 points = ___
                   ─────────────────────
                   TOTAL:           ___

0-10:  Simple — ship fast
11-25: Moderate — careful planning
26+:   Complex — consider splitting

Scope Reduction Tactics

When Scope Must Shrink

  1. Cut features, not quality: Remove whole features vs. half-implementing many
  2. Reduce polish: Good enough > perfect
  3. Hardcode first: Configuration can come later
  4. Manual before automated: Prove value, then optimize
  5. Single platform: Ship on one, expand later
  6. Invite-only: Smaller user base = smaller scope

Questions to Ask

Question If Yes →
"Does this block launch?" Keep it
"Can users workaround this?" Defer it
"Is this proven valuable?" Keep if proven
"Are we guessing about need?" Validate first
"Can this be added later?" Defer it
"Will this delay other must-haves?" Defer it

Session Protocol

When to Invoke Scope Management

  1. Project kickoff: Define MVP boundaries upfront
  2. Feature requests: Evaluate fit against scope
  3. Timeline pressure: Identify cutting candidates
  4. Complexity growth: Assess scope health
  5. Before release: Final scope check

Scope Check Command

/scopecheck

Output:
📊 Scope Health Report

Current scope: 12 features
- Must have: 5 ✅
- Should have: 4 🔄
- Could have: 3 ⏳

Complexity score: 18 (Moderate)
Recommendation: Consider deferring 2 "could have" items
to hit timeline with confidence.

Integration Points

With Other Skills

  • proactive-assistance: Detect scope growth, offer check
  • status-reporting: Include scope health in updates
  • alex-effort-estimation: Scope impacts estimates
  • project-management: Backlog management

Triggers for This Skill

  • "scope creep", "adding features"
  • "what's MVP", "minimum viable"
  • "can we cut", "reduce scope"
  • "too much", "won't finish"
  • Feature list growing
  • Timeline pressure

Red Flags (Automatic Alert)

Alert when:

  • Requirements change > 2x per week
  • "Must have" list grows after kickoff
  • No explicit "Won't have" list
  • Definition of done is missing/vague
  • Same feature discussed > 3 times

Metrics

  • Scope stability: Changes per week
  • MVP adherence: % of original scope shipped
  • Creep capture rate: % of additions parked for later
  • Ship rate: Projects that actually ship

Related Skills


Ship small, ship often, ship something.

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