infrastructure-monitoring-game-ops
Installation
SKILL.md
Monitoring & Game Ops
Purpose
Structured logging, player telemetry, alerting, and performance budgets for game servers.
When to Use
Trigger: monitoring, logging, telemetry, alerting, performance, metrics, observability, error tracking, player analytics, server health, uptime
Prerequisites
game-backend-architecture— what we're monitoringredis-game-patterns— metrics storage
Core Principles
- Structured logging — JSON logs with consistent fields; never unstructured console.log in production
- Player telemetry — track actions, session length, retention, spending — anonymized
Related skills