clean-code

SKILL.md

Clean Code

Principles for transforming "code that works" into "code that is clean" — code that can be read, understood, and enhanced by any developer.

"Code is clean if it can be understood easily — by everyone on the team." — Dave Thomas

When to Apply

Reference these guidelines when:

  • Writing new code and choosing names, function signatures, structure
  • Reviewing pull requests for readability and maintainability
  • Refactoring legacy code or reducing complexity
  • Identifying and fixing code smells
  • Improving team code standards

Rule Categories

Priority Category Impact
1 Naming HIGH — affects every line of code
2 Functions HIGH — core unit of abstraction
3 Code Smells HIGH — early detection prevents rot
4 Formatting MEDIUM — readability at a glance
5 Error Handling MEDIUM — robustness and clarity
6 Comments MEDIUM — most are avoidable
7 Object Calisthenics ASPIRATIONAL — exercises for better OO design

1. Naming

Good names are the single most impactful thing you can do for readability.

Priority order:

  1. Consistency — same concept = same name everywhere
  2. Intent-revealing — name says what it does, not how
  3. Specific — avoid vague names like data, info, manager, handler, utils
  4. Searchable — unique enough to grep
  5. Brief — short but not cryptic
// Bad
const d = new Date();
const arr = users.filter((u) => u.a);
function process(data: any) {}

// Good
const createdAt = new Date();
const activeUsers = users.filter((user) => user.isActive);
function validatePayment(payment: Payment) {}

Conventions:

  • Classes/types: nouns (Customer, OrderRepository). Avoid Manager, Data, Info.
  • Methods/functions: verbs (createOrder, validateEmail, isEligible)
  • Booleans: question form (isActive, hasPermission, canWithdraw)
  • Collections: plural nouns (users, orderItems)

See references/NAMING.md for full guidelines.

2. Functions

// Bad — does too many things, unclear name
function handle(order: Order, sendEmail: boolean, log: boolean) {
  // validate, calculate, save, email, log — all in one
}

// Good — small, single-purpose, descriptive
function validateOrder(order: Order): ValidationResult { ... }
function calculateTotal(items: OrderItem[]): Money { ... }
function saveOrder(order: Order): Promise<void> { ... }

Rules:

  • Small — strive for under 20 lines
  • Do one thing — if you use "and" to describe it, split it
  • One level of abstraction — don't mix business logic with low-level details
  • Few arguments — 0-2 ideal, 3+ warrants a parameter object
  • No side effects — or name them explicitly (saveAndNotify, not save)
  • Command/Query separation — a function either does something or returns something, not both

3. Code Smells

Indicators that code may need refactoring. Not bugs, but design friction.

Smell Symptom Quick Fix
Long Method > 20 lines, multiple concerns Extract methods
Large Class Many responsibilities Extract class (SRP)
Long Parameter List > 3 parameters Introduce parameter object
Primitive Obsession Strings/numbers for domain concepts Wrap in value objects
Feature Envy Method uses another class's data more than its own Move method
Data Clumps Same group of fields appear together Extract class
Switch Statements Type-checking switch/if-else across codebase Replace with polymorphism
Divergent Change One class changed for many reasons Split by responsibility
Shotgun Surgery One change touches many files Move related code together
Speculative Generality "Just in case" abstractions Delete (YAGNI)
Dead Code Unreachable or unused code Delete
Message Chains a.getB().getC().doSomething() Hide delegate (Law of Demeter)

See references/CODE_SMELLS.md for detailed examples and refactoring strategies.

4. Formatting

The Newspaper Metaphor — code should read top-to-bottom like a newspaper article. High-level summary at the top, details below.

class OrderProcessor {
  // Public API first — the "headline"
  process(order: Order): ProcessResult {
    this.validate(order);
    const total = this.calculateTotal(order);
    return this.save(order, total);
  }

  // Supporting methods below, in order of appearance
  private validate(order: Order) { ... }
  private calculateTotal(order: Order): Money { ... }
  private save(order: Order, total: Money): ProcessResult { ... }
}

Rules:

  • Related code stays close together (vertical density)
  • Blank lines between concepts (vertical openness)
  • Variables declared near their usage
  • Caller above callee (stepdown rule)
  • Consistent indentation — non-negotiable

5. Error Handling

  • Exceptions over error codes — keeps happy path clean
  • Don't return null — use undefined, Result types, or throw
  • Don't pass null — leads to defensive checks everywhere
  • Fail fast — validate at boundaries, trust internals
  • Specific exceptionsInsufficientFundsError over generic Error
// Bad — null checks cascade through codebase
function getUser(id: string): User | null {
  return db.find(id);
}
const user = getUser(id);
if (user === null) { ... } // Every caller must check

// Good — throw at boundary, trust within domain
function getUser(id: string): User {
  const user = db.find(id);
  if (!user) throw new UserNotFoundError(id);
  return user;
}

6. Comments

"Don't comment bad code — rewrite it."

Most comments compensate for failure to express intent in code. Prefer self-documenting code over comments.

Good comments:

  • Why something is done (business reason, non-obvious decision)
  • Warnings ("this is slow because X", "order matters here")
  • TODOs with context (link to issue)
  • Legal/license headers
  • Public API docs (JSDoc for libraries)

Bad comments:

  • Restating what the code does (// increment counter)
  • Commented-out code (that's what git is for)
  • Journal/changelog comments
  • Noise (// constructor, // getters)
  • Mandated boilerplate
// Bad — restates the obvious
// Check if user is active
if (user.isActive) { ... }

// Good — explains a non-obvious business rule
// Users who haven't verified email within 30 days are auto-deactivated
// per compliance requirement GDPR-2024-42
if (user.isAutoDeactivated) { ... }

7. Object Calisthenics

Nine exercises from Jeff Bay to improve OO design. Treat these as aspirational targets — strict during practice, pragmatic in production.

# Rule Goal
1 One level of indentation per method Extract methods aggressively
2 Don't use else Early returns, guard clauses, polymorphism
3 Wrap all primitives with domain meaning Value objects (Email, Money, UserId)
4 First-class collections Wrap arrays in domain-specific classes
5 One dot per line Law of Demeter — talk to friends only
6 Don't abbreviate If the name is too long, the class does too much
7 Keep entities small Classes < 50 lines, methods < 10 lines
8 Limit instance variables Strive for 2-3; forces focused classes
9 No getters/setters Objects have behavior, not just data

See references/OBJECT_CALISTHENICS.md for examples of each rule.

Implementation Checklist

Before submitting code:

  • Can a new team member understand this without asking questions?
  • Are names intention-revealing and consistent?
  • Does each function do exactly one thing?
  • Are there any code smells I can fix while I'm here?
  • Are comments explaining why, not what?
  • Is error handling clean and specific?
  • Did I leave the code better than I found it? (Boy Scout Rule)
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