skill-creator
Skill Creator
This skill provides guidance for creating effective skills.
About Skills
Skills are modular, self-contained packages that extend Claude's capabilities by providing specialized knowledge, workflows, and tools. Think of them as "onboarding guides" for specific domains or tasks—they transform Claude from a general-purpose agent into a specialized agent equipped with procedural knowledge that no model can fully possess.
What Skills Provide
- Specialized workflows - Multi-step procedures for specific domains
- Tool integrations - Instructions for working with specific file formats or APIs
- Domain expertise - Company-specific knowledge, schemas, business logic
- Bundled resources - Scripts, references, and assets for complex and repetitive tasks
Core Principles
More from germanfndez/fiveai-skills
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FiveM NUI (New User Interface) development for creating graphical elements and user interfaces. Use when creating or editing NUI interfaces, HTML/CSS/JS for FiveM, or handling NUI callbacks.
115fivem-security
Best practices and rules for securing FiveM resources against cheaters and exploits. Use this skill when writing or reviewing server-side and client-side code to ensure malicious events, unauthorized entity creations, and client trust issues are prevented. Focuses on strict server authority and safe event handling.
95fivem-basics
FiveM resource structure, fxmanifest, client/server scripting, events. Use when creating or editing FiveM resources or Lua scripts, or when the user asks how FiveM works.
88lua-basics
Effective Lua programming for FiveM - functions, tables, variables, conditionals, error handling. Use when writing or reviewing Lua code for FiveM resources.
68fivemanage
Fivemanage SDK for FiveM — installation, screenshots (takeImage, takeServerImage, uploadImage), and centralized logs (Log, Info/Warn/Error). Use when integrating Fivemanage, capturing player screenshots, uploading images, or sending logs to the Fivemanage dashboard.
68esx-framework
ESX Legacy Framework for FiveM - Player management, jobs, economy, inventory, weapons. Use when creating ESX resources or working with xPlayer, PlayerData, ESX functions.
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